Player Matchup

Nemesis
Nemesis
JangoFeta3
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Jwils138
Cthulhu
Level 18
God Stats
24W - 24L
1,706 SR
Queue Stats
39W - 40L
1,619 Elo+
Party 2
Merlin
Merlin
KoginTengu
Merlin
Level 32
God Stats
0W - 1L
1,700 SR
Queue Stats
46W - 65L
1,562 Elo+
Party 1
Artemis
Artemis
byFerCc277
Artemis
Level 14
God Stats
13W - 9L
1,577 SR
Queue Stats
20W - 15L
1,470 Elo+
Solo
King Arthur
King Arthur
ravestone20
King Arthur
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
73W - 85L
1,529 Elo+
Party 1
Team Averages
Level 23
1,553 SR
1,521 Elo+

VS

Team Averages
Level 24
1,385 SR
1,348 Elo+
Baron Samedi
Baron Samedi
AlextheCuck916
Baron Samedi
Level 16
God Stats
12W - 2L
1,303 SR
Queue Stats
82W - 66L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
Blaineboy20
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,181 Elo+
Solo
Medusa
Medusa
DoctorCuckery
Medusa
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Party 3
Arachne
Arachne
FrozenDino
Arachne
Level 18
God Stats
4W - 4L
1,122 SR
Queue Stats
100W - 100L
1,252 Elo+
Party 3
King Arthur
King Arthur
RadicalBridge
King Arthur
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 10L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JangoFeta3
Nemesis
16
4 / 1 / 10
10,487
1,049
9,904
13,011
7,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Jwils138
Cthulhu
16
2 / 5 / 8
9,808
981
5,949
18,070
14,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
KoginTengu
Merlin
16
3 / 5 / 5
10,166
1,017
14,247
10,030
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
byFerCc277
Artemis
16
4 / 6 / 7
10,438
1,044
12,718
17,510
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ravestone20
King Arthur
16
3 / 15 / 8
10,043
1,004
8,489
24,095
11,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

108

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlextheCuck916
Baron Samedi
18
7 / 0 / 17
12,299
1,230
18,313
7,603
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Blaineboy20
Cthulhu
17
2 / 3 / 21
10,297
1,030
9,355
15,704
11,272
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 5 / 15
11,002
1,100
15,865
9,935
3,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
FrozenDino
Arachne
17
8 / 4 / 14
11,099
1,110
13,102
13,537
5,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
RadicalBridge
King Arthur
17
10 / 4 / 14
11,683
1,168
20,014
12,727
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
16
Kills
32
32
Deaths
16
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlextheCuck916
Baron Samedi
7
0
17
15.5
W
Cthulhu
Blaineboy20
Cthulhu
2
3
21
4.17
W
5
5
15
2.5
W
Arachne
FrozenDino
Arachne
8
4
14
3.75
L
Nemesis
JangoFeta3
Nemesis
4
1
10
9
L
Cthulhu
Jwils138
Cthulhu
2
5
8
1.2
L
Merlin
KoginTengu
Merlin
3
5
5
1.1
W
King Arthur
RadicalBridge
King Arthur
10
4
14
4.25
L
Artemis
byFerCc277
Artemis
4
6
7
1.25
L
King Arthur
ravestone20
King Arthur
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,307
Damage
76,649
82,716
Taken
59,506
43,706
Mitigated
35,817
5,585
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlextheCuck916
Baron Samedi
18,313
1,250
4,935
3,802
7,603
3,653
0
4,658
2,945
39,686
0
W
Cthulhu
Blaineboy20
Cthulhu
9,355
1,105
67
3,009
15,704
11,272
0
3,980
11,724
22,416
0
W
15,865
7,870
0
0
9,935
3,467
0
3,299
6,636
0
32,412
W
Arachne
FrozenDino
Arachne
13,102
7,744
0
1,776
13,537
5,723
0
3,189
9,215
0
20,430
L
Nemesis
JangoFeta3
Nemesis
9,904
3,955
0
576
13,011
7,376
0
4,762
8,174
0
18,996
L
Cthulhu
Jwils138
Cthulhu
5,949
1,168
231
231
18,070
14,360
0
6,246
11,604
22,358
0
L
Merlin
KoginTengu
Merlin
14,247
1,449
275
213
10,030
3,730
0
3,123
6,857
33,071
0
W
King Arthur
RadicalBridge
King Arthur
20,014
1,724
1,970
1,537
12,727
11,702
0
5,070
7,657
0
31,969
L
Artemis
byFerCc277
Artemis
12,718
8,394
0
3,089
17,510
7,036
0
4,962
12,398
0
25,710
L
King Arthur
ravestone20
King Arthur
8,489
3,150
0
970
24,095
11,204
0
8,501
15,325
0
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
56,380
148
Minions Killed
165
3
Camps Cleared
2
803,427
Distance Traveled
881,327
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,299
1,230
55
6
1
167,464
0
W
Cthulhu
10,297
1,030
29
3
0
172,143
0
W
Medusa
11,002
1,100
41
4
0
169,214
1
W
Arachne
11,099
1,110
17
2
1
194,676
0
L
Nemesis
10,487
1,049
26
3
1
218,963
1
L
Cthulhu
9,808
981
26
3
0
149,949
3
L
Merlin
10,166
1,017
48
5
1
148,086
0
W
King Arthur
11,683
1,168
23
2
0
177,830
0
L
Artemis
10,438
1,044
28
3
0
144,026
0
L
King Arthur
10,043
1,004
20
2
1
142,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role