Player Matchup

Heimdallr
Heimdallr
Bacced
Heimdallr
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,257 Elo+
Party 1
Cerberus
Cerberus
MajerWorld
Cerberus
Level 44
God Stats
14W - 10L
1,768 SR
Queue Stats
59W - 57L
1,713 Elo+
Party 3
Thoth
Thoth
RaçãodeGato
Thoth
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Mulan
Mulan
mishamolucas
Mulan
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 133L
1,257 Elo+
Party 1
Awilix
Awilix
vicho441
Awilix
Level 117
God Stats
2W - 2L
1,285 SR
Queue Stats
242W - 220L
1,362 Elo+
Party 3
Team Averages
Level 69
1,467 SR
1,369 Elo+

VS

Team Averages
Level 65
1,477 SR
1,649 Elo+
Arachne
Arachne
DiskDuny
Arachne
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
203W - 204L
1,760 Elo+
Party 2
Danzaburou
Danzaburou
GAMERBR48
Danzaburou
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 54L
1,655 Elo+
Solo
Agni
Agni
Kallote
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,820 Elo+
Party 2
Vulcan
Vulcan
Rafainfinito
Vulcan
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
51W - 76L
1,591 Elo+
Solo
Athena
Athena
XluchoYTX
Athena
Level 43
God Stats
1W - 6L
1,386 SR
Queue Stats
25W - 56L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bacced
Heimdallr
10
2 / 1 / 5
6,071
607
5,878
5,523
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
MajerWorld
Cerberus
9
3 / 1 / 2
5,847
585
4,190
6,394
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 2
5,320
532
2,244
4,735
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 1
7,201
720
3,960
4,500
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
vicho441
Awilix
12
5 / 1 / 2
6,896
690
4,680
6,888
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiskDuny
Arachne
9
5 / 3 / 1
5,896
590
5,425
8,656
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
GAMERBR48
Danzaburou
7
0 / 3 / 1
4,668
467
1,914
5,632
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Kallote
Agni
9
0 / 4 / 3
5,341
534
1,786
4,976
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
4
0 / 4 / 0
3,893
389
711
2,598
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
XluchoYTX
Athena
6
1 / 3 / 2
4,547
455
2,019
6,292
1,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
6
6
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bacced
Heimdallr
2
1
5
4.5
L
Arachne
DiskDuny
Arachne
5
3
1
1.83
L
Danzaburou
GAMERBR48
Danzaburou
0
3
1
0.17
L
Agni
Kallote
Agni
0
4
3
0.38
W
Cerberus
MajerWorld
Cerberus
3
1
2
4
L
Vulcan
0
4
0
0
W
1
3
2
0.67
L
Athena
XluchoYTX
Athena
1
3
2
0.67
W
6
0
1
6.5
W
Awilix
vicho441
Awilix
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
11,855
28,040
Taken
28,154
10,531
Mitigated
8,018
11,155
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bacced
Heimdallr
5,878
2,603
0
2,939
5,523
1,755
469
822
4,701
0
28,697
L
Arachne
DiskDuny
Arachne
5,425
3,509
0
3,287
8,656
2,472
0
617
7,964
0
21,108
L
Danzaburou
GAMERBR48
Danzaburou
1,914
746
0
880
5,632
2,113
0
1,971
3,661
2,422
16,004
L
Agni
Kallote
Agni
1,786
53
0
360
4,976
1,299
117
1,393
3,583
22,462
0
W
Cerberus
MajerWorld
Cerberus
4,190
266
0
3,493
6,394
2,488
0
992
5,402
19,213
0
L
Vulcan
711
453
0
230
2,598
540
0
0
2,473
6,302
0
W
2,244
300
0
20
4,735
1,349
449
1,605
3,130
21,741
0
L
Athena
XluchoYTX
Athena
2,019
925
0
450
6,292
1,594
0
2,453
3,814
9,099
0
W
3,960
953
0
1,972
4,500
2,783
0
711
3,789
0
30,773
W
Awilix
vicho441
Awilix
4,680
1,190
0
2,731
6,888
2,156
0
560
6,328
0
34,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
24,345
287
Minions Killed
150
0
Camps Cleared
0
1,026,372
Distance Traveled
1,046,053
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,071
607
55
6
0
185,825
0
L
Arachne
5,896
590
33
3
0
282,806
0
L
Danzaburou
4,668
467
37
4
0
216,596
1
L
Agni
5,341
534
54
5
0
185,785
1
W
Cerberus
5,847
585
46
5
0
197,916
1
L
Vulcan
3,893
389
11
1
0
111,177
2
W
Thoth
5,320
532
37
4
0
191,878
1
L
Athena
4,547
455
15
2
0
249,689
0
W
Mulan
7,201
720
77
8
0
223,849
6
W
Awilix
6,896
690
72
7
0
226,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role