Player Matchup

Loki
Loki
DyIIom
Loki
Level 25
God Stats
3W - 5L
1,168 SR
Queue Stats
18W - 25L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
ElNahuRo
Cthulhu
Level 26
God Stats
16W - 29L
1,344 SR
Queue Stats
35W - 76L
1,284 Elo+
Party 3
Bakasura
Bakasura
Killeman2020
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,446 Elo+
Solo
Hel
Hel
Queimado4312
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,469 Elo+
Solo
Neith
Neith
greycat2016
Neith
Level 25
God Stats
8W - 10L
1,344 SR
Queue Stats
40W - 67L
1,284 Elo+
Party 3
Team Averages
Level 21
1,371 SR
1,378 Elo+

VS

Team Averages
Level 31
1,548 SR
1,609 Elo+
Sol
Sol
CATzIGL
Sol
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 139L
1,560 Elo+
Party 2
Ares
Ares
KAZ4KI_afk
Ares
Level 15
God Stats
2W - 1L
1,507 SR
Queue Stats
7W - 9L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
RayanBR
Danzaburou
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 7L
1,717 Elo+
Party 2
Kali
Kali
TsNakan
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,771 Elo+
Party 2
Ganesha
Ganesha
cjcbrine
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DyIIom
Loki
9
5 / 3 / 3
6,355
530
6,414
9,104
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ElNahuRo
Cthulhu
7
0 / 4 / 5
5,088
424
4,287
7,164
2,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bakasura
Killeman2020
Bakasura
1
0 / 0 / 0
3,832
319
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 6 / 4
6,965
580
9,288
10,269
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 4 / 3
6,271
523
4,679
8,755
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
6 / 3 / 3
7,253
604
7,117
8,333
2,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 3 / 4
6,034
503
2,113
7,168
4,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RayanBR
Danzaburou
10
6 / 4 / 4
7,102
592
8,438
7,330
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
TsNakan
Kali
10
2 / 1 / 6
6,779
565
4,198
9,447
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
cjcbrine
Ganesha
8
0 / 4 / 1
5,538
462
994
8,566
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
15
Kills
16
17
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
6
3
3
2.5
L
Loki
DyIIom
Loki
5
3
3
2.17
L
Cthulhu
ElNahuRo
Cthulhu
0
4
5
0.63
W
2
3
4
1.33
L
Bakasura
Killeman2020
Bakasura
0
0
0
0
L
7
6
4
1.5
W
Danzaburou
RayanBR
Danzaburou
6
4
4
2
W
Kali
TsNakan
Kali
2
1
6
5
W
Ganesha
cjcbrine
Ganesha
0
4
1
0.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,668
Damage
22,860
35,292
Taken
40,844
10,663
Mitigated
18,318
10,979
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,117
2,321
0
3,810
8,333
2,763
3,733
2,342
5,991
33,063
0
L
Loki
DyIIom
Loki
6,414
2,230
0
2,239
9,104
2,491
0
3,208
5,896
0
27,806
L
Cthulhu
ElNahuRo
Cthulhu
4,287
267
372
468
7,164
2,706
160
818
6,346
16,218
0
W
2,113
191
0
0
7,168
4,236
330
2,445
4,723
17,981
0
L
Bakasura
Killeman2020
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
9,288
1,122
881
4,166
10,269
3,064
0
3,987
6,282
27,554
0
W
Danzaburou
RayanBR
Danzaburou
8,438
4,991
0
684
7,330
2,408
353
3,364
3,966
0
23,049
W
Kali
TsNakan
Kali
4,198
2,031
0
4,181
9,447
2,974
0
2,709
6,738
0
28,414
W
Ganesha
cjcbrine
Ganesha
994
353
0
360
8,566
5,937
192
2,715
5,851
10,359
0
L
4,679
1,737
234
2,619
8,755
2,402
566
2,211
6,544
0
26,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
32,706
159
Minions Killed
204
0
Camps Cleared
0
932,031
Distance Traveled
1,092,244
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,253
604
69
6
0
200,405
2
L
Loki
6,355
530
43
4
0
223,021
0
L
Cthulhu
5,088
424
25
2
0
255,501
1
W
Ares
6,034
503
30
3
0
218,368
0
L
Bakasura
3,832
319
0
0
0
4,918
0
L
Hel
6,965
580
39
3
0
218,341
0
W
Danzaburou
7,102
592
33
3
0
197,367
0
W
Kali
6,779
565
62
5
0
264,450
0
W
Ganesha
5,538
462
10
1
0
211,654
0
L
Neith
6,271
523
52
4
0
230,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role