Player Matchup

Ymir
Ymir
Batbear_09
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Pele
Pele
JADLS24
Pele
Level 24
God Stats
0W - 1L
1,824 SR
Queue Stats
2W - 3L
1,649 Elo+
Party 2
Poseidon
Poseidon
Metahp
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 63L
1,568 Elo+
Party 1
Izanami
Izanami
Raxhz
Izanami
Level 42
God Stats
3W - 4L
1,517 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
ScarletRain20
Cthulhu
Level 83
God Stats
0W - 3L
1,310 SR
Queue Stats
41W - 59L
1,568 Elo+
Party 1
Team Averages
Level 54
1,530 SR
1,581 Elo+

VS

Team Averages
Level 70
1,527 SR
1,560 Elo+
Erlang Shen
Erlang Shen
DrayBitties
Erlang Shen
Level 41
God Stats
6W - 7L
1,587 SR
Queue Stats
18W - 28L
1,494 Elo+
Solo
Hercules
Hercules
Gods Chos3n One
Hercules
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,779 Elo+
Party 3
He Bo
He Bo
LoKey sharp
He Bo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,745 Elo+
Party 3
Yemoja
Yemoja
Lokey Swauce
Yemoja
Level 89
God Stats
2W - 1L
1,703 SR
Queue Stats
120W - 97L
1,647 Elo+
Party 3
Jing Wei
Jing Wei
xBLoodFire13x
Jing Wei
Level 57
God Stats
3W - 4L
1,345 SR
Queue Stats
31W - 40L
1,138 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,979
473
6,623
19,723
10,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
JADLS24
Pele
15
4 / 7 / 2
9,124
480
8,994
14,025
5,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Metahp
Poseidon
14
7 / 6 / 1
9,500
500
12,020
12,087
3,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Raxhz
Izanami
8
0 / 6 / 1
6,288
331
3,595
8,000
1,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
12
1 / 6 / 2
7,657
403
8,053
19,040
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrayBitties
Erlang Shen
16
9 / 0 / 10
10,707
564
13,720
9,824
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
16
6 / 2 / 6
10,463
551
9,177
14,832
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 6 / 5
10,062
530
9,656
10,935
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
3 / 2 / 11
9,348
492
8,849
14,131
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
xBLoodFire13x
Jing Wei
14
6 / 4 / 8
9,269
488
13,056
13,211
4,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
13
Kills
32
32
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Erlang Shen
DrayBitties
Erlang Shen
9
0
10
14
W
Hercules
6
2
6
4.5
L
Pele
JADLS24
Pele
4
7
2
0.71
W
8
6
5
1.75
W
Yemoja
3
2
11
4.25
L
Poseidon
Metahp
Poseidon
7
6
1
1.25
L
Izanami
Raxhz
Izanami
0
6
1
0.08
L
Cthulhu
1
6
2
0.33
W
Jing Wei
xBLoodFire13x
Jing Wei
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
54,458
72,875
Taken
62,933
35,044
Mitigated
36,608
14,351
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,623
1,618
744
2,996
19,723
10,896
66
5,484
14,202
35,020
0
W
Erlang Shen
DrayBitties
Erlang Shen
13,720
6,947
0
2,705
9,824
7,226
156
3,382
6,398
11,466
63,631
W
Hercules
9,177
1,621
212
4,344
14,832
10,479
1,518
7,152
7,289
0
58,767
L
Pele
JADLS24
Pele
8,994
3,114
0
1,647
14,025
5,106
0
4,424
9,398
0
60,946
W
9,656
898
0
1,630
10,935
3,480
726
5,712
5,173
39,300
0
W
Yemoja
8,849
1,484
1,943
4,691
14,131
11,055
261
5,095
8,936
32,652
0
L
Poseidon
Metahp
Poseidon
12,020
1,302
531
1,634
12,087
3,922
234
4,071
7,807
43,510
0
L
Izanami
Raxhz
Izanami
3,595
2,255
0
690
8,000
1,782
0
1,706
6,269
0
19,019
L
Cthulhu
8,053
937
125
5,984
19,040
13,338
0
3,452
15,279
27,161
0
W
Jing Wei
xBLoodFire13x
Jing Wei
13,056
10,690
0
3,159
13,211
4,368
424
5,382
7,779
0
60,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,548
Gold Earned
49,849
311
Minions Killed
431
0
Camps Cleared
0
1,677,156
Distance Traveled
1,825,363
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,979
473
52
3
0
318,683
1
W
Erlang Shen
10,707
564
104
5
0
440,742
6
W
Hercules
10,463
551
117
6
0
356,823
1
L
Pele
9,124
480
90
5
0
387,715
0
W
He Bo
10,062
530
65
3
0
344,409
1
W
Yemoja
9,348
492
44
2
0
336,120
4
L
Poseidon
9,500
500
82
4
0
324,236
1
L
Izanami
6,288
331
41
2
0
270,592
0
L
Cthulhu
7,657
403
46
2
0
375,930
0
W
Jing Wei
9,269
488
101
5
0
347,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role