Player Matchup

Olorun
Olorun
MrPugLovesDrugs
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Mrquiermo360
King Arthur
Level 65
God Stats
5W - 2L
1,938 SR
Queue Stats
6W - 5L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
PhazedIn
Sylvanus
Level 69
God Stats
5W - 1L
1,894 SR
Queue Stats
6W - 5L
1,638 Elo+
Party 2
Team Averages
Level 54
1,777 SR
1,592 Elo+

VS

Team Averages
Level 26
1,584 SR
1,655 Elo+
Cthulhu
Cthulhu
Alextheundead666
Cthulhu
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
39W - 47L
1,704 Elo+
Party 1
Zhong Kui
Zhong Kui
ImSoPhanpy
Zhong Kui
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 96L
1,500 Elo+
Solo
Skadi
Skadi
youngreaper423
Skadi
Level 46
God Stats
4W - 1L
1,752 SR
Queue Stats
117W - 148L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
8,315
693
9,764
10,464
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Mrquiermo360
King Arthur
12
4 / 3 / 4
8,737
728
8,795
9,777
6,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
PhazedIn
Sylvanus
11
2 / 4 / 5
8,674
723
5,389
11,738
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,166
681
5,857
10,437
6,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
ImSoPhanpy
Zhong Kui
12
4 / 4 / 4
8,499
708
8,426
11,069
6,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 3 / 3
8,424
702
4,895
9,309
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
8
Kills
8
9
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
L
Zhong Kui
ImSoPhanpy
Zhong Kui
4
4
4
1.5
W
2
2
6
2.5
W
King Arthur
Mrquiermo360
King Arthur
4
3
4
2
W
Sylvanus
PhazedIn
Sylvanus
2
4
5
1.13
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,948
Damage
19,178
31,979
Taken
30,815
19,553
Mitigated
16,539
14,612
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,857
74
312
957
10,437
6,554
36
6,633
3,804
19,988
0
L
Zhong Kui
ImSoPhanpy
Zhong Kui
8,426
964
0
2,578
11,069
6,601
661
5,634
5,435
33,575
0
W
9,764
3,614
1,011
5,013
10,464
4,087
729
5,642
4,822
37,599
0
W
King Arthur
Mrquiermo360
King Arthur
8,795
1,680
231
1,104
9,777
6,629
0
4,479
5,298
0
36,387
W
Sylvanus
PhazedIn
Sylvanus
5,389
1,905
3,314
3,939
11,738
8,837
311
5,845
5,893
15,864
0
L
4,895
2,018
345
1,278
9,309
3,384
444
4,119
5,190
0
28,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
25,089
141
Minions Killed
128
0
Camps Cleared
0
603,110
Distance Traveled
607,601
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,166
681
33
3
0
229,576
0
L
Zhong Kui
8,499
708
42
4
0
171,531
0
W
Olorun
8,315
693
47
4
0
190,713
0
W
King Arthur
8,737
728
68
6
0
226,421
4
W
Sylvanus
8,674
723
26
2
0
185,976
1
L
Skadi
8,424
702
53
4
0
206,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role