Player Matchup

Neith
Neith
Asaphax
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thor
Thor
AwesomeAsThis75
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,181 Elo+
Party 3
Sun Wukong
Sun Wukong
Banem321
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,453 Elo+
Party 3
Mulan
Mulan
SnoopySAP
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Nemesis
Nemesis
ZLaTheGod
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,395 Elo+

VS

Team Averages
Level 11
1,436 SR
1,501 Elo+
Nemesis
Nemesis
Argonauts2222
Nemesis
Level 4
God Stats
2W - 2L
1,268 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Madricore
Heimdallr
Level 21
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 3L
1,507 Elo+
Solo
Jormungandr
Jormungandr
OhSnek
Jormungandr
Level 12
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Partyrockpanda
Artemis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
bigfrick
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asaphax
Neith
14
2 / 10 / 1
8,458
940
8,694
15,598
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 12 / 3
7,761
862
5,246
15,790
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Banem321
Sun Wukong
13
0 / 9 / 1
7,594
844
9,011
20,343
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
SnoopySAP
Mulan
14
2 / 5 / 2
8,699
967
6,595
13,937
9,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ZLaTheGod
Nemesis
13
2 / 11 / 1
8,465
941
8,699
18,392
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
11 / 4 / 16
10,389
1,154
9,790
8,563
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Madricore
Heimdallr
17
16 / 0 / 21
11,114
1,235
20,971
9,046
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
OhSnek
Jormungandr
17
11 / 1 / 26
11,081
1,231
14,379
10,795
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 31
10,135
1,126
12,422
7,361
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
bigfrick
Cthulhu
17
5 / 0 / 33
10,838
1,204
15,900
10,795
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
174
6
Kills
47
47
Deaths
6
8
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Nemesis
11
4
16
4.75
L
Neith
Asaphax
Neith
2
10
1
0.25
L
0
12
3
0.13
L
Sun Wukong
Banem321
Sun Wukong
0
9
1
0.06
W
Heimdallr
Madricore
Heimdallr
16
0
21
26.5
W
Jormungandr
OhSnek
Jormungandr
11
1
26
24
W
4
1
31
19.5
L
Mulan
SnoopySAP
Mulan
2
5
2
0.6
L
Nemesis
ZLaTheGod
Nemesis
2
11
1
0.23
W
Cthulhu
bigfrick
Cthulhu
5
0
33
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
73,462
84,060
Taken
46,560
40,072
Mitigated
40,025
5,647
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,790
4,846
0
1,521
8,563
4,542
0
73
8,415
0
15,021
L
Neith
Asaphax
Neith
8,694
4,814
0
2,219
15,598
5,400
0
7,028
8,245
0
23,914
L
5,246
638
0
0
15,790
5,279
0
4,024
11,582
0
9,210
L
Sun Wukong
Banem321
Sun Wukong
9,011
1,917
0
1,580
20,343
12,614
0
6,730
13,337
73
19,409
W
Heimdallr
Madricore
Heimdallr
20,971
14,095
0
1,840
9,046
4,361
0
0
8,971
0
34,643
W
Jormungandr
OhSnek
Jormungandr
14,379
4,028
0
568
10,795
12,996
0
0
10,680
29,383
0
W
12,422
7,560
0
3,951
7,361
3,756
0
0
7,336
0
23,096
L
Mulan
SnoopySAP
Mulan
6,595
1,827
0
140
13,937
9,509
0
5,381
8,406
0
19,591
L
Nemesis
ZLaTheGod
Nemesis
8,699
3,701
0
1,708
18,392
7,270
0
5,893
12,211
0
16,678
W
Cthulhu
bigfrick
Cthulhu
15,900
2,522
8
650
10,795
14,370
0
0
10,570
24,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
53,557
74
Minions Killed
132
3
Camps Cleared
6
778,461
Distance Traveled
837,665
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,389
1,154
9
1
4
174,679
1
L
Neith
8,458
940
13
1
0
120,436
0
L
Thor
7,761
862
0
0
0
127,991
0
L
Sun Wukong
7,594
844
18
2
2
200,632
0
W
Heimdallr
11,114
1,235
37
4
0
180,018
0
W
Jormungandr
11,081
1,231
38
4
0
170,361
2
W
Artemis
10,135
1,126
24
3
2
136,257
0
L
Mulan
8,699
967
31
3
0
162,888
0
L
Nemesis
8,465
941
12
1
1
166,514
3
W
Cthulhu
10,838
1,204
24
3
0
176,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role