Player Matchup

Bellona
Bellona
ELEMENTAL_DEVILS
Bellona
Level 68
God Stats
1W - 0L
1,780 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeMasuta
Baron Samedi
Level 89
God Stats
16W - 12L
1,176 SR
Queue Stats
85W - 79L
1,627 Elo+
Solo
Osiris
Osiris
SofaKinHiii
Osiris
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 67
1,485 SR
1,542 Elo+

VS

Team Averages
Level 61
1,372 SR
1,428 Elo+
Nu Wa
Nu Wa
Fireboy3555
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
championStreak
Izanami
Level 52
God Stats
0W - 2L
1,115 SR
Queue Stats
3W - 8L
1,285 Elo+
Solo
King Arthur
King Arthur
iiSilverFang
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,883
788
5,188
7,345
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MikeMasuta
Baron Samedi
11
5 / 1 / 7
8,161
816
8,822
5,661
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
10
3 / 2 / 5
7,295
730
2,614
7,273
4,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,125
613
3,858
4,941
1,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 3 / 2
7,345
735
5,309
7,259
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
iiSilverFang
King Arthur
9
1 / 6 / 2
6,877
688
3,562
9,155
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
5
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
1
3
0
0.33
W
Baron Samedi
MikeMasuta
Baron Samedi
5
1
7
8.5
W
Osiris
3
2
5
2.75
L
3
3
2
1.33
L
King Arthur
iiSilverFang
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,624
Damage
12,729
20,279
Taken
21,355
12,495
Mitigated
9,935
8,369
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,188
1,312
316
1,242
7,345
6,253
315
1,606
5,739
0
19,433
L
3,858
1,528
417
246
4,941
1,583
0
2,174
2,742
16,551
0
W
Baron Samedi
MikeMasuta
Baron Samedi
8,822
442
2,273
3,656
5,661
2,110
590
884
4,777
33,791
0
W
Osiris
2,614
806
441
441
7,273
4,132
475
1,396
5,877
0
15,021
L
5,309
3,306
0
1,957
7,259
2,449
0
3,196
3,938
0
22,406
L
King Arthur
iiSilverFang
King Arthur
3,562
1,094
282
429
9,155
5,903
0
3,568
5,393
0
22,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
20,347
105
Minions Killed
93
0
Camps Cleared
0
515,802
Distance Traveled
438,383
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,883
788
27
3
0
165,314
3
L
Nu Wa
6,125
613
19
2
0
126,823
1
W
Baron Samedi
8,161
816
45
5
0
174,277
0
W
Osiris
7,295
730
33
3
0
176,211
1
L
Izanami
7,345
735
37
4
0
138,798
2
L
King Arthur
6,877
688
37
4
0
172,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role