Player Matchup

Heimdallr
Heimdallr
CrazyWheel66
Heimdallr
Level 20
God Stats
13W - 14L
1,715 SR
Queue Stats
28W - 27L
1,678 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Doze The Napper
Cu Chulainn
Level 22
God Stats
6W - 11L
1,110 SR
Queue Stats
65W - 81L
1,376 Elo+
Solo
Achilles
Achilles
JackieWallenMilF
Achilles
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 10L
1,143 Elo+
Party 2
Bellona
Bellona
KangaRheu
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo
Sobek
Sobek
wbeezy079
Sobek
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 27L
1,399 Elo+
Solo
Team Averages
Level 18
1,379 SR
1,380 Elo+

VS

Team Averages
Level 34
1,438 SR
1,420 Elo+
Hachiman
Hachiman
Alphamax-_-
Hachiman
Level 18
God Stats
4W - 13L
1,264 SR
Queue Stats
120W - 176L
1,287 Elo+
Solo
Loki
Loki
B_imagine_wagons
Loki
Level 108
God Stats
14W - 12L
1,500 SR
Queue Stats
206W - 184L
1,506 Elo+
Party 1
Sol
Sol
Erink1393
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo
Ra
Ra
Severingbow7092
Ra
Level 15
God Stats
3W - 6L
1,646 SR
Queue Stats
57W - 56L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
hatlessbird
Cthulhu
Level 18
God Stats
1W - 2L
1,281 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrazyWheel66
Heimdallr
18
6 / 9 / 8
12,115
466
13,007
16,022
6,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Doze The Napper
Cu Chulainn
20
12 / 6 / 4
13,041
502
17,495
20,647
16,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
5 / 9 / 5
10,111
389
12,198
21,436
14,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
KangaRheu
Bellona
11
4 / 4 / 1
9,407
362
3,805
7,234
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
wbeezy079
Sobek
15
3 / 8 / 9
10,901
419
9,352
23,029
18,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alphamax-_-
Hachiman
16
3 / 4 / 6
11,210
431
5,074
13,788
7,324
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
19 / 2 / 5
16,024
616
23,916
12,158
5,163
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 10 / 1
9,829
378
3,487
11,338
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 8 / 5
14,473
557
18,961
22,593
11,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
hatlessbird
Cthulhu
15
5 / 6 / 10
11,191
430
10,042
23,636
22,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
62
30
Kills
35
36
Deaths
30
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alphamax-_-
Hachiman
3
4
6
1.5
W
19
2
5
10.75
L
Heimdallr
CrazyWheel66
Heimdallr
6
9
8
1.11
L
Cu Chulainn
Doze The Napper
Cu Chulainn
12
6
4
2.33
W
0
10
1
0.05
L
5
9
5
0.83
L
Bellona
KangaRheu
Bellona
4
4
1
1.13
W
8
8
5
1.31
W
Cthulhu
hatlessbird
Cthulhu
5
6
10
1.67
L
Sobek
wbeezy079
Sobek
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,857
Damage
61,480
88,368
Taken
83,513
61,425
Mitigated
50,488
10,662
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alphamax-_-
Hachiman
5,074
2,347
0
1,937
13,788
7,324
1,178
896
12,892
0
34,765
W
23,916
9,512
645
2,642
12,158
5,163
5,545
598
11,560
0
84,608
L
Heimdallr
CrazyWheel66
Heimdallr
13,007
7,419
0
800
16,022
6,641
1,192
7,105
8,917
0
50,459
L
Cu Chulainn
Doze The Napper
Cu Chulainn
17,495
6,510
223
1,511
20,647
16,018
554
7,726
12,921
0
73,883
W
3,487
498
0
1,204
11,338
3,260
1,279
1,809
9,504
20,060
0
L
12,198
4,559
0
424
21,436
14,385
0
7,147
14,289
0
30,220
L
Bellona
KangaRheu
Bellona
3,805
838
0
484
7,234
5,462
294
2,985
4,249
0
25,361
W
18,961
3,581
442
10,499
22,593
11,808
3,726
691
21,678
96,194
0
W
Cthulhu
hatlessbird
Cthulhu
10,042
909
576
6,899
23,636
22,933
901
5,358
17,993
29,984
0
L
Sobek
wbeezy079
Sobek
9,352
1,809
0
7,220
23,029
18,919
0
7,527
15,502
55,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
62,727
345
Minions Killed
418
0
Camps Cleared
0
1,931,393
Distance Traveled
2,095,276
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,210
431
51
2
0
385,589
5
W
Loki
16,024
616
134
5
0
534,044
1
L
Heimdallr
12,115
466
76
3
0
391,668
1
L
Cu Chulainn
13,041
502
123
5
0
432,129
0
W
Sol
9,829
378
34
1
0
394,190
3
L
Achilles
10,111
389
22
1
0
472,732
0
L
Bellona
9,407
362
58
2
0
215,785
1
W
Ra
14,473
557
162
6
0
399,939
1
W
Cthulhu
11,191
430
37
1
0
381,514
0
L
Sobek
10,901
419
66
3
0
419,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role