Player Matchup

Ymir
Ymir
BenBreaker2000
Ymir
Level 25
God Stats
119W - 105L
1,500 SR
Queue Stats
319W - 323L
1,904 Elo+
Solo
Horus
Horus
CameronThor28
Horus
Level 28
God Stats
7W - 3L
1,700 SR
Queue Stats
46W - 53L
1,570 Elo+
Solo
Nemesis
Nemesis
MaikeTheFlake
Nemesis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 84L
1,678 Elo+
Solo
Kukulkan
Kukulkan
NrG Ven0m
Kukulkan
Level 21
God Stats
9W - 9L
1,240 SR
Queue Stats
60W - 68L
1,060 Elo+
Party 2
Medusa
Medusa
RUR UNIT
Medusa
Level 18
God Stats
3W - 10L
1,094 SR
Queue Stats
99W - 111L
1,060 Elo+
Party 2
Team Averages
Level 24
1,407 SR
1,455 Elo+

VS

Team Averages
Level 17
1,562 SR
1,532 Elo+
Anubis
Anubis
ClearableTitan
Anubis
Level 18
God Stats
16W - 10L
1,500 SR
Queue Stats
43W - 35L
1,408 Elo+
Party 1
Izanami
Izanami
KingChris619_
Izanami
Level 22
God Stats
12W - 5L
1,696 SR
Queue Stats
115W - 99L
1,577 Elo+
Party 1
Neith
Neith
Orion K2078
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
THEBOYZ619
Cthulhu
Level 14
God Stats
32W - 19L
1,656 SR
Queue Stats
35W - 21L
1,649 Elo+
Party 1
Achilles
Achilles
zfv_ScOpEzZ
Achilles
Level 28
God Stats
30W - 19L
1,460 SR
Queue Stats
50W - 44L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,048
575
8,551
9,112
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 2 / 0
7,309
522
4,560
8,980
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
14
5 / 2 / 4
8,240
589
5,409
10,639
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
NrG Ven0m
Kukulkan
15
7 / 0 / 3
8,902
636
6,389
4,455
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
RUR UNIT
Medusa
12
6 / 2 / 8
7,690
549
10,222
7,885
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,338
453
2,681
8,210
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
10
2 / 5 / 1
6,251
447
5,885
9,316
2,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 10 / 0
4,973
355
1,183
7,879
1,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
THEBOYZ619
Cthulhu
9
1 / 7 / 2
5,820
416
3,169
11,374
4,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
zfv_ScOpEzZ
Achilles
12
3 / 2 / 0
7,173
512
7,459
11,285
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
29
Kills
7
7
Deaths
30
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
3
2
0
1.5
L
0
6
0
0
L
Izanami
2
5
1
0.5
W
Nemesis
5
2
4
3.5
W
Kukulkan
NrG Ven0m
Kukulkan
7
0
3
8.5
L
1
10
0
0.1
W
Medusa
RUR UNIT
Medusa
6
2
8
5
L
Cthulhu
THEBOYZ619
Cthulhu
1
7
2
0.29
L
Achilles
zfv_ScOpEzZ
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,131
Damage
20,377
41,071
Taken
48,064
17,392
Mitigated
18,809
17,751
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,551
1,159
637
4,451
9,112
4,425
170
1,306
7,806
32,080
0
W
4,560
2,588
0
3,773
8,980
5,541
0
0
8,980
0
34,041
L
2,681
80
0
1,593
8,210
3,979
462
4,949
3,261
37,774
0
L
Izanami
5,885
4,476
0
3,379
9,316
2,689
306
3,910
5,406
0
34,398
W
Nemesis
5,409
2,637
0
4,615
10,639
3,398
0
768
9,871
0
52,791
W
Kukulkan
NrG Ven0m
Kukulkan
6,389
313
0
186
4,455
1,622
652
2,008
2,447
58,789
0
L
1,183
380
0
475
7,879
1,852
0
2,196
5,658
0
11,039
W
Medusa
RUR UNIT
Medusa
10,222
4,739
0
4,089
7,885
2,406
880
1,768
6,117
0
37,296
L
Cthulhu
THEBOYZ619
Cthulhu
3,169
63
0
2,086
11,374
4,255
0
3,794
7,580
14,923
0
L
Achilles
zfv_ScOpEzZ
Achilles
7,459
2,354
0
2,888
11,285
6,034
744
91
10,869
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
30,555
396
Minions Killed
208
0
Camps Cleared
0
1,296,655
Distance Traveled
1,141,287
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,048
575
55
4
0
252,291
4
W
Horus
7,309
522
70
5
0
227,690
2
L
Anubis
6,338
453
65
5
0
203,976
6
L
Izanami
6,251
447
53
4
0
192,778
4
W
Nemesis
8,240
589
94
7
0
283,805
5
W
Kukulkan
8,902
636
121
9
0
267,224
2
L
Neith
4,973
355
11
1
0
252,621
0
W
Medusa
7,690
549
56
4
0
265,645
0
L
Cthulhu
5,820
416
25
2
0
224,978
1
L
Achilles
7,173
512
54
4
0
266,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role