Player Matchup

Fenrir
Fenrir
Bronze III
Gibheja57
Fenrir
Bronze III
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
23W - 24L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
Maitre_Pascal352
Poseidon
Bronze III
Level 118
God Stats
13W - 10L
1,300 SR
Queue Stats
29W - 28L
1,541 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Shintokx83
Sylvanus
Bronze III
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 151L
1,541 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,433 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,607 SR
1,516 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
EggyConch1
Ah Muzen Cab
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Jericho Vll
Ymir
Bronze III
Level 113
God Stats
13W - 15L
1,800 SR
Queue Stats
65W - 54L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
King Shmian
Merlin
Bronze III
Level 69
God Stats
48W - 48L
1,520 SR
Queue Stats
212W - 203L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gibheja57
Fenrir
16
13 / 2 / 14
14,368
756
12,407
17,455
20,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
14 / 0 / 16
14,562
766
28,311
14,280
5,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Shintokx83
Sylvanus
16
3 / 3 / 24
12,511
658
9,987
22,935
15,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeBacchusKumbhakarnaCthulhuHel

VS

Bans
DiscordiaArtemisMedusaCupidNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EggyConch1
Ah Muzen Cab
14
3 / 12 / 1
11,905
627
16,902
18,453
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 4
11,222
591
9,458
23,836
23,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
15
2 / 8 / 3
11,554
608
8,879
13,178
4,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
30
Kills
5
5
Deaths
30
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EggyConch1
Ah Muzen Cab
3
12
1
0.29
W
Fenrir
Gibheja57
Fenrir
13
2
14
10
L
0
10
4
0.2
L
Merlin
2
8
3
0.44
W
14
0
16
22
W
Sylvanus
Shintokx83
Sylvanus
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,705
Damage
35,239
54,670
Taken
55,467
42,110
Mitigated
34,034
27,409
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EggyConch1
Ah Muzen Cab
16,902
9,964
0
3,675
18,453
6,177
0
11,029
7,224
0
39,983
W
Fenrir
Gibheja57
Fenrir
12,407
2,925
0
5,408
17,455
20,662
456
3,734
13,401
0
49,412
L
9,458
464
0
1,073
23,836
23,813
0
18,290
5,454
28,645
0
L
Merlin
8,879
242
0
542
13,178
4,044
0
8,988
4,040
52,330
0
W
28,311
2,722
0
6,995
14,280
5,770
1,402
4,048
10,112
110,098
0
W
Sylvanus
Shintokx83
Sylvanus
9,987
2,773
5,839
9,167
22,935
15,678
1,298
9,676
12,753
38,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
34,681
246
Minions Killed
158
0
Camps Cleared
0
998,177
Distance Traveled
859,119
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,905
627
53
3
0
284,635
3
W
Fenrir
14,368
756
55
3
0
345,859
1
L
Ymir
11,222
591
16
1
0
285,781
5
L
Merlin
11,554
608
89
5
0
288,703
6
W
Poseidon
14,562
766
133
7
0
364,091
6
W
Sylvanus
12,511
658
58
3
0
288,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role