Player Matchup

Poseidon
Poseidon
Bronze III
GimiMondialu
Poseidon
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 47L
1,449 MMR
Solo
Fenrir
Fenrir
Bronze III
KristoK98
Fenrir
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
MetahumanXD
Osiris
Silver IV
Level 67
God Stats
18W - 22L
1,449 SR
Queue Stats
588W - 589L
1,379 MMR
Solo
Medusa
Medusa
Bronze III
RimwiS
Medusa
Bronze III
Level 115
God Stats
23W - 17L
1,500 SR
Queue Stats
220W - 207L
1,463 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
TrAsHeR71
Erlang Shen
Silver IV
Level 160
God Stats
21W - 16L
1,690 SR
Queue Stats
793W - 800L
1,376 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,528 SR
1,433 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,473 SR
1,438 MMR
Nu Wa
Nu Wa
Silver I
JustStrebor
Nu Wa
Silver I
Level 54
God Stats
4W - 1L
1,516 SR
Queue Stats
22W - 26L
1,410 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
LightBringeerr
Cu Chulainn
Bronze III
Level 102
God Stats
16W - 19L
1,131 SR
Queue Stats
212W - 214L
1,449 MMR
Solo
Hachiman
Hachiman
Silver IV
MSD99MRITR
Hachiman
Silver IV
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 275L
1,455 MMR
Solo
Khepri
Khepri
Silver II
Walse
Khepri
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
sammi12395
Arachne
Silver IV
Level 104
God Stats
21W - 9L
1,719 SR
Queue Stats
62W - 45L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GimiMondialu
Poseidon
17
2 / 6 / 1
10,763
448
12,188
19,713
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KristoK98
Fenrir
15
0 / 8 / 1
9,692
404
2,686
20,311
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
18
2 / 6 / 0
11,118
463
6,526
19,955
19,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
RimwiS
Medusa
19
2 / 6 / 2
11,831
493
16,717
22,098
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TrAsHeR71
Erlang Shen
15
1 / 7 / 2
9,378
391
11,604
21,347
13,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DanzaburouCthulhuSetDiscordiaTsukuyomi

VS

Bans
NemesisKumbhakarnaApolloHun BatzCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
15,762
657
30,559
12,343
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
LightBringeerr
Cu Chulainn
20
5 / 3 / 7
15,524
647
15,127
21,623
25,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
MSD99MRITR
Hachiman
20
5 / 3 / 10
14,072
586
10,175
17,008
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Walse
Khepri
17
0 / 1 / 11
12,519
522
5,693
21,050
29,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
sammi12395
Arachne
20
13 / 0 / 7
16,211
675
18,575
17,188
14,518
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
7
Kills
33
33
Deaths
7
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GimiMondialu
Poseidon
2
6
1
0.42
W
10
0
8
14
L
Fenrir
KristoK98
Fenrir
0
8
1
0.06
W
Cu Chulainn
LightBringeerr
Cu Chulainn
5
3
7
2.83
W
Hachiman
MSD99MRITR
Hachiman
5
3
10
3.33
L
Osiris
2
6
0
0.33
L
Medusa
RimwiS
Medusa
2
6
2
0.5
L
Erlang Shen
TrAsHeR71
Erlang Shen
1
7
2
0.29
W
Khepri
Walse
Khepri
0
1
11
5.5
W
Arachne
sammi12395
Arachne
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
80,129
103,424
Taken
89,212
53,012
Mitigated
82,148
22,485
Healing
38,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GimiMondialu
Poseidon
12,188
602
61
3,720
19,713
5,401
0
7,947
11,324
75,656
0
W
30,559
4,304
207
4,072
12,343
5,952
2,962
2,481
9,526
137,494
0
L
Fenrir
KristoK98
Fenrir
2,686
395
0
4,644
20,311
7,432
0
6,197
13,838
0
73,254
W
Cu Chulainn
LightBringeerr
Cu Chulainn
15,127
2,506
0
4,940
21,623
25,628
1,922
3,490
17,962
9,404
100,963
W
Hachiman
MSD99MRITR
Hachiman
10,175
6,784
0
10,477
17,008
6,838
4,007
1,673
15,225
0
101,794
L
Osiris
6,526
2,181
0
2,890
19,955
19,625
0
6,534
13,186
6,923
56,279
L
Medusa
RimwiS
Medusa
16,717
6,400
0
5,766
22,098
7,174
448
7,236
14,562
0
102,396
L
Erlang Shen
TrAsHeR71
Erlang Shen
11,604
4,654
0
5,404
21,347
13,380
18
8,623
12,366
6,114
46,767
W
Khepri
Walse
Khepri
5,693
214
961
7,532
21,050
29,212
266
1,718
19,233
38,492
0
W
Arachne
sammi12395
Arachne
18,575
10,683
0
10,263
17,188
14,518
5,435
5,016
11,981
14,874
141,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,782
Gold Earned
74,088
623
Minions Killed
782
0
Camps Cleared
0
2,176,193
Distance Traveled
2,357,645
44
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,763
448
146
6
0
429,731
12
W
Nu Wa
15,762
657
195
8
0
469,417
4
L
Fenrir
9,692
404
112
5
0
419,575
11
W
Cu Chulainn
15,524
647
197
8
0
452,461
9
W
Hachiman
14,072
586
142
6
0
403,966
5
L
Osiris
11,118
463
119
5
0
444,310
7
L
Medusa
11,831
493
173
7
0
421,346
4
L
Erlang Shen
9,378
391
73
3
0
461,231
10
W
Khepri
12,519
522
57
2
0
500,296
11
W
Arachne
16,211
675
191
8
0
531,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role