Player Matchup

Thor
Thor
ElDemonTV
Thor
Level 3
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,421 Elo+
Party 3
Guan Yu
Guan Yu
FrostyLeopard97
Guan Yu
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 3
Hel
Hel
Nyrrho
Hel
Level 9
God Stats
5W - 7L
1,614 SR
Queue Stats
39W - 34L
1,627 Elo+
Party 1
Eset
Eset
SweetSorbet
Eset
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 40L
1,627 Elo+
Party 1
Bakasura
Bakasura
VENGADOR VILLA
Bakasura
Level 25
God Stats
0W - 2L
1,469 SR
Queue Stats
3W - 9L
1,176 Elo+
Solo
Team Averages
Level 30
1,555 SR
1,454 Elo+

VS

Team Averages
Level 33
1,404 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
Anticks23
Cu Chulainn
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 109L
1,705 Elo+
Party 2
Hou Yi
Hou Yi
IyamSanic
Hou Yi
Level 23
God Stats
2W - 4L
1,272 SR
Queue Stats
7W - 16L
1,105 Elo+
Party 4
Danzaburou
Danzaburou
SamuelTheMamuel
Danzaburou
Level 35
God Stats
5W - 9L
1,223 SR
Queue Stats
8W - 12L
1,105 Elo+
Party 4
Cerberus
Cerberus
ScottishWeeb
Cerberus
Level 13
God Stats
5W - 6L
1,525 SR
Queue Stats
91W - 93L
1,662 Elo+
Party 2
Scylla
Scylla
TheSiren_of_Ice
Scylla
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 129L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 12 / 5
10,190
926
8,052
19,174
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 9 / 4
9,967
906
10,790
30,785
29,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Nyrrho
Hel
17
2 / 9 / 5
10,673
970
9,466
16,698
6,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 4
11,160
1,015
18,941
9,113
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
15
0 / 9 / 2
9,733
885
8,539
17,039
6,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anticks23
Cu Chulainn
18
4 / 0 / 25
11,563
1,051
10,282
10,382
10,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
IyamSanic
Hou Yi
19
11 / 0 / 15
12,353
1,123
17,647
10,266
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
SamuelTheMamuel
Danzaburou
17
3 / 6 / 21
11,149
1,014
17,401
12,915
5,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ScottishWeeb
Cerberus
19
5 / 2 / 31
13,287
1,208
12,721
16,354
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 0 / 18
13,434
1,221
27,174
10,555
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
149
8
Kills
39
39
Deaths
8
20
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Anticks23
Cu Chulainn
4
0
25
16.5
L
Thor
1
12
5
0.29
L
1
9
4
0.33
W
Hou Yi
IyamSanic
Hou Yi
11
0
15
18.5
L
Hel
Nyrrho
Hel
2
9
5
0.5
W
Danzaburou
SamuelTheMamuel
Danzaburou
3
6
21
2.25
W
Cerberus
ScottishWeeb
Cerberus
5
2
31
10.25
L
4
0
4
6
W
16
0
18
25
L
Bakasura
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,788
Damage
85,225
92,809
Taken
60,472
53,130
Mitigated
43,516
16,899
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Anticks23
Cu Chulainn
10,282
2,742
0
1,007
10,382
10,842
0
3,681
5,904
124
19,207
L
Thor
8,052
1,751
0
1,103
19,174
7,309
0
8,255
10,575
0
19,018
L
10,790
2,632
710
2,618
30,785
29,727
0
12,373
17,592
0
20,400
W
Hou Yi
IyamSanic
Hou Yi
17,647
9,503
0
1,704
10,266
4,489
0
4,851
5,215
0
39,493
L
Hel
Nyrrho
Hel
9,466
565
6,592
2,721
16,698
6,476
0
7,838
8,521
28,174
0
W
Danzaburou
SamuelTheMamuel
Danzaburou
17,401
10,461
0
2,812
12,915
5,231
0
7,545
5,063
0
32,569
W
Cerberus
ScottishWeeb
Cerberus
12,721
1,333
0
5,319
16,354
18,975
0
7,976
7,916
26,691
0
L
18,941
789
837
1,706
9,113
3,120
0
4,180
4,859
49,210
0
W
27,174
1,949
0
0
10,555
3,979
0
4,354
6,041
64,853
0
L
Bakasura
8,539
4,462
0
612
17,039
6,498
0
6,525
10,393
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,723
Gold Earned
61,786
167
Minions Killed
248
7
Camps Cleared
7
980,846
Distance Traveled
1,042,466
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,563
1,051
18
2
4
215,655
0
L
Thor
10,190
926
25
2
0
183,344
0
L
Guan Yu
9,967
906
22
2
1
246,926
0
W
Hou Yi
12,353
1,123
43
4
0
241,928
2
L
Hel
10,673
970
41
4
1
217,710
0
W
Danzaburou
11,149
1,014
39
4
2
132,701
0
W
Cerberus
13,287
1,208
36
3
0
219,064
0
L
Eset
11,160
1,015
58
5
1
221,077
0
W
Scylla
13,434
1,221
112
10
1
233,118
0
L
Bakasura
9,733
885
21
2
4
111,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role