Player Matchup

Hun Batz
Hun Batz
EskolErika
Hun Batz
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 33L
1,500 Elo+
Solo
Achilles
Achilles
Ferrinha06
Achilles
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
382W - 442L
1,689 Elo+
Party 2
Fenrir
Fenrir
darkin_666
Fenrir
Level 28
God Stats
13W - 10L
1,769 SR
Queue Stats
37W - 52L
1,553 Elo+
Party 2
Medusa
Medusa
yM4iluss-_-
Medusa
Level 15
God Stats
4W - 3L
1,570 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
yStriker-1v4-_-
The Morrigan
Level 18
God Stats
4W - 3L
1,468 SR
Queue Stats
18W - 22L
1,380 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,520 Elo+

VS

Team Averages
Level 23
1,565 SR
1,443 Elo+
Izanami
Izanami
C0WCS
Izanami
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
284W - 197L
1,416 Elo+
Party 3
Da Ji
Da Ji
HimuraKenshinX
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mezzarane
Cthulhu
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
SMlTESóNaJungle
Scylla
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
alebasi_cunha
Cu Chulainn
Level 18
God Stats
7W - 5L
1,826 SR
Queue Stats
26W - 26L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EskolErika
Hun Batz
13
5 / 1 / 2
7,159
716
4,510
6,249
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Ferrinha06
Achilles
9
0 / 1 / 2
5,385
539
2,679
5,062
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
darkin_666
Fenrir
9
4 / 2 / 4
5,947
595
4,996
7,122
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
2 / 2 / 6
5,190
519
2,922
3,395
874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
yStriker-1v4-_-
The Morrigan
10
3 / 1 / 4
6,345
635
1,373
2,776
910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C0WCS
Izanami
10
5 / 4 / 0
6,055
606
4,994
7,276
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
3,546
355
0
0
0
Cthulhu
Mezzarane
Cthulhu
8
1 / 4 / 2
5,574
557
1,955
5,910
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 2
4,954
495
1,420
4,758
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
alebasi_cunha
Cu Chulainn
10
1 / 1 / 0
5,476
548
3,157
5,173
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
7
7
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
C0WCS
Izanami
5
4
0
1.25
W
Hun Batz
EskolErika
Hun Batz
5
1
2
6
W
Achilles
Ferrinha06
Achilles
0
1
2
1
L
0
0
0
0
L
Cthulhu
Mezzarane
Cthulhu
1
4
2
0.5
L
0
5
2
0.2
L
Cu Chulainn
alebasi_cunha
Cu Chulainn
1
1
0
1
W
Fenrir
darkin_666
Fenrir
4
2
4
3
W
Medusa
2
2
6
2.5
W
The Morrigan
yStriker-1v4-_-
The Morrigan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
11,526
24,604
Taken
23,117
10,182
Mitigated
8,492
7,414
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
C0WCS
Izanami
4,994
3,218
0
2,142
7,276
1,941
329
133
7,143
0
34,297
W
Hun Batz
EskolErika
Hun Batz
4,510
966
0
3,054
6,249
2,091
0
736
5,488
0
45,924
W
Achilles
Ferrinha06
Achilles
2,679
1,061
0
329
5,062
3,761
0
106
4,634
0
18,074
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Mezzarane
Cthulhu
1,955
377
0
564
5,910
2,157
75
88
5,822
7,144
0
L
1,420
298
0
0
4,758
939
0
690
4,068
13,113
0
L
Cu Chulainn
alebasi_cunha
Cu Chulainn
3,157
440
0
1,530
5,173
3,455
0
0
4,851
1,019
19,294
W
Fenrir
darkin_666
Fenrir
4,996
2,110
0
2,955
7,122
2,546
220
742
6,380
0
19,405
W
Medusa
2,922
1,746
0
826
3,395
874
364
911
2,484
0
11,594
W
The Morrigan
yStriker-1v4-_-
The Morrigan
1,373
526
0
250
2,776
910
1,235
880
1,896
24,677
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
25,605
237
Minions Killed
142
0
Camps Cleared
0
1,004,580
Distance Traveled
755,834
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,055
606
65
7
0
171,267
0
W
Hun Batz
7,159
716
99
10
0
242,365
4
W
Achilles
5,385
539
32
3
0
228,183
0
L
Da Ji
3,546
355
0
0
0
0
0
L
Cthulhu
5,574
557
13
1
0
177,292
1
L
Scylla
4,954
495
25
3
0
196,734
0
L
Cu Chulainn
5,476
548
39
4
0
210,541
2
W
Fenrir
5,947
595
31
3
0
191,336
1
W
Medusa
5,190
519
19
2
0
158,712
0
W
The Morrigan
6,345
635
56
6
0
183,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role