Player Matchup

Awilix
Awilix
GmG iiNS4N3
Awilix
Level 64
God Stats
1W - 2L
1,297 SR
Queue Stats
22W - 14L
1,291 Elo+
Solo
Sylvanus
Sylvanus
Mucho-_Mango-_
Sylvanus
Level 124
God Stats
239W - 168L
1,500 SR
Queue Stats
428W - 392L
1,500 Elo+
Party 3
Poseidon
Poseidon
NefarEusMrWigls
Poseidon
Level 123
God Stats
4W - 1L
1,715 SR
Queue Stats
19W - 18L
1,626 Elo+
Party 1
Ymir
Ymir
Ragekingxd
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
UR-_REAL-_DADDY_
Neith
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 113
1,503 SR
1,483 Elo+

VS

Team Averages
Level 99
1,528 SR
1,506 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HollyBeSmithin
Izanami
Level 127
God Stats
33W - 35L
1,571 SR
Queue Stats
267W - 297L
1,654 Elo+
Party 2
Achilles
Achilles
TwixyPepsi
Achilles
Level 58
God Stats
5W - 9L
1,567 SR
Queue Stats
40W - 51L
1,515 Elo+
Solo
Bakasura
Bakasura
dbdgoalmonster1
Bakasura
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 55L
1,500 Elo+
Party 2
Janus
Janus
temp-357580
Janus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
4 / 0 / 3
6,400
640
3,468
6,948
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
12
1 / 0 / 2
6,483
648
5,011
4,328
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
8
2 / 4 / 4
5,626
563
3,508
5,427
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 4
5,422
542
3,218
6,440
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
6,271
627
1,182
2,372
657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 0
5,630
563
1,635
5,733
2,111
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 0
6,143
614
583
4,715
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
TwixyPepsi
Achilles
8
2 / 3 / 1
5,520
552
2,919
5,542
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
9
0 / 3 / 1
5,404
540
2,259
6,347
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 2
6,195
620
5,661
6,429
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
5
6
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Awilix
4
0
3
5.5
L
0
0
0
0
W
Sylvanus
1
0
2
2
W
Poseidon
2
4
4
1
W
2
2
4
2
L
Achilles
TwixyPepsi
Achilles
2
3
1
0.83
W
1
0
1
1.5
L
Bakasura
0
3
1
0.17
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
13,057
25,515
Taken
28,766
12,216
Mitigated
10,816
9,530
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,635
85
0
1,250
5,733
2,111
208
3,571
2,122
28,684
0
W
Awilix
3,468
1,231
0
3,774
6,948
2,086
318
1,190
5,723
0
29,828
L
583
273
0
2,878
4,715
1,240
0
258
4,457
0
42,170
W
Sylvanus
5,011
1,558
1,473
2,546
4,328
3,140
294
1,196
3,124
41,879
0
W
Poseidon
3,508
362
0
247
5,427
1,644
156
2,531
2,896
19,590
0
W
3,218
475
0
726
6,440
4,689
0
2,564
3,734
19,496
0
L
Achilles
TwixyPepsi
Achilles
2,919
428
258
1,221
5,542
2,448
0
2,186
3,304
0
14,376
W
1,182
72
0
764
2,372
657
0
0
2,372
0
34,655
L
Bakasura
2,259
1,289
0
951
6,347
3,341
0
1,886
4,346
5,742
26,006
L
5,661
863
0
1,661
6,429
1,676
222
3,443
2,800
33,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
28,892
326
Minions Killed
317
0
Camps Cleared
0
925,084
Distance Traveled
983,718
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,630
563
74
7
0
172,802
1
W
Awilix
6,400
640
63
6
0
231,780
2
L
Izanami
6,143
614
81
8
0
165,989
3
W
Sylvanus
6,483
648
99
10
0
179,770
4
W
Poseidon
5,626
563
43
4
0
190,883
4
W
Ymir
5,422
542
37
4
0
174,234
2
L
Achilles
5,520
552
36
4
0
222,905
3
W
Neith
6,271
627
84
8
0
148,417
3
L
Bakasura
5,404
540
65
7
0
218,902
0
L
Janus
6,195
620
61
6
0
203,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role