Player Matchup

Cthulhu
Cthulhu
Force Insight
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HAWKEYE339
Ah Puch
Level 89
God Stats
4W - 10L
1,500 SR
Queue Stats
77W - 81L
1,564 Elo+
Party 1
Scylla
Scylla
Stonecorvette
Scylla
Level 81
God Stats
14W - 18L
1,293 SR
Queue Stats
97W - 79L
1,268 Elo+
Party 1
Hercules
Hercules
True To8Mix
Hercules
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 102L
1,500 Elo+
Solo
Cupid
Cupid
bluefox864
Cupid
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 62L
1,181 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,403 Elo+

VS

Team Averages
Level 84
1,486 SR
1,523 Elo+
Zeus
Zeus
Beeasy19
Zeus
Level 67
God Stats
15W - 16L
1,500 SR
Queue Stats
193W - 206L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CameronSean
Sun Wukong
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 190L
1,693 Elo+
Party 2
Chiron
Chiron
IIBeyonder
Chiron
Level 149
God Stats
18W - 12L
1,331 SR
Queue Stats
300W - 289L
1,355 Elo+
Solo
Da Ji
Da Ji
SombraCaminante
Da Ji
Level 72
God Stats
6W - 3L
1,597 SR
Queue Stats
37W - 24L
1,566 Elo+
Solo
Cerberus
Cerberus
Yawmpton
Cerberus
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 4 / 5
8,717
872
12,314
12,899
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
HAWKEYE339
Ah Puch
15
4 / 6 / 2
9,837
984
14,482
13,834
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 3
8,813
881
9,212
10,039
2,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
True To8Mix
Hercules
15
0 / 3 / 5
9,592
959
4,106
14,313
7,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
15
1 / 5 / 4
9,098
910
7,380
13,709
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

150

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 2 / 13
10,275
1,028
16,909
7,450
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CameronSean
Sun Wukong
16
4 / 3 / 13
10,237
1,024
9,826
14,764
7,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
IIBeyonder
Chiron
17
6 / 0 / 12
11,014
1,101
17,493
10,103
3,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
5 / 0 / 9
10,348
1,035
8,580
8,919
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Yawmpton
Cerberus
16
4 / 1 / 10
10,092
1,009
6,968
12,241
5,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
6
Kills
23
23
Deaths
6
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
13
5.25
W
Sun Wukong
CameronSean
Sun Wukong
4
3
13
3.5
L
Cthulhu
0
4
5
0.63
L
Ah Puch
HAWKEYE339
Ah Puch
4
6
2
0.83
W
Chiron
IIBeyonder
Chiron
6
0
12
12
W
5
0
9
9.5
L
1
5
3
0.5
L
Hercules
True To8Mix
Hercules
0
3
5
0.83
W
Cerberus
Yawmpton
Cerberus
4
1
10
9
L
Cupid
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
59,776
64,794
Taken
53,477
28,772
Mitigated
23,258
11,647
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,909
965
0
144
7,450
2,787
0
5,002
2,348
33,569
0
W
Sun Wukong
CameronSean
Sun Wukong
9,826
2,356
0
2,270
14,764
7,338
0
8,200
6,339
0
19,910
L
Cthulhu
12,314
896
1,031
984
12,899
11,151
0
7,156
5,743
29,377
0
L
Ah Puch
HAWKEYE339
Ah Puch
14,482
256
1,360
2,548
13,834
3,702
0
2,921
10,913
32,070
0
W
Chiron
IIBeyonder
Chiron
17,493
7,153
511
4,147
10,103
3,909
0
6,974
3,054
0
44,418
W
8,580
2,980
510
706
8,919
3,653
0
7,022
1,772
0
12,830
L
9,212
650
0
0
10,039
2,622
0
2,070
7,969
19,575
0
L
Hercules
True To8Mix
Hercules
4,106
1,452
0
3,538
14,313
7,255
0
6,673
7,640
0
16,385
W
Cerberus
Yawmpton
Cerberus
6,968
133
0
2,712
12,241
5,571
0
8,135
3,956
27,854
0
L
Cupid
7,380
4,547
58
2,128
13,709
4,042
0
5,057
8,652
0
30,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,057
Gold Earned
51,966
176
Minions Killed
208
5
Camps Cleared
7
861,781
Distance Traveled
929,542
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,275
1,028
40
4
0
165,916
0
W
Sun Wukong
10,237
1,024
21
2
1
204,682
0
L
Cthulhu
8,717
872
27
3
0
192,957
0
L
Ah Puch
9,837
984
48
5
3
175,560
0
W
Chiron
11,014
1,101
73
7
2
180,944
1
W
Da Ji
10,348
1,035
13
1
4
204,429
0
L
Scylla
8,813
881
23
2
0
164,126
0
L
Hercules
9,592
959
21
2
2
182,650
0
W
Cerberus
10,092
1,009
61
6
0
173,571
0
L
Cupid
9,098
910
57
6
0
146,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role