Player Matchup

Kumbhakarna
Kumbhakarna
DieselPower518
Kumbhakarna
Level 43
God Stats
15W - 11L
1,336 SR
Queue Stats
199W - 253L
970 Elo+
Party 1
Bakasura
Bakasura
MeatWallet518
Bakasura
Level 102
God Stats
17W - 21L
1,136 SR
Queue Stats
478W - 506L
1,178 Elo+
Party 1
Zhong Kui
Zhong Kui
apache_ape2
Zhong Kui
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 52L
1,500 Elo+
Party 2
Apollo
Apollo
iinstig8
Apollo
Level 107
God Stats
18W - 16L
1,500 SR
Queue Stats
360W - 382L
1,347 Elo+
Party 1
Zeus
Zeus
jjassassin23
Zeus
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 88L
1,500 Elo+
Party 2
Team Averages
Level 77
1,394 SR
1,299 Elo+

VS

Team Averages
Level 72
1,536 SR
1,384 Elo+
Fenrir
Fenrir
BoomJuice28
Fenrir
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 126L
1,355 Elo+
Party 3
Janus
Janus
ChaBoiBuckets
Janus
Level 101
God Stats
6W - 9L
1,500 SR
Queue Stats
222W - 247L
1,298 Elo+
Party 3
Neith
Neith
Markymark7503
Neith
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 153L
1,430 Elo+
Party 3
Bakasura
Bakasura
YaBoiLaddle
Bakasura
Level 95
God Stats
1W - 3L
1,682 SR
Queue Stats
151W - 156L
1,337 Elo+
Party 3
Yemoja
Yemoja
fulltdy
Yemoja
Level 82
God Stats
11W - 9L
1,500 SR
Queue Stats
169W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DieselPower518
Kumbhakarna
15
0 / 7 / 10
9,840
428
5,424
22,894
21,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
MeatWallet518
Bakasura
20
10 / 3 / 7
14,183
617
8,611
16,939
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
apache_ape2
Zhong Kui
17
4 / 6 / 11
11,725
510
11,986
15,983
12,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
iinstig8
Apollo
18
3 / 1 / 11
12,047
524
9,565
15,449
6,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 1 / 6
14,763
642
22,053
15,693
8,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 10 / 4
10,341
450
10,732
20,328
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 5
10,862
472
12,249
14,507
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 5
10,947
476
11,914
12,129
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
YaBoiLaddle
Bakasura
17
5 / 6 / 6
10,789
469
9,107
18,390
7,039
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
fulltdy
Yemoja
15
3 / 5 / 5
10,232
445
7,029
15,752
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
30
Kills
17
18
Deaths
30
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
10
4
0.5
L
1
6
5
0.58
W
Kumbhakarna
DieselPower518
Kumbhakarna
0
7
10
0.71
L
5
3
5
2.5
W
Bakasura
MeatWallet518
Bakasura
10
3
7
4.5
L
Bakasura
YaBoiLaddle
Bakasura
5
6
6
1.33
W
Zhong Kui
apache_ape2
Zhong Kui
4
6
11
1.58
L
Yemoja
fulltdy
Yemoja
3
5
5
1.1
W
Apollo
iinstig8
Apollo
3
1
11
8.5
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
51,031
86,958
Taken
81,106
58,386
Mitigated
33,056
34,296
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,732
3,634
0
3,133
20,328
7,725
0
9,038
11,030
0
60,542
L
12,249
562
0
586
14,507
4,819
1,547
11,757
2,750
87,498
0
W
Kumbhakarna
DieselPower518
Kumbhakarna
5,424
639
1,035
1,475
22,894
21,452
148
5,837
16,980
35,895
0
L
11,914
6,004
0
3,016
12,129
4,139
406
5,173
6,956
0
70,564
W
Bakasura
MeatWallet518
Bakasura
8,611
5,413
0
7,592
16,939
8,866
1,298
2,026
14,458
0
77,829
L
Bakasura
YaBoiLaddle
Bakasura
9,107
5,470
0
6,013
18,390
7,039
414
4,488
13,272
0
40,642
W
Zhong Kui
apache_ape2
Zhong Kui
11,986
1,397
0
4,106
15,983
12,557
3,788
3,068
11,911
43,786
0
L
Yemoja
fulltdy
Yemoja
7,029
925
3,184
3,435
15,752
9,334
0
9,007
6,485
35,271
0
W
Apollo
iinstig8
Apollo
9,565
4,524
0
8,497
15,449
6,985
6,579
3,775
11,318
0
78,501
W
22,053
1,975
0
11,591
15,693
8,526
4,657
4,572
11,121
117,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
53,171
658
Minions Killed
499
0
Camps Cleared
0
2,051,970
Distance Traveled
1,985,642
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,341
450
78
3
0
386,537
1
L
Janus
10,862
472
166
7
0
381,244
3
W
Kumbhakarna
9,840
428
40
2
0
372,245
6
L
Neith
10,947
476
108
5
0
381,046
1
W
Bakasura
14,183
617
195
8
0
484,266
0
L
Bakasura
10,789
469
92
4
0
445,569
0
W
Zhong Kui
11,725
510
92
4
0
357,601
0
L
Yemoja
10,232
445
55
2
0
391,246
8
W
Apollo
12,047
524
145
6
0
418,207
3
W
Zeus
14,763
642
186
8
0
419,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role