Player Matchup

Hel
Hel
Bronze III
IStealDonuts
Hel
Bronze III
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 61L
1,445 MMR
Party 1
Chernobog
Chernobog
Bronze III
The Pal Sal
Chernobog
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,445 MMR
Party 1
Hercules
Hercules
Bronze III
ThiccGod01
Hercules
Bronze III
Level 66
God Stats
9W - 13L
1,291 SR
Queue Stats
64W - 61L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,430 SR
1,445 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,500 SR
1,445 MMR
Neith
Neith
Bronze III
Deathwish0210
Neith
Bronze III
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 11L
1,445 MMR
Solo
Fafnir
Fafnir
Bronze III
Nillex1217
Fafnir
Bronze III
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 55L
1,445 MMR
Party 2
Scylla
Scylla
Bronze III
OGTrueGaming
Scylla
Bronze III
Level 128
God Stats
13W - 12L
1,500 SR
Queue Stats
23W - 35L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,617
641
13,357
11,338
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
The Pal Sal
Chernobog
13
3 / 2 / 6
9,853
657
5,453
8,361
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ThiccGod01
Hercules
14
7 / 0 / 5
10,467
698
8,468
14,525
16,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
DanzaburouCthulhuCerberusSetAphrodite

VS

Bans
PersephoneMedusaCupidXbalanqueAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,906
594
4,964
10,048
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Nillex1217
Fafnir
11
1 / 5 / 3
8,676
578
5,052
17,299
17,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
2 / 4 / 2
8,969
598
12,840
7,280
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
2
3
8
2
L
Fafnir
Nillex1217
Fafnir
1
5
3
0.5
L
Scylla
2
4
2
0.75
W
Chernobog
The Pal Sal
Chernobog
3
2
6
3
W
Hercules
ThiccGod01
Hercules
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
22,856
34,224
Taken
34,627
23,781
Mitigated
24,035
16,666
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,964
1,055
0
2,930
10,048
3,821
348
4,159
5,689
0
26,623
W
13,357
736
6,691
5,917
11,338
4,194
612
7,525
3,813
41,337
0
L
Fafnir
Nillex1217
Fafnir
5,052
2,011
0
4,184
17,299
17,501
48
6,703
10,390
17,360
0
L
Scylla
12,840
1,348
0
1,360
7,280
2,713
0
2,559
4,646
52,309
0
W
Chernobog
The Pal Sal
Chernobog
5,453
3,020
0
824
8,361
3,220
1,116
4,726
3,635
0
40,507
W
Hercules
ThiccGod01
Hercules
8,468
2,235
98
3,136
14,525
16,367
893
5,647
8,878
0
24,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
26,551
171
Minions Killed
151
0
Camps Cleared
0
811,161
Distance Traveled
773,726
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,906
594
54
4
0
243,595
0
W
Hel
9,617
641
66
4
0
275,257
1
L
Fafnir
8,676
578
23
2
0
276,287
5
L
Scylla
8,969
598
74
5
0
253,844
3
W
Chernobog
9,853
657
76
5
0
242,169
2
W
Hercules
10,467
698
29
2
0
293,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role