Player Matchup

Sylvanus
Sylvanus
Melius Jc
Sylvanus
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
118W - 109L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
PRaven87
Amaterasu
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
65W - 72L
1,063 Elo+
Solo
Danzaburou
Danzaburou
Pacolay
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
ROBERTOJUA
Nu Wa
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 146L
1,627 Elo+
Party 1
He Bo
He Bo
iNekoZillaII
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,627 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,437 Elo+

VS

Team Averages
Level 57
1,457 SR
1,488 Elo+
Ra
Ra
Derples55
Ra
Level 46
God Stats
5W - 12L
1,285 SR
Queue Stats
83W - 136L
1,453 Elo+
Party 3
Fenrir
Fenrir
Namikaze1342
Fenrir
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 145L
1,275 Elo+
Party 2
Chernobog
Chernobog
QuinnusGsus
Chernobog
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 197L
1,806 Elo+
Party 2
Erlang Shen
Erlang Shen
Th3Jest3r
Erlang Shen
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 102L
1,462 Elo+
Party 3
Xing Tian
Xing Tian
kiCkcraZymaN
Xing Tian
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 187L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Melius Jc
Sylvanus
8
1 / 3 / 1
5,524
460
3,684
10,339
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
PRaven87
Amaterasu
10
3 / 5 / 2
6,134
511
6,594
11,422
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Pacolay
Danzaburou
8
0 / 5 / 2
5,129
427
3,909
7,868
2,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
10
2 / 2 / 4
6,252
521
8,164
5,610
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 4 / 1
7,458
622
5,501
7,348
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,572
548
5,334
6,889
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
5 / 2 / 4
6,994
583
5,077
8,421
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
QuinnusGsus
Chernobog
10
2 / 2 / 10
6,616
551
10,069
8,923
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Th3Jest3r
Erlang Shen
11
5 / 4 / 1
7,229
602
5,340
12,616
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
kiCkcraZymaN
Xing Tian
9
3 / 2 / 8
6,374
531
4,134
9,925
3,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
14
Kills
18
19
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Sylvanus
Melius Jc
Sylvanus
1
3
1
0.5
W
Fenrir
5
2
4
3.5
L
Amaterasu
PRaven87
Amaterasu
3
5
2
0.8
L
Danzaburou
Pacolay
Danzaburou
0
5
2
0.2
W
Chernobog
QuinnusGsus
Chernobog
2
2
10
3.5
L
Nu Wa
2
2
4
2
W
Erlang Shen
Th3Jest3r
Erlang Shen
5
4
1
1.38
L
8
4
1
2.13
W
Xing Tian
kiCkcraZymaN
Xing Tian
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
29,954
42,587
Taken
46,774
17,468
Mitigated
15,961
12,373
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,334
453
223
2,193
6,889
2,243
739
4,965
1,566
35,145
0
L
Sylvanus
Melius Jc
Sylvanus
3,684
688
1,783
3,905
10,339
4,321
78
2,824
7,427
17,932
0
W
Fenrir
5,077
1,467
0
3,212
8,421
2,942
77
2,306
6,001
0
29,062
L
Amaterasu
PRaven87
Amaterasu
6,594
3,243
0
2,313
11,422
7,228
0
1,684
9,715
2,755
16,898
L
Danzaburou
Pacolay
Danzaburou
3,909
1,944
0
1,150
7,868
2,394
348
1,852
5,976
0
21,489
W
Chernobog
QuinnusGsus
Chernobog
10,069
5,314
0
3,783
8,923
2,761
115
4,188
4,631
0
33,191
L
Nu Wa
8,164
1,472
0
740
5,610
1,628
0
2,413
2,965
28,238
0
W
Erlang Shen
Th3Jest3r
Erlang Shen
5,340
3,460
0
6,178
12,616
4,427
564
3,240
9,245
0
30,402
L
5,501
895
0
2,482
7,348
1,897
0
312
7,036
37,775
0
W
Xing Tian
kiCkcraZymaN
Xing Tian
4,134
546
0
250
9,925
3,588
21
2,724
7,046
11,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
33,785
210
Minions Killed
264
0
Camps Cleared
0
1,087,762
Distance Traveled
1,134,583
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,572
548
64
5
0
216,325
4
L
Sylvanus
5,524
460
22
2
0
224,064
2
W
Fenrir
6,994
583
54
5
0
257,608
0
L
Amaterasu
6,134
511
26
2
0
229,231
1
L
Danzaburou
5,129
427
44
4
0
185,557
2
W
Chernobog
6,616
551
70
6
0
218,258
2
L
Nu Wa
6,252
521
53
4
0
229,338
5
W
Erlang Shen
7,229
602
65
5
0
208,028
0
L
He Bo
7,458
622
65
5
0
219,572
0
W
Xing Tian
6,374
531
11
1
0
234,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role