Player Matchup

Ra
Ra
AWuest10
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Benyeo42
Ymir
Level 17
God Stats
13W - 4L
1,604 SR
Queue Stats
89W - 76L
1,455 Elo+
Party 2
Thor
Thor
MLºRIO
Thor
Level 8
God Stats
5W - 9L
1,102 SR
Queue Stats
74W - 121L
1,297 Elo+
Solo
Achilles
Achilles
Weedboii420
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
iTouchMyKids
Cupid
Level 18
God Stats
15W - 10L
1,510 SR
Queue Stats
157W - 144L
1,443 Elo+
Party 2
Team Averages
Level 17
1,443 SR
1,439 Elo+

VS

Team Averages
Level 24
1,517 SR
1,512 Elo+
Anubis
Anubis
Danieltheroy09
Anubis
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
82W - 154L
1,500 Elo+
Solo
Zeus
Zeus
EzClear
Zeus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 104L
1,644 Elo+
Party 3
Kuzenbo
Kuzenbo
JoeBidenGaming
Kuzenbo
Level 17
God Stats
8W - 7L
1,311 SR
Queue Stats
12W - 15L
1,360 Elo+
Party 1
Kali
Kali
ToadSage24
Kali
Level 32
God Stats
16W - 17L
1,769 SR
Queue Stats
140W - 154L
1,659 Elo+
Party 3
Loki
Loki
YumiYumMoufSnek
Loki
Level 18
God Stats
0W - 2L
1,504 SR
Queue Stats
36W - 40L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 0
10,014
715
7,629
6,600
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
12
2 / 2 / 12
8,238
588
5,317
9,602
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
MLºRIO
Thor
11
0 / 4 / 3
6,919
494
1,466
9,220
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Weedboii420
Achilles
13
6 / 3 / 1
8,270
591
6,400
8,307
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 5
8,159
583
12,288
9,126
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,191
442
6,630
8,752
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
EzClear
Zeus
12
4 / 4 / 2
7,774
555
5,571
6,619
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 3
6,077
434
3,330
11,445
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 2
6,774
484
2,503
10,021
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 7 / 0
6,204
443
3,071
9,730
2,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
25
Kills
10
10
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
Ymir
2
2
12
4
L
3
5
1
0.7
L
Zeus
EzClear
Zeus
4
4
2
1.25
L
0
4
3
0.38
W
Thor
MLºRIO
Thor
0
4
3
0.38
L
1
5
2
0.4
W
Achilles
Weedboii420
Achilles
6
3
1
2.17
L
2
7
0
0.29
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
21,105
42,855
Taken
46,567
21,535
Mitigated
23,346
15,104
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,629
1,213
469
3,912
6,600
2,834
1,297
2,343
4,232
68,777
0
W
Ymir
5,317
984
0
1,101
9,602
5,503
0
4,719
4,883
28,370
0
L
6,630
328
0
1,328
8,752
3,552
0
2,823
5,897
24,529
0
L
Zeus
EzClear
Zeus
5,571
892
0
529
6,619
2,194
0
3,309
3,232
31,962
0
L
3,330
1,179
0
3,706
11,445
10,001
0
3,794
7,628
12,519
0
W
Thor
MLºRIO
Thor
1,466
87
0
2,524
9,220
2,874
780
2,043
7,177
0
31,493
L
2,503
884
0
3,224
10,021
5,246
349
1,106
8,516
0
28,365
W
Achilles
Weedboii420
Achilles
6,400
1,962
0
890
8,307
7,952
1,618
1,258
6,819
0
39,300
L
3,071
891
0
1,592
9,730
2,353
0
1,673
7,978
0
20,395
W
12,288
7,037
1,019
5,189
9,126
2,372
658
5,168
3,958
0
42,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
33,020
430
Minions Killed
230
0
Camps Cleared
0
1,367,815
Distance Traveled
1,230,623
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,014
715
150
11
0
323,361
5
W
Ymir
8,238
588
55
4
0
242,201
1
L
Anubis
6,191
442
40
3
0
185,659
1
L
Zeus
7,774
555
63
5
0
233,118
0
L
Kuzenbo
6,077
434
27
2
0
265,160
0
W
Thor
6,919
494
68
5
0
278,924
1
L
Kali
6,774
484
59
4
0
289,392
0
W
Achilles
8,270
591
75
5
0
281,361
0
L
Loki
6,204
443
41
3
0
257,294
0
W
Cupid
8,159
583
82
6
0
241,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role