Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
IVPyrexVI
Nemesis
Level 7
God Stats
2W - 1L
1,728 SR
Queue Stats
69W - 83L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
Kalum_W
Jing Wei
Level 42
God Stats
11W - 8L
1,814 SR
Queue Stats
39W - 52L
1,543 Elo+
Party 2
Anubis
Anubis
SpicyMemeKing-jr
Anubis
Level 21
God Stats
8W - 8L
1,672 SR
Queue Stats
274W - 337L
1,228 Elo+
Party 3
Cthulhu
Cthulhu
unoriginal_name3
Cthulhu
Level 18
God Stats
11W - 10L
1,266 SR
Queue Stats
190W - 263L
1,567 Elo+
Party 3
Team Averages
Level 23
1,596 SR
1,437 Elo+

VS

Team Averages
Level 17
1,374 SR
1,388 Elo+
Neith
Neith
FaIse Nine
Neith
Level 5
God Stats
0W - 1L
1,248 SR
Queue Stats
52W - 67L
1,500 Elo+
Solo
Nemesis
Nemesis
Fabionsei
Nemesis
Level 7
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 4L
1,247 Elo+
Solo
Jormungandr
Jormungandr
HB9970
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,309 Elo+
Party 1
Odin
Odin
NoFluteSkin
Odin
Level 57
God Stats
0W - 3L
1,352 SR
Queue Stats
26W - 37L
1,245 Elo+
Party 1
Olorun
Olorun
coxxken
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 1 / 4
6,238
624
4,434
7,453
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
IVPyrexVI
Nemesis
7
2 / 2 / 6
5,137
514
3,167
4,081
1,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Kalum_W
Jing Wei
11
4 / 0 / 0
6,430
643
3,577
2,978
932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 2 / 3
6,278
628
3,741
4,462
1,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
5 / 1 / 5
5,905
591
3,585
5,160
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 8 / 3
4,570
457
3,511
7,181
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Fabionsei
Nemesis
8
4 / 5 / 1
5,637
564
2,660
5,972
2,262
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
HB9970
Jormungandr
6
0 / 3 / 0
4,294
429
1,403
5,003
2,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 3 / 2
4,707
471
2,756
6,207
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
coxxken
Olorun
7
0 / 2 / 0
4,555
456
784
4,558
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
6
6
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
4
6
L
Neith
1
8
3
0.31
L
Nemesis
Fabionsei
Nemesis
4
5
1
0.9
L
Jormungandr
HB9970
Jormungandr
0
3
0
0
W
Nemesis
IVPyrexVI
Nemesis
2
2
6
2.5
W
Jing Wei
Kalum_W
Jing Wei
4
0
0
4
L
1
3
2
0.67
W
6
2
3
3.75
L
Olorun
coxxken
Olorun
0
2
0
0
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
11,114
24,134
Taken
28,921
8,445
Mitigated
10,263
11,649
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,434
1,863
0
7,413
7,453
2,239
0
54
7,399
0
30,162
L
Neith
3,511
2,130
0
412
7,181
1,545
0
2,168
5,013
0
9,352
L
Nemesis
Fabionsei
Nemesis
2,660
1,051
0
132
5,972
2,262
126
2,453
3,519
0
13,630
L
Jormungandr
HB9970
Jormungandr
1,403
353
0
150
5,003
2,621
0
1,589
3,414
13,152
0
W
Nemesis
IVPyrexVI
Nemesis
3,167
1,953
159
996
4,081
1,003
0
276
3,805
0
13,375
W
Jing Wei
Kalum_W
Jing Wei
3,577
3,000
0
896
2,978
932
3,116
174
2,804
0
29,254
L
2,756
558
0
1,632
6,207
2,596
0
1,064
5,143
0
15,440
W
3,741
562
62
1,674
4,462
1,613
34
836
3,626
21,975
0
L
Olorun
coxxken
Olorun
784
245
0
1,752
4,558
1,239
585
52
4,506
19,594
0
W
3,585
747
0
449
5,160
2,658
0
847
4,313
18,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
23,763
215
Minions Killed
131
0
Camps Cleared
0
913,759
Distance Traveled
906,034
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,238
624
67
7
0
212,127
5
L
Neith
4,570
457
19
2
0
190,093
1
L
Nemesis
5,637
564
27
3
0
188,174
0
L
Jormungandr
4,294
429
22
2
0
155,632
0
W
Nemesis
5,137
514
21
2
0
187,002
3
W
Jing Wei
6,430
643
63
6
0
174,654
3
L
Odin
4,707
471
25
3
0
193,744
2
W
Anubis
6,278
628
40
4
0
152,625
0
L
Olorun
4,555
456
38
4
0
178,391
0
W
Cthulhu
5,905
591
24
2
0
187,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role