Player Matchup

Thanatos
Thanatos
MAKA973
Thanatos
Level 26
God Stats
3W - 3L
1,710 SR
Queue Stats
106W - 98L
1,463 Elo+
Party 1
Anubis
Anubis
UnusableLoud
Anubis
Level 7
God Stats
2W - 6L
1,433 SR
Queue Stats
2W - 8L
1,308 Elo+
Party 1
Sun Wukong
Sun Wukong
itz_deav_
Sun Wukong
Level 29
God Stats
2W - 2L
1,433 SR
Queue Stats
54W - 49L
1,365 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,379 Elo+

VS

Team Averages
Level 13
1,138 SR
1,057 Elo+
Ymir
Ymir
Luumeer
Ymir
Level 11
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 5L
1,032 Elo+
Party 2
Anubis
Anubis
Onli_iron_metal
Anubis
Level 14
God Stats
0W - 4L
1,024 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 2
Fenrir
Fenrir
Shadow_knigth16
Fenrir
Level 15
God Stats
0W - 4L
1,086 SR
Queue Stats
2W - 10L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MAKA973
Thanatos
15
13 / 4 / 7
11,886
792
16,721
11,439
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
12
1 / 3 / 15
9,643
643
8,311
5,913
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
itz_deav_
Sun Wukong
14
6 / 2 / 12
10,869
725
8,407
11,317
7,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Luumeer
Ymir
11
0 / 8 / 6
8,693
580
4,026
16,539
10,909
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 5
8,728
582
1,439
9,791
2,548
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
9 / 5 / 0
11,932
795
11,235
15,387
5,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
20
Kills
9
9
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Luumeer
Ymir
0
8
6
0.38
W
Thanatos
MAKA973
Thanatos
13
4
7
4.13
L
0
7
5
0.36
L
9
5
0
1.8
W
Anubis
1
3
15
2.83
W
Sun Wukong
itz_deav_
Sun Wukong
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
16,700
28,669
Taken
41,717
17,342
Mitigated
18,612
8,894
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Luumeer
Ymir
4,026
754
0
500
16,539
10,909
120
4,919
11,620
16,405
0
W
Thanatos
MAKA973
Thanatos
16,721
5,515
0
7,750
11,439
7,026
1,048
1,762
9,677
3,113
44,920
L
1,439
124
0
232
9,791
2,548
196
1,589
8,202
8,942
0
L
11,235
3,367
0
1,247
15,387
5,155
730
2,515
12,872
0
30,937
W
Anubis
8,311
1,496
0
1,034
5,913
3,175
113
2,220
3,693
20,100
0
W
Sun Wukong
itz_deav_
Sun Wukong
8,407
2,628
0
110
11,317
7,141
805
1,545
9,772
0
54,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
29,353
166
Minions Killed
76
0
Camps Cleared
0
769,333
Distance Traveled
686,815
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,693
580
20
1
0
215,231
1
W
Thanatos
11,886
792
67
4
0
255,516
2
L
Anubis
8,728
582
13
1
0
180,578
0
L
Fenrir
11,932
795
43
3
0
291,006
4
W
Anubis
9,643
643
26
2
0
231,355
0
W
Sun Wukong
10,869
725
73
5
0
282,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role