Player Matchup

Zeus
Zeus
ANIKAMA
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Vusiff
Achilles
Level 7
God Stats
0W - 1L
1,196 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jvett
Tsukuyomi
Level 11
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 8
1,294 SR
1,500 Elo+

VS

Team Averages
Level 44
1,471 SR
1,529 Elo+
Erlang Shen
Erlang Shen
Itz_Azumi
Erlang Shen
Level 26
God Stats
1W - 3L
1,412 SR
Queue Stats
83W - 85L
1,497 Elo+
Party 1
Anhur
Anhur
crspy
Anhur
Level 39
God Stats
8W - 10L
1,500 SR
Queue Stats
36W - 52L
1,543 Elo+
Solo
Ullr
Ullr
wolfking5309
Ullr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 277L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ANIKAMA
Zeus
11
1 / 8 / 5
8,389
699
5,671
9,244
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Vusiff
Achilles
9
1 / 10 / 1
7,379
615
4,646
13,435
8,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
jvett
Tsukuyomi
11
4 / 8 / 2
8,797
733
9,230
13,043
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Itz_Azumi
Erlang Shen
13
9 / 3 / 10
10,355
863
8,643
9,699
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
crspy
Anhur
14
6 / 0 / 16
10,323
860
8,765
7,855
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
11 / 4 / 14
10,998
917
10,323
13,684
5,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
26
26
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zeus
ANIKAMA
Zeus
1
8
5
0.44
W
Erlang Shen
Itz_Azumi
Erlang Shen
9
3
10
4.67
L
Achilles
Vusiff
Achilles
1
10
1
0.15
W
Anhur
crspy
Anhur
6
0
16
14
L
Tsukuyomi
jvett
Tsukuyomi
4
8
2
0.63
W
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
27,731
35,722
Taken
31,238
15,552
Mitigated
16,471
1,793
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ANIKAMA
Zeus
5,671
959
0
362
9,244
3,241
0
99
9,145
21,668
0
W
Erlang Shen
Itz_Azumi
Erlang Shen
8,643
4,227
217
2,142
9,699
6,555
0
1,492
8,146
4,410
32,277
L
Achilles
Vusiff
Achilles
4,646
2,366
0
0
13,435
8,638
41
340
13,095
0
13,540
W
Anhur
crspy
Anhur
8,765
4,400
704
1,539
7,855
4,439
1,281
1,840
5,883
1,977
34,532
L
Tsukuyomi
jvett
Tsukuyomi
9,230
1,985
151
1,280
13,043
3,673
0
325
12,718
0
28,066
W
10,323
4,796
1,386
3,760
13,684
5,477
1,348
2,353
11,206
0
42,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
31,676
81
Minions Killed
140
0
Camps Cleared
0
572,201
Distance Traveled
641,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,389
699
38
3
0
159,065
5
W
Erlang Shen
10,355
863
41
3
0
230,963
2
L
Achilles
7,379
615
18
2
0
198,506
1
W
Anhur
10,323
860
58
5
0
215,483
2
L
Tsukuyomi
8,797
733
25
2
0
214,630
2
W
Ullr
10,998
917
41
3
0
194,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role