Player Matchup

Chaac
Chaac
Achooken
Chaac
Level 106
God Stats
18W - 7L
1,500 SR
Queue Stats
95W - 84L
1,664 Elo+
Solo
Janus
Janus
Astral_Drill14
Janus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,836 Elo+
Party 2
Ne Zha
Ne Zha
ShaqueelOrKneel
Ne Zha
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 173L
1,045 Elo+
Party 4
Artemis
Artemis
TrollOrRageQuit
Artemis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
376W - 323L
1,045 Elo+
Party 4
Ganesha
Ganesha
VaultDweller142
Ganesha
Level 126
God Stats
6W - 2L
1,767 SR
Queue Stats
21W - 27L
1,625 Elo+
Party 2
Team Averages
Level 126
1,553 SR
1,443 Elo+

VS

Team Averages
Level 120
1,524 SR
1,346 Elo+
Poseidon
Poseidon
BrocererSupreme
Poseidon
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 38L
1,431 Elo+
Party 3
Thor
Thor
PAPERWARRI0R
Thor
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 147L
1,431 Elo+
Party 3
Awilix
Awilix
RadiatedJackal9
Awilix
Level 124
God Stats
15W - 17L
1,622 SR
Queue Stats
206W - 189L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Santapoke
Cu Chulainn
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 26L
1,175 Elo+
Solo
Chronos
Chronos
time1essDragon
Chronos
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 186L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Achooken
Chaac
18
7 / 1 / 8
11,944
597
17,827
27,328
28,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 8
10,311
516
9,919
9,614
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 0 / 11
11,748
587
13,115
14,942
6,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
10 / 2 / 10
11,775
589
14,707
11,358
4,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 5 / 18
10,304
515
6,077
17,304
15,902
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 5 / 3
10,194
510
9,369
11,692
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 7
9,415
471
7,959
16,616
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 5
8,321
416
6,956
17,228
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Santapoke
Cu Chulainn
15
5 / 4 / 0
9,737
487
17,899
23,016
19,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 12 / 5
8,453
423
11,434
16,115
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
29
Kills
12
12
Deaths
30
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Achooken
Chaac
7
1
8
11
W
2
4
8
1.5
L
Poseidon
3
5
3
0.9
L
1
2
7
2.25
L
1
7
5
0.5
L
Cu Chulainn
Santapoke
Cu Chulainn
5
4
0
1.25
W
10
0
11
15.5
W
10
2
10
7.5
W
0
5
18
1.8
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,645
Damage
53,617
80,546
Taken
84,667
59,024
Mitigated
45,211
32,948
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Achooken
Chaac
17,827
4,305
0
18,526
27,328
28,489
263
5,676
20,916
0
75,402
W
9,919
369
0
1,368
9,614
3,324
1,649
3,287
6,277
62,622
0
L
Poseidon
9,369
616
0
2,837
11,692
4,734
48
5,082
6,584
75,841
0
L
7,959
1,235
0
4,762
16,616
6,014
0
3,094
13,422
0
69,759
L
6,956
2,101
0
2,131
17,228
7,530
0
2,157
14,996
0
32,721
L
Cu Chulainn
Santapoke
Cu Chulainn
17,899
3,345
0
7,623
23,016
19,373
0
2,292
19,965
8,099
52,525
W
13,115
3,332
0
3,051
14,942
6,835
1,816
4,269
10,648
0
75,688
W
14,707
9,809
0
6,871
11,358
4,474
5,320
4,746
6,580
0
64,481
W
6,077
884
0
3,132
17,304
15,902
120
6,098
11,081
28,183
0
L
11,434
5,681
0
416
16,115
7,560
0
3,371
12,722
42,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,082
Gold Earned
46,120
473
Minions Killed
492
0
Camps Cleared
0
1,915,669
Distance Traveled
1,840,530
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,944
597
120
6
0
380,523
3
W
Janus
10,311
516
113
6
0
391,107
5
L
Poseidon
10,194
510
148
7
0
361,480
4
L
Thor
9,415
471
123
6
0
407,790
2
L
Awilix
8,321
416
41
2
0
376,152
1
L
Cu Chulainn
9,737
487
115
6
0
361,640
0
W
Ne Zha
11,748
587
124
6
0
438,875
1
W
Artemis
11,775
589
109
5
0
332,926
1
W
Ganesha
10,304
515
7
0
0
372,238
9
L
Chronos
8,453
423
65
3
0
333,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role