Player Matchup

Apollo
Apollo
Gold II
Ansel69
Apollo
Gold II
Level 155
God Stats
2W - 2L
1,836 SR
Queue Stats
99W - 99L
1,861 MMR
Solo
Sobek
Sobek
Gold II
ImStyle
Sobek
Gold II
Level 118
God Stats
4W - 4L
1,752 SR
Queue Stats
140W - 141L
1,771 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Khastik
Erlang Shen
Platinum IV
Level 160
God Stats
30W - 25L
1,574 SR
Queue Stats
1,598W - 1,625L
1,792 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Nika
Guan Yu
Platinum IV
Level 160
God Stats
13W - 11L
1,500 SR
Queue Stats
992W - 881L
2,007 MMR
Party 2
Merlin
Merlin
Gold III
Screammmmm
Merlin
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,633 SR
1,786 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,566 SR
1,701 MMR
Ratatoskr
Ratatoskr
Gold III
Arakhnic
Ratatoskr
Gold III
Level 160
God Stats
4W - 2L
1,744 SR
Queue Stats
310W - 268L
1,870 MMR
Party 3
Vulcan
Vulcan
Gold II
Cybrido
Vulcan
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,869 MMR
Party 3
King Arthur
King Arthur
Gold IV
L3gentary
King Arthur
Gold IV
Level 153
God Stats
33W - 26L
1,585 SR
Queue Stats
421W - 392L
1,765 MMR
Party 1
Rama
Rama
Gold I
Netrioid
Rama
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Teepers
Ne Zha
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ansel69
Apollo
17
5 / 4 / 5
11,514
606
8,062
15,501
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ImStyle
Sobek
13
1 / 7 / 6
8,891
468
5,134
17,005
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Khastik
Erlang Shen
17
4 / 7 / 3
10,623
559
8,646
16,893
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Nika
Guan Yu
19
5 / 3 / 5
12,047
634
18,383
25,832
34,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Screammmmm
Merlin
18
2 / 2 / 5
11,315
596
13,777
11,854
5,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneSetNemesisDanzaburouTsukuyomi

VS

Bans
JanusYemojaThe MorriganSusanoScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arakhnic
Ratatoskr
16
5 / 2 / 1
10,164
535
10,913
18,200
6,364
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Cybrido
Vulcan
17
5 / 4 / 5
11,126
586
14,990
9,074
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
L3gentary
King Arthur
16
0 / 4 / 3
10,190
536
12,445
23,684
22,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
20
9 / 3 / 4
13,659
719
16,258
14,826
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Teepers
Ne Zha
15
4 / 4 / 10
10,483
552
6,943
13,991
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
17
Kills
23
23
Deaths
17
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ansel69
Apollo
5
4
5
1.88
L
Ratatoskr
Arakhnic
Ratatoskr
5
2
1
2.75
L
Vulcan
Cybrido
Vulcan
5
4
5
1.88
W
Sobek
ImStyle
Sobek
1
7
6
0.57
W
Erlang Shen
Khastik
Erlang Shen
4
7
3
0.79
L
King Arthur
L3gentary
King Arthur
0
4
3
0.38
L
Rama
9
3
4
3.67
W
Guan Yu
Nika
Guan Yu
5
3
5
2.5
W
Merlin
Screammmmm
Merlin
2
2
5
2.25
L
Ne Zha
Teepers
Ne Zha
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
61,549
87,085
Taken
79,775
67,974
Mitigated
48,189
36,868
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ansel69
Apollo
8,062
4,645
0
4,830
15,501
5,431
6,160
1,703
13,784
0
70,596
L
Ratatoskr
Arakhnic
Ratatoskr
10,913
2,966
0
480
18,200
6,364
0
5,596
12,479
0
76,435
L
Vulcan
Cybrido
Vulcan
14,990
3,251
0
1,008
9,074
4,231
180
3,450
5,618
89,032
0
W
Sobek
ImStyle
Sobek
5,134
468
0
4,621
17,005
12,438
0
4,761
12,100
24,448
0
W
Erlang Shen
Khastik
Erlang Shen
8,646
4,140
0
2,423
16,893
10,102
1,151
3,204
13,567
11,140
63,149
L
King Arthur
L3gentary
King Arthur
12,445
1,116
0
7,321
23,684
22,592
5
4,026
18,879
7,401
57,518
L
Rama
16,258
13,808
0
7,975
14,826
5,956
5,280
2,083
12,743
0
110,387
W
Guan Yu
Nika
Guan Yu
18,383
3,898
4,367
14,853
25,832
34,386
457
2,754
22,222
917
71,627
W
Merlin
Screammmmm
Merlin
13,777
1,541
0
5,774
11,854
5,617
742
4,003
7,581
108,959
0
L
Ne Zha
Teepers
Ne Zha
6,943
1,784
0
2,792
13,991
9,046
0
4,719
9,222
408
39,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,390
Gold Earned
55,622
581
Minions Killed
662
0
Camps Cleared
0
1,893,077
Distance Traveled
1,889,361
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,514
606
122
6
0
360,326
5
L
Ratatoskr
10,164
535
123
6
0
450,280
7
L
Vulcan
11,126
586
158
8
0
364,564
3
W
Sobek
8,891
468
36
2
0
403,361
1
W
Erlang Shen
10,623
559
104
5
0
401,174
5
L
King Arthur
10,190
536
130
7
0
369,889
0
L
Rama
13,659
719
205
11
0
325,306
9
W
Guan Yu
12,047
634
121
6
0
400,120
2
W
Merlin
11,315
596
198
10
0
328,096
6
L
Ne Zha
10,483
552
46
2
0
379,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role