Player Matchup

Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JucielM
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,230 Elo+
Solo
Agni
Agni
Putin42069
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,410 Elo+

VS

Team Averages
Level 32
1,427 SR
1,453 Elo+
Achilles
Achilles
BeefyBeebs
Achilles
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Grumpy_OldMan-73
Nu Wa
Level 27
God Stats
11W - 12L
1,622 SR
Queue Stats
130W - 191L
1,360 Elo+
Solo
Cupid
Cupid
iGjackk_2
Cupid
Level 42
God Stats
2W - 7L
1,158 SR
Queue Stats
50W - 53L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 2 / 0
5,188
741
3,915
7,142
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
JucielM
Neith
8
0 / 2 / 1
5,062
723
1,714
3,929
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 0 / 0
4,272
610
0
302
100

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeefyBeebs
Achilles
9
2 / 1 / 2
5,745
821
4,782
6,049
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 3
5,481
783
1,547
2,466
536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
iGjackk_2
Cupid
8
2 / 0 / 0
5,593
799
1,676
4,247
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
W
Achilles
BeefyBeebs
Achilles
2
1
2
3
W
0
0
3
1.5
L
Neith
JucielM
Neith
0
2
1
0.25
L
0
0
0
0
W
Cupid
iGjackk_2
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,629
Damage
8,005
11,373
Taken
12,762
4,329
Mitigated
5,548
2,233
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,915
1,560
0
1,833
7,142
3,204
0
755
6,195
0
15,878
W
Achilles
BeefyBeebs
Achilles
4,782
1,507
123
1,004
6,049
3,795
162
0
6,049
0
13,834
W
1,547
225
173
135
2,466
536
1,317
120
2,346
12,261
0
L
Neith
JucielM
Neith
1,714
454
0
400
3,929
1,025
0
582
3,172
0
9,687
L
0
0
0
0
302
100
0
302
0
0
0
W
Cupid
iGjackk_2
Cupid
1,676
686
786
1,829
4,247
1,217
946
0
4,247
0
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,522
Gold Earned
16,819
38
Minions Killed
63
0
Camps Cleared
0
200,037
Distance Traveled
394,080
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,188
741
20
3
0
111,993
0
W
Achilles
5,745
821
15
2
0
154,537
1
W
Nu Wa
5,481
783
20
3
0
116,222
0
L
Neith
5,062
723
18
3
0
87,751
1
L
Agni
4,272
610
0
0
0
293
0
W
Cupid
5,593
799
28
4
0
123,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role