Player Matchup

Ra
Ra
DaniTheSeaOtter
Ra
Level 28
God Stats
3W - 8L
1,285 SR
Queue Stats
115W - 141L
1,699 Elo+
Solo
Ymir
Ymir
GrabnarTheStoic
Ymir
Level 31
God Stats
19W - 19L
1,300 SR
Queue Stats
35W - 38L
1,411 Elo+
Party 1
Neith
Neith
Noxxylul
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Slimmershady
Danzaburou
Level 16
God Stats
34W - 18L
1,649 SR
Queue Stats
59W - 52L
1,613 Elo+
Solo
Cupid
Cupid
leatch42
Cupid
Level 8
God Stats
12W - 17L
1,500 SR
Queue Stats
26W - 28L
1,411 Elo+
Party 1
Team Averages
Level 18
1,447 SR
1,527 Elo+

VS

Team Averages
Level 23
1,453 SR
1,664 Elo+
Heimdallr
Heimdallr
Arlet
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,836 Elo+
Party 2
Nu Wa
Nu Wa
Packadurm
Nu Wa
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
32W - 19L
1,839 Elo+
Party 2
Kukulkan
Kukulkan
SladeLock
Kukulkan
Level 28
God Stats
2W - 1L
1,299 SR
Queue Stats
42W - 33L
1,708 Elo+
Party 2
Ymir
Ymir
ransex
Ymir
Level 17
God Stats
86W - 71L
1,467 SR
Queue Stats
89W - 78L
1,440 Elo+
Solo
Chaac
Chaac
silvju
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 6
9,629
1,070
14,492
14,512
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 6
9,578
1,064
8,969
21,068
15,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Noxxylul
Neith
16
3 / 5 / 8
10,247
1,139
8,404
14,622
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Slimmershady
Danzaburou
11
1 / 6 / 3
8,520
947
1,517
6,816
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
leatch42
Cupid
15
3 / 9 / 5
9,555
1,062
9,245
18,947
7,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arlet
Heimdallr
17
5 / 4 / 23
10,822
1,202
13,711
9,883
4,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Packadurm
Nu Wa
18
8 / 4 / 24
11,331
1,259
16,647
10,225
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SladeLock
Kukulkan
18
17 / 0 / 14
13,045
1,449
24,038
5,681
2,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
ransex
Ymir
17
4 / 2 / 18
10,982
1,220
8,632
12,996
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
silvju
Chaac
17
4 / 2 / 18
10,118
1,124
8,248
7,459
8,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
135
12
Kills
38
38
Deaths
12
28
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arlet
Heimdallr
5
4
23
4.13
L
3
10
6
0.6
L
2
8
6
0.63
L
Neith
Noxxylul
Neith
3
5
8
1.4
W
Nu Wa
Packadurm
Nu Wa
8
4
24
5
W
Kukulkan
SladeLock
Kukulkan
17
0
14
24
L
Danzaburou
Slimmershady
Danzaburou
1
6
3
0.42
L
Cupid
leatch42
Cupid
3
9
5
0.61
W
Ymir
ransex
Ymir
4
2
18
6.5
W
Chaac
silvju
Chaac
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
71,276
75,965
Taken
46,244
37,440
Mitigated
30,442
6,317
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arlet
Heimdallr
13,711
8,215
0
820
9,883
4,597
0
2,595
7,218
0
23,193
L
14,492
2,731
1,430
270
14,512
6,083
0
9,418
4,994
34,856
0
L
8,969
652
0
456
21,068
15,442
0
14,195
6,827
18,684
0
L
Neith
Noxxylul
Neith
8,404
4,269
0
2,604
14,622
5,845
0
9,575
4,972
0
22,259
W
Nu Wa
Packadurm
Nu Wa
16,647
3,946
294
1,471
10,225
3,673
0
5,585
4,477
39,216
0
W
Kukulkan
SladeLock
Kukulkan
24,038
2,749
0
386
5,681
2,156
0
3,193
2,418
42,179
0
L
Danzaburou
Slimmershady
Danzaburou
1,517
577
0
169
6,816
2,775
0
4,919
1,872
0
5,177
L
Cupid
leatch42
Cupid
9,245
3,950
286
1,102
18,947
7,295
0
11,210
7,634
0
21,120
W
Ymir
ransex
Ymir
8,632
1,080
0
880
12,996
11,930
0
6,390
6,358
20,569
0
W
Chaac
silvju
Chaac
8,248
1,775
0
1,612
7,459
8,086
0
5,042
2,312
0
24,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
56,298
119
Minions Killed
188
7
Camps Cleared
3
664,756
Distance Traveled
730,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,822
1,202
25
3
0
136,877
0
L
Ra
9,629
1,070
46
5
2
146,414
0
L
Ymir
9,578
1,064
20
2
0
137,160
0
L
Neith
10,247
1,139
19
2
5
153,848
0
W
Nu Wa
11,331
1,259
33
4
2
147,023
0
W
Kukulkan
13,045
1,449
53
6
1
188,299
0
L
Danzaburou
8,520
947
13
1
0
48,180
0
L
Cupid
9,555
1,062
21
2
0
179,154
0
W
Ymir
10,982
1,220
37
4
0
157,031
0
W
Chaac
10,118
1,124
40
4
0
100,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role