Player Matchup

Hera
Hera
CraftyAsASnail
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,743 Elo+
Party 3
Baron Samedi
Baron Samedi
Mugby
Baron Samedi
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 30L
1,743 Elo+
Party 3
Sun Wukong
Sun Wukong
SexyAsASnail
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,743 Elo+
Party 3
Ares
Ares
Tax Forums
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,743 Elo+
Party 3
Bakasura
Bakasura
TrynWrld
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 3
Team Averages
Level 85
1,500 SR
1,743 Elo+

VS

Team Averages
Level 37
1,525 SR
1,529 Elo+
Cthulhu
Cthulhu
ISchrodingerI
Cthulhu
Level 22
God Stats
0W - 1L
1,369 SR
Queue Stats
3W - 3L
1,686 Elo+
Party 1
Cernunnos
Cernunnos
STR7X
Cernunnos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,273 Elo+
Party 2
Baron Samedi
Baron Samedi
ThreePraised
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
TwoPraised
Pele
Level 29
God Stats
0W - 1L
1,522 SR
Queue Stats
3W - 3L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
abbaggey
Nu Wa
Level 26
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 16
13,098
1,008
20,805
9,074
7,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Mugby
Baron Samedi
16
5 / 0 / 12
11,455
881
10,110
8,507
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
SexyAsASnail
Sun Wukong
16
3 / 3 / 17
11,121
855
12,640
14,293
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 16
11,106
854
10,878
17,299
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
TrynWrld
Bakasura
19
11 / 0 / 7
13,333
1,026
15,237
12,801
10,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 7 / 5
8,675
667
10,891
22,791
24,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
STR7X
Cernunnos
15
1 / 6 / 1
8,367
644
7,884
15,437
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ThreePraised
Baron Samedi
13
3 / 8 / 2
8,505
654
9,236
16,207
7,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 2
8,066
620
6,284
14,428
5,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
abbaggey
Nu Wa
13
0 / 6 / 3
7,658
589
10,240
9,747
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
34
Kills
7
7
Deaths
34
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
0
16
19
L
Cthulhu
2
7
5
0.64
W
Baron Samedi
Mugby
Baron Samedi
5
0
12
11
L
Cernunnos
STR7X
Cernunnos
1
6
1
0.25
W
Sun Wukong
SexyAsASnail
Sun Wukong
3
3
17
3.83
W
4
4
16
3
L
Baron Samedi
ThreePraised
Baron Samedi
3
8
2
0.5
W
Bakasura
TrynWrld
Bakasura
11
0
7
14.5
L
1
7
2
0.29
L
Nu Wa
abbaggey
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,670
Damage
44,535
61,974
Taken
78,610
54,460
Mitigated
47,363
23,123
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,805
4,146
379
3,713
9,074
7,297
1,429
4,614
4,248
52,800
0
L
Cthulhu
10,891
1,314
69
340
22,791
24,141
0
13,368
8,422
30,089
0
W
Baron Samedi
Mugby
Baron Samedi
10,110
619
4,332
4,167
8,507
7,433
317
3,903
4,390
32,088
0
L
Cernunnos
STR7X
Cernunnos
7,884
3,705
0
3,963
15,437
6,847
0
7,175
8,052
0
35,652
W
Sun Wukong
SexyAsASnail
Sun Wukong
12,640
2,816
0
2,689
14,293
12,052
1,169
7,903
6,152
6,592
27,102
W
10,878
137
0
3,220
17,299
17,051
405
8,659
8,052
26,885
0
L
Baron Samedi
ThreePraised
Baron Samedi
9,236
1,068
1,968
1,335
16,207
7,169
0
10,588
4,784
22,069
0
W
Bakasura
TrynWrld
Bakasura
15,237
8,208
0
4,623
12,801
10,627
2,782
4,693
7,802
10,884
33,225
L
6,284
1,192
0
1,390
14,428
5,479
0
9,548
4,058
0
33,794
L
Nu Wa
abbaggey
Nu Wa
10,240
2,277
0
250
9,747
3,727
195
6,245
2,918
28,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
41,271
303
Minions Killed
253
12
Camps Cleared
4
1,204,215
Distance Traveled
1,005,299
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,098
1,008
84
6
0
237,103
3
L
Cthulhu
8,675
667
33
3
0
234,515
0
W
Baron Samedi
11,455
881
53
4
2
229,811
0
L
Cernunnos
8,367
644
64
5
2
194,917
3
W
Sun Wukong
11,121
855
48
4
6
244,307
0
W
Ares
11,106
854
36
3
0
234,529
4
L
Baron Samedi
8,505
654
37
3
0
174,932
1
W
Bakasura
13,333
1,026
82
6
4
258,465
0
L
Pele
8,066
620
72
6
1
230,763
0
L
Nu Wa
7,658
589
47
4
1
170,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role