Player Matchup

Hel
Hel
BenHeff5081
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,703 Elo+
Solo
Jormungandr
Jormungandr
FeltyBoar6644
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 145L
1,630 Elo+
Solo
Bakasura
Bakasura
Jrsainz2200
Bakasura
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,561 Elo+
Solo
Achilles
Achilles
Moneymike4532
Achilles
Level 18
God Stats
21W - 24L
1,302 SR
Queue Stats
135W - 182L
1,319 Elo+
Party 1
Anhur
Anhur
correia2292
Anhur
Level 16
God Stats
8W - 8L
1,308 SR
Queue Stats
489W - 616L
1,376 Elo+
Party 1
Team Averages
Level 19
1,422 SR
1,518 Elo+

VS

Team Averages
Level 15
1,450 SR
1,482 Elo+
Thanatos
Thanatos
Fallinghydra265
Thanatos
Level 18
God Stats
10W - 10L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gnk clapz
Danzaburou
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,704 Elo+
Party 2
Medusa
Medusa
Graysondag
Medusa
Level 28
God Stats
3W - 3L
1,475 SR
Queue Stats
145W - 161L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
Indomous Zt
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 74L
1,500 Elo+
Party 2
Chaac
Chaac
waldobot
Chaac
Level 8
God Stats
26W - 29L
1,274 SR
Queue Stats
289W - 390L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,107
481
6,971
15,971
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
FeltyBoar6644
Jormungandr
14
2 / 9 / 5
9,072
432
4,992
18,626
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Jrsainz2200
Bakasura
13
2 / 15 / 4
8,572
408
4,771
18,818
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Moneymike4532
Achilles
15
7 / 11 / 4
10,961
522
12,626
22,690
22,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 4 / 0
10,704
510
10,520
17,069
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
15 / 6 / 10
12,608
600
22,951
20,981
8,703
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Gnk clapz
Danzaburou
17
6 / 4 / 3
11,552
550
7,434
9,927
2,965
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Graysondag
Medusa
20
18 / 1 / 12
13,551
645
28,041
14,799
6,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Indomous Zt
Heimdallr
14
2 / 8 / 13
9,612
458
5,283
15,100
5,191
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
waldobot
Chaac
6
1 / 2 / 5
7,178
342
1,128
2,284
1,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
19
Kills
42
43
Deaths
21
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Thanatos
15
6
10
3.33
L
Jormungandr
FeltyBoar6644
Jormungandr
2
9
5
0.5
W
Danzaburou
Gnk clapz
Danzaburou
6
4
3
1.88
W
Medusa
Graysondag
Medusa
18
1
12
24
W
Heimdallr
Indomous Zt
Heimdallr
2
8
13
1.06
L
Bakasura
Jrsainz2200
Bakasura
2
15
4
0.27
L
Achilles
Moneymike4532
Achilles
7
11
4
0.82
L
4
4
0
1
W
Chaac
waldobot
Chaac
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,880
Damage
64,837
93,174
Taken
63,091
49,855
Mitigated
23,991
21,948
Healing
26,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,971
250
1,594
7,188
15,971
5,129
967
0
15,971
52,526
0
W
Thanatos
22,951
11,352
0
14,914
20,981
8,703
3,162
6,943
14,018
0
79,374
L
Jormungandr
FeltyBoar6644
Jormungandr
4,992
948
0
416
18,626
9,276
1,238
0
18,501
34,529
0
W
Danzaburou
Gnk clapz
Danzaburou
7,434
5,074
0
183
9,927
2,965
5,039
746
9,181
0
47,961
W
Medusa
Graysondag
Medusa
28,041
16,381
0
10,152
14,799
6,090
4,688
3,419
11,330
0
95,923
W
Heimdallr
Indomous Zt
Heimdallr
5,283
3,101
0
465
15,100
5,191
1,113
687
14,382
189
21,906
L
Bakasura
Jrsainz2200
Bakasura
4,771
3,679
0
1,974
18,818
6,118
540
0
18,768
0
22,136
L
Achilles
Moneymike4532
Achilles
12,626
6,784
0
5,155
22,690
22,494
594
156
22,484
0
50,494
L
10,520
5,568
0
5,621
17,069
6,838
2,372
0
17,069
0
67,931
W
Chaac
waldobot
Chaac
1,128
17
0
494
2,284
1,042
0
168
2,108
0
2,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
54,501
358
Minions Killed
370
0
Camps Cleared
0
1,605,710
Distance Traveled
1,489,447
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,107
481
68
3
0
361,590
4
W
Thanatos
12,608
600
107
5
0
332,374
0
L
Jormungandr
9,072
432
57
3
0
271,836
0
W
Danzaburou
11,552
550
91
4
0
303,999
0
W
Medusa
13,551
645
133
6
0
358,573
0
W
Heimdallr
9,612
458
38
2
0
342,964
2
L
Bakasura
8,572
408
58
3
0
337,592
0
L
Achilles
10,961
522
63
3
0
320,021
0
L
Anhur
10,704
510
112
5
0
314,671
0
W
Chaac
7,178
342
1
0
0
151,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role