Player Matchup

Heimdallr
Heimdallr
Calculasian
Heimdallr
Level 21
God Stats
5W - 3L
1,719 SR
Queue Stats
8W - 5L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
DesireDaJi
Erlang Shen
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
144W - 106L
1,646 Elo+
Party 1
King Arthur
King Arthur
NickoMode
King Arthur
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
471W - 436L
1,584 Elo+
Party 1
Scylla
Scylla
ThisBread
Scylla
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
103W - 96L
1,563 Elo+
Party 1
Ganesha
Ganesha
TwinkyKiller42
Ganesha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 208L
1,598 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,579 Elo+

VS

Team Averages
Level 82
1,593 SR
1,513 Elo+
Thoth
Thoth
CursedOni
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItsDeusess
Fenrir
Level 19
God Stats
0W - 1L
1,898 SR
Queue Stats
6W - 2L
1,820 Elo+
Party 2
Danzaburou
Danzaburou
Jampsey
Danzaburou
Level 18
God Stats
8W - 6L
1,566 SR
Queue Stats
9W - 6L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
Spazdude99
Sun Wukong
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 123L
1,435 Elo+
Party 2
Sol
Sol
necrolord199
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calculasian
Heimdallr
9
1 / 4 / 1
4,955
496
3,327
5,274
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
DesireDaJi
Erlang Shen
11
9 / 4 / 2
7,186
719
7,267
8,508
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
NickoMode
King Arthur
9
0 / 2 / 1
5,276
528
4,586
7,429
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ThisBread
Scylla
10
2 / 2 / 5
5,874
587
4,157
3,802
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 7
5,176
518
2,473
9,401
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CursedOni
Thoth
11
3 / 3 / 1
6,315
632
3,186
4,718
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ItsDeusess
Fenrir
8
2 / 5 / 9
5,823
582
4,373
8,821
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Jampsey
Danzaburou
8
1 / 3 / 4
5,385
539
2,053
5,392
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Spazdude99
Sun Wukong
11
2 / 0 / 0
6,156
616
4,466
7,850
3,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
9 / 1 / 2
6,558
656
8,050
6,233
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
12
Kills
17
17
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Calculasian
Heimdallr
1
4
1
0.38
L
Thoth
CursedOni
Thoth
3
3
1
1.17
W
Erlang Shen
DesireDaJi
Erlang Shen
9
4
2
2.5
L
Fenrir
ItsDeusess
Fenrir
2
5
9
1.3
L
Danzaburou
Jampsey
Danzaburou
1
3
4
1
W
King Arthur
NickoMode
King Arthur
0
2
1
0.25
L
Sun Wukong
Spazdude99
Sun Wukong
2
0
0
2
W
Scylla
ThisBread
Scylla
2
2
5
2.25
W
0
5
7
0.7
L
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
22,128
34,414
Taken
33,014
16,227
Mitigated
10,985
9,093
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Calculasian
Heimdallr
3,327
2,111
0
0
5,274
2,468
72
2,643
2,631
3,700
21,131
L
Thoth
CursedOni
Thoth
3,186
105
0
465
4,718
1,212
0
1,372
3,346
33,490
0
W
Erlang Shen
DesireDaJi
Erlang Shen
7,267
4,103
0
3,213
8,508
3,139
0
2,733
5,775
0
29,781
L
Fenrir
ItsDeusess
Fenrir
4,373
1,393
222
2,139
8,821
3,353
72
2,317
6,504
0
10,801
L
Danzaburou
Jampsey
Danzaburou
2,053
1,008
147
1,273
5,392
1,261
160
636
4,756
0
12,088
W
King Arthur
NickoMode
King Arthur
4,586
750
0
3,670
7,429
5,662
0
0
7,429
0
32,095
L
Sun Wukong
Spazdude99
Sun Wukong
4,466
1,479
0
3,077
7,850
3,584
0
0
7,500
0
38,585
W
Scylla
ThisBread
Scylla
4,157
831
0
730
3,802
1,088
0
2,047
1,755
29,694
0
W
2,473
178
0
1,480
9,401
3,870
0
3,813
5,588
11,647
0
L
8,050
3,515
0
2,409
6,233
1,575
587
2,701
3,532
27,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
30,237
228
Minions Killed
226
0
Camps Cleared
0
920,491
Distance Traveled
908,031
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,955
496
55
6
0
157,333
0
L
Thoth
6,315
632
53
5
0
175,482
2
W
Erlang Shen
7,186
719
60
6
0
201,277
0
L
Fenrir
5,823
582
9
1
0
195,935
0
L
Danzaburou
5,385
539
24
2
0
179,243
1
W
King Arthur
5,276
528
67
7
0
193,894
2
L
Sun Wukong
6,156
616
82
8
0
187,271
4
W
Scylla
5,874
587
38
4
0
181,859
4
W
Ganesha
5,176
518
8
1
0
186,128
1
L
Sol
6,558
656
58
6
0
170,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role