Player Matchup

Apollo
Apollo
AnOldHotDog
Apollo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 59L
1,705 Elo+
Party 2
Sylvanus
Sylvanus
Goranthope
Sylvanus
Level 12
God Stats
6W - 2L
1,633 SR
Queue Stats
23W - 14L
1,663 Elo+
Party 2
Thor
Thor
MLºRIO
Thor
Level 7
God Stats
5W - 9L
1,163 SR
Queue Stats
74W - 121L
1,344 Elo+
Solo
Nike
Nike
MNazaroff
Nike
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
298W - 256L
1,740 Elo+
Solo
Discordia
Discordia
krito909
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 41
1,459 SR
1,590 Elo+

VS

Team Averages
Level 32
1,497 SR
1,405 Elo+
Arachne
Arachne
Blickyy
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,440 Elo+
Party 1
Ymir
Ymir
Ken9531
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
TheJungleLord
Jing Wei
Level 10
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 1
Agni
Agni
mataadc
Agni
Level 58
God Stats
56W - 36L
1,270 SR
Queue Stats
638W - 615L
1,021 Elo+
Party 3
Neith
Neith
matamago
Neith
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 35L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 4 / 0
10,104
481
9,102
14,832
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Goranthope
Sylvanus
16
2 / 1 / 3
10,466
498
9,264
12,994
13,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
MLºRIO
Thor
15
0 / 6 / 1
9,395
447
1,505
15,716
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
17
4 / 4 / 0
10,852
517
13,608
17,737
16,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
krito909
Discordia
13
0 / 8 / 0
7,975
380
4,768
14,261
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blickyy
Arachne
18
6 / 2 / 3
10,891
519
10,661
16,463
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Ken9531
Ymir
16
5 / 1 / 8
10,293
490
9,629
11,014
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TheJungleLord
Jing Wei
17
4 / 3 / 3
10,129
482
5,625
12,017
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
mataadc
Agni
20
7 / 0 / 7
12,668
603
18,346
10,984
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
matamago
Neith
15
0 / 3 / 3
8,922
425
6,522
12,145
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
9
Kills
22
23
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
0
0.75
W
Arachne
Blickyy
Arachne
6
2
3
3.75
L
Sylvanus
Goranthope
Sylvanus
2
1
3
3.5
W
Ymir
Ken9531
Ymir
5
1
8
9
L
Thor
MLºRIO
Thor
0
6
1
0.08
L
Nike
4
4
0
1
W
Jing Wei
TheJungleLord
Jing Wei
4
3
3
1.83
L
Discordia
krito909
Discordia
0
8
0
0
W
Agni
mataadc
Agni
7
0
7
10.5
W
Neith
matamago
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
50,783
75,540
Taken
62,623
49,154
Mitigated
29,083
20,008
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,102
5,769
0
5,127
14,832
6,614
789
6,053
8,779
0
88,036
W
Arachne
Blickyy
Arachne
10,661
7,232
0
10,201
16,463
6,243
631
1,945
14,276
0
71,446
L
Sylvanus
Goranthope
Sylvanus
9,264
2,026
1,407
5,082
12,994
13,643
27
3,826
9,168
42,000
0
W
Ymir
Ken9531
Ymir
9,629
2,059
0
2,111
11,014
9,946
0
2,193
8,796
32,494
0
L
Thor
MLºRIO
Thor
1,505
472
0
3,912
15,716
6,919
1,471
4,174
11,542
0
51,313
L
Nike
13,608
2,286
0
3,980
17,737
16,191
817
3,805
13,932
0
78,382
W
Jing Wei
TheJungleLord
Jing Wei
5,625
4,999
0
5,947
12,017
3,863
3,385
1,469
10,098
0
44,076
L
Discordia
krito909
Discordia
4,768
228
0
500
14,261
5,787
0
10,117
4,144
39,445
0
W
Agni
mataadc
Agni
18,346
1,291
232
6,013
10,984
4,877
0
5,646
5,288
117,476
0
W
Neith
matamago
Neith
6,522
3,157
0
4,511
12,145
4,154
780
2,779
9,366
0
59,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
52,903
545
Minions Killed
583
0
Camps Cleared
0
1,780,822
Distance Traveled
1,970,843
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,104
481
172
8
0
389,522
6
W
Arachne
10,891
519
121
6
0
401,862
0
L
Sylvanus
10,466
498
50
2
0
312,224
3
W
Ymir
10,293
490
48
2
0
401,857
5
L
Thor
9,395
447
119
6
0
374,785
2
L
Nike
10,852
517
152
7
0
379,733
1
W
Jing Wei
10,129
482
96
5
0
354,808
0
L
Discordia
7,975
380
52
2
0
324,558
3
W
Agni
12,668
603
201
10
0
430,893
3
W
Neith
8,922
425
117
6
0
381,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role