Player Matchup

Thoth
Thoth
AMOaJULIA
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
ReiDoPao
Nox
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 9L
1,409 Elo+
Party 2
Ullr
Ullr
koringaB52
Ullr
Level 18
God Stats
3W - 9L
1,667 SR
Queue Stats
98W - 102L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
luandryx
Baron Samedi
Level 25
God Stats
5W - 2L
1,824 SR
Queue Stats
5W - 4L
1,409 Elo+
Party 2
Chaac
Chaac
rancorclika
Chaac
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 76L
1,513 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,480 Elo+

VS

Team Averages
Level 10
1,349 SR
1,154 Elo+
Geb
Geb
Joca2007Gamil
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,215 Elo+
Party 1
Anubis
Anubis
Labono
Anubis
Level 6
God Stats
1W - 2L
1,178 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 1
Amaterasu
Amaterasu
Nokkaun
Amaterasu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,123 Elo+
Solo
Set
Set
Skyler067
Set
Level 14
God Stats
1W - 1L
1,066 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 1
Neith
Neith
Vinichusss
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AMOaJULIA
Thoth
9
2 / 4 / 0
7,508
341
2,322
5,213
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 10
9,851
448
8,592
15,857
5,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
12 / 7 / 3
11,623
528
17,052
22,214
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
luandryx
Baron Samedi
18
10 / 2 / 6
11,742
534
20,888
22,088
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 2 / 2
6,925
315
1,960
5,304
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
10,649
484
4,619
18,494
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Labono
Anubis
15
5 / 7 / 3
10,534
479
13,521
13,287
6,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Nokkaun
Amaterasu
16
1 / 9 / 5
9,847
448
8,739
23,920
13,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
11 / 8 / 2
13,285
604
12,215
16,444
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
5 / 5 / 5
11,106
505
10,521
17,713
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
29
Kills
22
23
Deaths
35
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
AMOaJULIA
Thoth
2
4
0
0.5
W
0
6
8
0.67
W
Anubis
Labono
Anubis
5
7
3
0.93
W
Amaterasu
Nokkaun
Amaterasu
1
9
5
0.39
L
4
8
10
1.13
W
11
8
2
1.5
W
Neith
5
5
5
1.5
L
12
7
3
1.93
L
Baron Samedi
luandryx
Baron Samedi
10
2
6
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,814
Damage
49,615
70,676
Taken
89,858
37,935
Mitigated
47,167
17,687
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AMOaJULIA
Thoth
2,322
496
0
0
5,213
991
530
3,003
2,210
15,376
0
W
4,619
980
0
1,318
18,494
11,791
412
7,575
10,919
24,238
0
W
Anubis
Labono
Anubis
13,521
1,076
0
3,726
13,287
6,682
2,899
4,799
8,488
48,883
0
W
Amaterasu
Nokkaun
Amaterasu
8,739
2,454
306
8,894
23,920
13,901
895
12,321
11,375
0
52,213
L
8,592
477
0
1,985
15,857
5,195
704
3,368
12,489
35,825
0
W
12,215
5,271
0
3,003
16,444
7,733
2,549
2,628
13,816
0
63,597
W
Neith
10,521
5,798
0
5,158
17,713
7,060
1,888
4,479
13,234
0
67,798
L
17,052
9,736
0
6,891
22,214
7,508
488
4,244
17,970
0
72,031
L
Baron Samedi
luandryx
Baron Samedi
20,888
3,001
682
6,805
22,088
21,452
1,832
6,282
15,806
58,346
0
L
1,960
168
0
1,324
5,304
2,789
232
1,243
4,061
0
11,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
55,421
247
Minions Killed
346
0
Camps Cleared
0
1,269,600
Distance Traveled
1,883,114
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,508
341
22
1
0
161,724
3
W
Geb
10,649
484
23
1
0
429,674
0
W
Anubis
10,534
479
70
3
0
308,972
0
W
Amaterasu
9,847
448
64
3
0
355,019
2
L
Nox
9,851
448
40
2
0
315,431
0
W
Set
13,285
604
91
4
0
388,032
0
W
Neith
11,106
505
98
4
0
401,417
0
L
Ullr
11,623
528
99
5
0
284,158
0
L
Baron Samedi
11,742
534
70
3
0
343,966
0
L
Chaac
6,925
315
16
1
0
164,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role