Player Matchup

Zeus
Zeus
CazarezZ
Zeus
Level 14
God Stats
1W - 2L
1,685 SR
Queue Stats
5W - 20L
1,282 Elo+
Party 2
Ymir
Ymir
ElToilerJuan
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
FullTrueno
Olorun
Level 16
God Stats
2W - 4L
1,411 SR
Queue Stats
11W - 17L
1,373 Elo+
Party 2
Nike
Nike
NewSentiment
Nike
Level 12
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Neith
Neith
vaphes
Neith
Level 6
God Stats
5W - 5L
1,471 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Team Averages
Level 11
1,575 SR
1,372 Elo+

VS

Team Averages
Level 16
1,455 SR
1,386 Elo+
Odin
Odin
Axaluxa
Odin
Level 12
God Stats
4W - 1L
1,273 SR
Queue Stats
11W - 8L
1,301 Elo+
Party 1
Zeus
Zeus
Marcis3060
Zeus
Level 17
God Stats
26W - 21L
1,500 SR
Queue Stats
70W - 59L
1,500 Elo+
Party 3
Osiris
Osiris
PrisonedSilver2
Osiris
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Chernobog
Chernobog
Rapava
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,301 Elo+
Party 1
Agni
Agni
freakyfred12
Agni
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 11 / 2
8,349
928
9,412
17,269
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 13 / 2
9,043
1,005
6,063
27,096
25,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
FullTrueno
Olorun
14
1 / 8 / 2
8,081
898
8,150
17,194
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 0
7,110
790
0
0
0
Neith
vaphes
Neith
13
0 / 11 / 1
7,928
881
7,690
22,852
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Axaluxa
Odin
17
6 / 0 / 25
10,025
1,114
10,681
7,800
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
15 / 1 / 21
11,404
1,267
26,713
7,413
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 15
10,426
1,158
9,091
7,145
4,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Rapava
Chernobog
17
2 / 2 / 27
9,662
1,074
10,098
7,336
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 0 / 18
11,049
1,228
21,106
6,987
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
148
3
Kills
42
43
Deaths
3
7
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Odin
Axaluxa
Odin
6
0
25
18.5
L
Zeus
1
11
2
0.18
L
1
13
2
0.15
L
Olorun
FullTrueno
Olorun
1
8
2
0.25
W
15
1
21
25.5
L
0
0
0
0
W
10
0
15
17.5
W
Chernobog
Rapava
Chernobog
2
2
27
7.75
W
9
0
18
18
L
Neith
vaphes
Neith
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
77,689
84,411
Taken
36,681
46,791
Mitigated
19,992
4,461
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Axaluxa
Odin
10,681
3,376
0
454
7,800
7,210
0
4,763
3,037
0
14,911
L
Zeus
9,412
1,597
0
0
17,269
6,250
0
8,593
8,601
27,283
0
L
6,063
869
0
612
27,096
25,163
0
12,007
14,964
16,658
0
L
Olorun
FullTrueno
Olorun
8,150
1,973
709
1,217
17,194
6,457
0
13,149
3,970
19,207
0
W
26,713
1,433
100
1,070
7,413
2,975
0
4,947
2,466
35,971
0
L
0
0
0
0
0
0
0
0
0
0
0
W
9,091
3,723
0
0
7,145
4,244
0
4,212
2,933
0
26,387
W
Chernobog
Rapava
Chernobog
10,098
5,877
0
2,020
7,336
2,802
0
5,225
2,111
0
31,757
W
21,106
1,544
0
0
6,987
2,761
0
4,478
2,509
37,157
0
L
Neith
vaphes
Neith
7,690
4,690
0
1,923
22,852
8,921
0
14,070
8,507
0
26,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
52,566
119
Minions Killed
167
3
Camps Cleared
7
458,290
Distance Traveled
856,859
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,025
1,114
9
1
0
193,506
0
L
Zeus
8,349
928
39
4
2
104,161
0
L
Ymir
9,043
1,005
20
2
0
114,109
0
L
Olorun
8,081
898
21
2
0
125,433
0
W
Zeus
11,404
1,267
28
3
0
163,155
0
L
Nike
7,110
790
0
0
0
0
0
W
Osiris
10,426
1,158
35
4
2
167,373
0
W
Chernobog
9,662
1,074
51
6
2
142,185
1
W
Agni
11,049
1,228
44
5
3
190,640
1
L
Neith
7,928
881
39
4
1
114,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role