Player Matchup

Ganesha
Ganesha
CronicKnight28
Ganesha
Level 159
God Stats
6W - 2L
1,715 SR
Queue Stats
640W - 635L
1,370 Elo+
Party 2
Scylla
Scylla
ORASMASH666
Scylla
Level 35
God Stats
20W - 14L
1,500 SR
Queue Stats
900W - 918L
1,381 Elo+
Party 2
Anhur
Anhur
PanthereQc
Anhur
Level 117
God Stats
9W - 15L
1,500 SR
Queue Stats
515W - 543L
1,997 Elo+
Solo
Merlin
Merlin
REferMaddness
Merlin
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 87L
1,420 Elo+
Solo
Amaterasu
Amaterasu
lvl_4_cyndaquil
Amaterasu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 52L
1,500 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,534 Elo+

VS

Team Averages
Level 105
1,457 SR
1,415 Elo+
Pele
Pele
AccursedTag3103
Pele
Level 55
God Stats
1W - 2L
1,285 SR
Queue Stats
44W - 35L
1,480 Elo+
Solo
Artemis
Artemis
DUKEY666
Artemis
Level 146
God Stats
16W - 16L
1,500 SR
Queue Stats
438W - 473L
1,378 Elo+
Party 1
Thor
Thor
KarateFace
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 94L
1,202 Elo+
Solo
Khepri
Khepri
Khaalessii
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
jacobnielly19
Bacchus
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
230W - 234L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 28
11,196
861
13,811
15,669
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
14
2 / 7 / 14
9,501
731
7,636
10,355
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
20
10 / 3 / 18
11,908
916
16,701
12,963
5,997
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 4 / 15
12,256
943
16,841
9,765
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
lvl_4_cyndaquil
Amaterasu
17
9 / 6 / 18
11,237
864
15,523
20,910
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 9
10,382
799
14,639
18,715
5,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
DUKEY666
Artemis
19
5 / 6 / 12
11,384
876
18,380
14,276
6,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 5 / 7
10,066
774
5,579
10,046
3,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
Khaalessii
Khepri
17
4 / 6 / 13
9,725
748
5,393
14,196
13,219
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
18
6 / 6 / 15
11,567
890
9,910
19,799
20,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
80
32
Kills
24
24
Deaths
32
93
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
9
9
1.17
W
0
4
28
3.5
L
Artemis
DUKEY666
Artemis
5
6
12
1.83
L
3
5
7
1.3
L
Khepri
Khaalessii
Khepri
4
6
13
1.75
W
Scylla
2
7
14
1.29
W
Anhur
10
3
18
6.33
W
11
4
15
4.63
L
Bacchus
6
6
15
2.25
W
Amaterasu
lvl_4_cyndaquil
Amaterasu
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,512
Damage
53,901
69,662
Taken
77,032
53,231
Mitigated
49,501
23,449
Healing
23,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,639
2,834
1,706
4,165
18,715
5,434
168
8,678
9,558
0
22,040
W
13,811
696
2,237
2,414
15,669
19,323
958
3,216
12,078
30,538
0
L
Artemis
DUKEY666
Artemis
18,380
5,943
1,607
2,732
14,276
6,603
1,921
6,641
7,298
0
40,773
L
5,579
844
1,272
1,448
10,046
3,276
304
4,457
5,336
0
18,443
L
Khepri
Khaalessii
Khepri
5,393
547
1,323
1,615
14,196
13,219
434
9,499
4,034
13,937
0
W
Scylla
7,636
696
1,205
326
10,355
3,786
695
3,492
6,738
15,631
0
W
Anhur
16,701
7,900
2,947
4,089
12,963
5,997
1,318
2,406
10,432
3
31,795
W
16,841
2,497
2,168
951
9,765
4,555
1,021
2,240
7,325
33,886
0
L
Bacchus
9,910
726
2,242
5,445
19,799
20,969
543
7,216
11,912
19,805
0
W
Amaterasu
lvl_4_cyndaquil
Amaterasu
15,523
6,356
1,541
5,571
20,910
19,570
1,827
3,949
16,824
0
21,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,098
Gold Earned
53,124
129
Minions Killed
119
0
Camps Cleared
0
1,085,882
Distance Traveled
990,528
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,382
799
24
2
0
212,560
2
W
Ganesha
11,196
861
2
0
0
226,982
1
L
Artemis
11,384
876
45
3
0
180,214
0
L
Thor
10,066
774
24
2
0
184,357
0
L
Khepri
9,725
748
9
1
0
190,419
0
W
Scylla
9,501
731
20
2
0
186,141
0
W
Anhur
11,908
916
30
2
0
228,194
1
W
Merlin
12,256
943
56
4
0
216,742
0
L
Bacchus
11,567
890
17
1
0
222,978
0
W
Amaterasu
11,237
864
21
2
0
227,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role