Player Matchup

Merlin
Merlin
BigHamma2u
Merlin
Level 22
God Stats
3W - 7L
1,344 SR
Queue Stats
44W - 80L
1,202 Elo+
Party 1
Sobek
Sobek
Toxicmints
Sobek
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
77W - 85L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
iiTzSnake
Hou Yi
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
43W - 69L
1,385 Elo+
Party 1
Team Averages
Level 21
1,446 SR
1,357 Elo+

VS

Team Averages
Level 28
1,572 SR
1,463 Elo+
Ares
Ares
 
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darkwolf21319
Danzaburou
Level 23
God Stats
4W - 5L
1,715 SR
Queue Stats
33W - 41L
1,760 Elo+
Solo
Olorun
Olorun
netorabodepotro
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigHamma2u
Merlin
11
5 / 0 / 6
8,132
813
5,965
4,756
2,050
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
2 / 2 / 8
7,967
797
3,973
11,905
6,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
iiTzSnake
Hou Yi
11
4 / 0 / 6
7,841
784
6,188
5,672
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 1
6,082
608
2,373
10,184
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Darkwolf21319
Danzaburou
9
2 / 2 / 0
6,663
666
8,162
7,163
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
5,840
584
2,263
6,244
2,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
1
0.13
W
Merlin
BigHamma2u
Merlin
5
0
6
8
L
Danzaburou
Darkwolf21319
Danzaburou
2
2
0
1
W
Sobek
2
2
8
3
W
Hou Yi
iiTzSnake
Hou Yi
4
0
6
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
12,798
22,333
Taken
23,591
10,901
Mitigated
12,272
8,919
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,373
82
68
666
10,184
7,415
0
4,296
5,888
5,401
0
W
Merlin
BigHamma2u
Merlin
5,965
687
0
1,534
4,756
2,050
454
1,355
3,401
24,144
0
L
Danzaburou
Darkwolf21319
Danzaburou
8,162
3,449
632
1,907
7,163
2,820
0
3,214
3,949
0
22,510
W
Sobek
3,973
21
1,269
4,649
11,905
6,924
81
2,500
9,405
17,032
0
W
Hou Yi
iiTzSnake
Hou Yi
6,188
2,686
837
630
5,672
1,927
909
873
4,799
0
31,929
L
2,263
640
449
1,412
6,244
2,037
0
2,428
3,816
8,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
18,585
120
Minions Killed
50
0
Camps Cleared
0
566,285
Distance Traveled
398,269
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,082
608
5
1
0
152,982
0
W
Merlin
8,132
813
40
4
0
177,192
1
L
Danzaburou
6,663
666
33
3
0
133,659
1
W
Sobek
7,967
797
19
2
0
203,984
5
W
Hou Yi
7,841
784
61
6
0
185,109
0
L
Olorun
5,840
584
12
1
0
111,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role