Player Matchup

Medusa
Medusa
BaconHawkExpress
Medusa
Level 44
God Stats
3W - 3L
1,715 SR
Queue Stats
65W - 52L
1,761 Elo+
Party 1
Discordia
Discordia
Flufffire
Discordia
Level 106
God Stats
6W - 5L
1,500 SR
Queue Stats
84W - 77L
1,761 Elo+
Party 1
Sobek
Sobek
IvanVonKrunkle
Sobek
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
92W - 72L
1,761 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Leoxgom96
Tsukuyomi
Level 64
God Stats
19W - 15L
1,500 SR
Queue Stats
635W - 702L
1,448 Elo+
Solo
Cthulhu
Cthulhu
MyrthrilRain
Cthulhu
Level 108
God Stats
2W - 0L
1,824 SR
Queue Stats
43W - 30L
1,761 Elo+
Party 1
Team Averages
Level 86
1,651 SR
1,699 Elo+

VS

Team Averages
Level 67
1,477 SR
1,423 Elo+
Tyr
Tyr
HanBreaulo
Tyr
Level 24
God Stats
1W - 8L
1,386 SR
Queue Stats
2W - 9L
1,428 Elo+
Party 2
Scylla
Scylla
JohnyNoToes
Scylla
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 82L
1,292 Elo+
Party 2
Bellona
Bellona
Warshrak
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chang'e
Chang'e
allstar3
Chang'e
Level 129
God Stats
12W - 6L
1,500 SR
Queue Stats
215W - 222L
1,601 Elo+
Solo
Apollo
Apollo
xXkushlover69Xx
Apollo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 184L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,087
636
1,587
2,283
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Flufffire
Discordia
10
0 / 0 / 1
5,480
685
1,352
1,567
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 0
5,061
633
1,188
4,634
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Leoxgom96
Tsukuyomi
8
0 / 1 / 1
4,805
601
62
4,990
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MyrthrilRain
Cthulhu
10
4 / 1 / 1
6,169
771
5,666
5,247
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,846
481
505
4,005
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
3
0 / 0 / 0
3,217
402
315
594
128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Warshrak
Bellona
7
1 / 2 / 0
4,649
581
729
2,913
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
allstar3
Chang'e
6
0 / 5 / 0
3,918
490
2,552
6,146
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 0 / 0
3,539
442
0
546
337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
2
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Discordia
Flufffire
Discordia
0
0
1
0.5
L
0
2
1
0.25
W
3
0
0
3
L
Scylla
0
0
0
0
W
Tsukuyomi
Leoxgom96
Tsukuyomi
0
1
1
0.5
W
Cthulhu
MyrthrilRain
Cthulhu
4
1
1
4.5
L
Bellona
Warshrak
Bellona
1
2
0
0.5
L
Chang'e
allstar3
Chang'e
0
5
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,855
Damage
4,101
18,721
Taken
14,204
11,402
Mitigated
7,807
6,320
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,587
709
0
250
2,283
1,420
1,826
0
2,283
2,504
17,035
W
Discordia
Flufffire
Discordia
1,352
138
0
493
1,567
460
1,818
765
700
26,633
0
L
505
103
0
851
4,005
2,238
462
1,503
2,502
0
7,825
W
1,188
265
453
1,651
4,634
4,724
1,332
241
4,239
13,302
0
L
Scylla
315
72
0
250
594
128
0
303
211
3,605
0
W
Tsukuyomi
Leoxgom96
Tsukuyomi
62
0
0
2,129
4,990
1,368
971
255
4,735
0
14,947
W
Cthulhu
MyrthrilRain
Cthulhu
5,666
625
0
1,344
5,247
3,430
0
1,292
3,682
27,209
0
L
Bellona
Warshrak
Bellona
729
167
0
228
2,913
2,126
255
1,199
1,714
0
10,857
L
Chang'e
allstar3
Chang'e
2,552
152
118
1,717
6,146
2,978
0
5,155
927
13,948
0
L
0
0
0
0
546
337
0
31
502
1,464
4,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
19,169
219
Minions Killed
80
0
Camps Cleared
0
683,391
Distance Traveled
508,099
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,087
636
41
5
0
137,215
0
W
Discordia
5,480
685
58
7
0
145,821
1
L
Tyr
3,846
481
12
2
0
145,989
1
W
Sobek
5,061
633
24
3
0
144,165
2
L
Scylla
3,217
402
3
0
0
32,068
1
W
Tsukuyomi
4,805
601
44
6
0
108,770
0
W
Cthulhu
6,169
771
52
7
0
147,420
0
L
Bellona
4,649
581
24
3
0
149,518
0
L
Chang'e
3,918
490
21
3
0
127,713
0
L
Apollo
3,539
442
20
3
0
52,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role