Player Matchup

Amaterasu
Amaterasu
Hundraw
Amaterasu
Level 18
God Stats
2W - 5L
1,678 SR
Queue Stats
7W - 5L
1,880 Elo+
Solo
Yemoja
Yemoja
Javivu999
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
Klonty
Neith
Level 67
God Stats
3W - 2L
1,288 SR
Queue Stats
73W - 58L
1,945 Elo+
Party 2
Kali
Kali
SaertHD
Kali
Level 23
God Stats
30W - 23L
1,719 SR
Queue Stats
131W - 146L
1,829 Elo+
Party 2
Kukulkan
Kukulkan
SanTiaGoTTV
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,867 Elo+
Party 2
Team Averages
Level 24
1,537 SR
1,804 Elo+

VS

Team Averages
Level 17
1,424 SR
1,516 Elo+
Chaac
Chaac
ItsENz0Limits
Chaac
Level 8
God Stats
4W - 4L
1,320 SR
Queue Stats
8W - 8L
1,491 Elo+
Solo
Apollo
Apollo
ThoonderBolt
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
dordonde
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 40L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
leonk99
Nu Wa
Level 27
God Stats
2W - 2L
1,298 SR
Queue Stats
48W - 38L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
sartZi
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hundraw
Amaterasu
15
3 / 7 / 1
8,823
420
15,491
28,487
21,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Javivu999
Yemoja
13
0 / 3 / 1
7,090
338
6,239
16,179
11,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Klonty
Neith
15
0 / 4 / 3
8,421
401
6,059
18,798
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
SaertHD
Kali
16
6 / 9 / 3
10,320
491
24,724
28,544
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SanTiaGoTTV
Kukulkan
14
2 / 9 / 0
8,772
418
9,675
15,026
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,318
491
9,739
17,399
10,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
19
13 / 2 / 5
12,590
600
30,868
24,456
11,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
dordonde
Yemoja
15
2 / 0 / 11
10,871
518
8,608
15,047
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
leonk99
Nu Wa
15
3 / 3 / 8
10,344
493
20,271
14,430
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
sartZi
Guan Yu
19
12 / 0 / 4
12,337
587
17,490
22,521
21,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
11
Kills
31
32
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Hundraw
Amaterasu
3
7
1
0.5
W
1
6
3
0.42
L
Yemoja
Javivu999
Yemoja
0
3
1
0.17
L
Neith
Klonty
Neith
0
4
3
0.38
L
Kali
SaertHD
Kali
6
9
3
0.83
L
Kukulkan
SanTiaGoTTV
Kukulkan
2
9
0
0.22
W
Apollo
13
2
5
7.75
W
Yemoja
dordonde
Yemoja
2
0
11
7.5
W
Nu Wa
leonk99
Nu Wa
3
3
8
2.33
W
Guan Yu
sartZi
Guan Yu
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,188
Damage
86,976
107,034
Taken
93,853
56,616
Mitigated
66,926
29,406
Healing
43,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Hundraw
Amaterasu
15,491
6,322
0
9,185
28,487
21,251
0
3,331
24,837
0
48,938
W
9,739
2,850
0
3,734
17,399
10,674
322
0
17,399
0
52,442
L
Yemoja
Javivu999
Yemoja
6,239
1,622
2,482
1,459
16,179
11,086
325
6,624
9,530
19,193
0
L
Neith
Klonty
Neith
6,059
2,264
0
5,515
18,798
7,509
559
3,771
14,927
0
63,591
L
Kali
SaertHD
Kali
24,724
14,816
0
8,893
28,544
11,090
0
8,128
20,166
0
82,584
L
Kukulkan
SanTiaGoTTV
Kukulkan
9,675
1,129
0
1,872
15,026
5,680
0
7,025
7,928
55,129
0
W
Apollo
30,868
24,128
0
16,169
24,456
11,061
4,842
4,290
20,166
0
104,366
W
Yemoja
dordonde
Yemoja
8,608
2,196
3,099
4,025
15,047
16,552
1,198
3,596
11,451
31,353
0
W
Nu Wa
leonk99
Nu Wa
20,271
6,020
90
2,031
14,430
7,234
2,962
3,723
10,707
60,994
0
W
Guan Yu
sartZi
Guan Yu
17,490
4,122
2,902
11,291
22,521
21,405
1,462
4,305
18,216
0
75,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
56,460
437
Minions Killed
495
0
Camps Cleared
0
1,908,854
Distance Traveled
1,978,583
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,823
420
85
4
0
378,683
4
W
Chaac
10,318
491
82
4
0
393,047
2
L
Yemoja
7,090
338
18
1
0
386,287
3
L
Neith
8,421
401
109
5
0
411,132
2
L
Kali
10,320
491
114
5
0
411,489
1
L
Kukulkan
8,772
418
111
5
0
321,263
4
W
Apollo
12,590
600
157
7
0
364,768
1
W
Yemoja
10,871
518
38
2
0
385,316
3
W
Nu Wa
10,344
493
86
4
0
379,565
0
W
Guan Yu
12,337
587
132
6
0
455,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role