Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ASERJEXD
Bakasura
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 10L
1,126 Elo+
Solo
Neith
Neith
CoreyFx
Neith
Level 13
God Stats
4W - 9L
1,466 SR
Queue Stats
6W - 13L
1,353 Elo+
Party 1
Arachne
Arachne
KingBlackHammer
Arachne
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Ra
Ra
VenomousOni
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,309 Elo+

VS

Team Averages
Level 49
1,372 SR
1,240 Elo+
Odin
Odin
CoolioDaddio
Odin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,161 Elo+
Solo
Janus
Janus
FunDysfunctional
Janus
Level 28
God Stats
10W - 16L
1,221 SR
Queue Stats
83W - 89L
1,277 Elo+
Solo
Neith
Neith
PhoenixA1
Neith
Level 14
God Stats
2W - 10L
1,138 SR
Queue Stats
3W - 12L
1,171 Elo+
Party 3
Sobek
Sobek
Wiicked3uphoria
Sobek
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 322L
1,236 Elo+
Party 3
Serqet
Serqet
iAmThe1ManArmy
Serqet
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 354L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 6 / 1
7,985
470
7,241
11,800
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
ASERJEXD
Bakasura
10
0 / 8 / 4
6,641
391
776
10,020
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
CoreyFx
Neith
11
0 / 10 / 7
7,212
424
4,123
12,674
3,650
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 6 / 3
10,165
598
7,182
11,864
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 12 / 4
8,185
481
4,610
11,044
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
8,715
513
5,836
9,735
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 5 / 5
9,881
581
12,977
10,255
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
PhoenixA1
Neith
14
0 / 1 / 3
8,791
517
395
4,526
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 2 / 13
9,581
564
8,776
15,089
12,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
18 / 1 / 5
11,378
669
13,577
13,358
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
13
Kills
42
42
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
1
0.58
L
Bakasura
ASERJEXD
Bakasura
0
8
4
0.25
W
5
4
6
2
L
Neith
CoreyFx
Neith
0
10
7
0.35
W
11
5
5
2.7
L
7
6
3
1.42
W
Neith
PhoenixA1
Neith
0
1
3
1.5
L
3
12
4
0.42
W
8
2
13
7.25
W
18
1
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
41,561
57,402
Taken
52,963
22,827
Mitigated
29,847
8,610
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,241
2,179
417
3,289
11,800
3,816
450
2,636
8,972
0
38,774
L
Bakasura
ASERJEXD
Bakasura
776
535
0
1,006
10,020
4,843
0
4,154
5,808
5,775
15,344
W
5,836
2,222
0
540
9,735
6,980
843
1,043
8,667
0
26,504
L
Neith
CoreyFx
Neith
4,123
2,086
0
904
12,674
3,650
304
4,956
7,398
0
20,356
W
12,977
1,977
0
1,470
10,255
3,173
928
2,300
7,955
68,502
0
L
7,182
4,880
0
1,805
11,864
6,921
432
4,643
7,015
4,239
41,326
W
Neith
PhoenixA1
Neith
395
113
0
2,388
4,526
1,459
931
69
4,457
0
48,522
L
4,610
725
642
547
11,044
3,597
528
5,364
5,440
28,853
0
W
8,776
1,265
0
7,936
15,089
12,518
199
1,201
13,888
37,042
0
W
13,577
3,407
0
6,220
13,358
5,717
161
574
12,784
0
74,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
48,346
271
Minions Killed
455
0
Camps Cleared
0
1,393,642
Distance Traveled
1,544,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,985
470
65
4
0
285,329
0
L
Bakasura
6,641
391
46
3
0
263,762
0
W
Odin
8,715
513
51
3
0
290,379
1
L
Neith
7,212
424
37
2
0
286,438
0
W
Janus
9,881
581
106
6
0
315,838
0
L
Arachne
10,165
598
76
4
0
315,669
2
W
Neith
8,791
517
104
6
0
278,237
0
L
Ra
8,185
481
47
3
0
242,444
0
W
Sobek
9,581
564
49
3
0
302,362
1
W
Serqet
11,378
669
145
9
0
358,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role