Player Matchup

Kumbhakarna
Kumbhakarna
HM03
Kumbhakarna
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
HM08
Izanami
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TM89
Aphrodite
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
TrenAce1g
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,927 SR
1,914 Elo+
Kukulkan
Kukulkan
Benacious
Kukulkan
Level 16
God Stats
2W - 1L
1,963 SR
Queue Stats
3W - 1L
1,984 Elo+
Party 1
Danzaburou
Danzaburou
ChandlerBìng
Danzaburou
Level 126
God Stats
4W - 1L
1,963 SR
Queue Stats
26W - 19L
1,706 Elo+
Party 1
Cabrakan
Cabrakan
D3V1LM1N10N
Cabrakan
Level 107
God Stats
3W - 3L
1,892 SR
Queue Stats
14W - 6L
1,984 Elo+
Party 1
Vamana
Vamana
Zuaa
Vamana
Level 88
God Stats
7W - 3L
1,892 SR
Queue Stats
9W - 6L
1,984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HM03
Kumbhakarna
17
4 / 3 / 12
11,526
768
6,894
15,475
11,159
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
HM08
Izanami
20
9 / 2 / 7
12,982
865
20,523
12,528
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TM89
Aphrodite
17
2 / 3 / 8
11,248
750
9,381
12,807
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
TrenAce1g
Fenrir
16
1 / 4 / 9
10,502
700
8,391
10,269
5,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benacious
Kukulkan
16
2 / 3 / 4
10,504
700
7,070
6,033
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ChandlerBìng
Danzaburou
18
4 / 5 / 4
12,341
823
13,967
11,713
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
D3V1LM1N10N
Cabrakan
16
4 / 5 / 4
10,676
712
6,392
17,129
18,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
Zuaa
Vamana
16
2 / 3 / 7
10,647
710
10,242
21,319
12,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
16
Kills
12
12
Deaths
16
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Benacious
Kukulkan
2
3
4
1.33
L
Danzaburou
ChandlerBìng
Danzaburou
4
5
4
1.2
L
Cabrakan
D3V1LM1N10N
Cabrakan
4
5
4
1.2
W
Kumbhakarna
HM03
Kumbhakarna
4
3
12
3.33
W
Izanami
HM08
Izanami
9
2
7
6.25
W
Aphrodite
TM89
Aphrodite
2
3
8
2
W
Fenrir
TrenAce1g
Fenrir
1
4
9
1.38
L
Vamana
Zuaa
Vamana
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,189
Damage
37,671
51,079
Taken
56,194
29,984
Mitigated
38,634
17,550
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Benacious
Kukulkan
7,070
896
0
0
6,033
2,900
705
2,344
3,625
30,651
0
L
Danzaburou
ChandlerBìng
Danzaburou
13,967
8,542
0
1,291
11,713
4,910
1,099
4,446
7,144
0
55,473
L
Cabrakan
D3V1LM1N10N
Cabrakan
6,392
813
342
550
17,129
18,121
221
5,230
11,721
15,044
0
W
Kumbhakarna
HM03
Kumbhakarna
6,894
259
443
813
15,475
11,159
0
4,658
10,693
21,362
0
W
Izanami
HM08
Izanami
20,523
14,758
0
3,571
12,528
7,521
1,845
3,430
8,987
5,428
78,848
W
Aphrodite
TM89
Aphrodite
9,381
645
4,236
7,646
12,807
6,171
598
2,941
9,760
41,439
0
W
Fenrir
TrenAce1g
Fenrir
8,391
2,148
0
841
10,269
5,133
518
2,490
7,737
0
18,822
L
Vamana
Zuaa
Vamana
10,242
6,355
0
6,318
21,319
12,703
964
5,692
15,448
0
37,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
44,168
263
Minions Killed
220
12
Camps Cleared
12
1,171,714
Distance Traveled
1,134,374
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,504
700
66
4
1
274,721
1
L
Danzaburou
12,341
823
95
6
5
275,499
2
L
Cabrakan
10,676
712
23
2
1
257,846
4
W
Kumbhakarna
11,526
768
35
2
1
301,389
0
W
Izanami
12,982
865
131
9
6
278,227
2
W
Aphrodite
11,248
750
76
5
2
283,107
2
W
Fenrir
10,502
700
21
1
3
308,991
2
L
Vamana
10,647
710
36
2
5
326,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role