Player Matchup

Kukulkan
Kukulkan
Extraflame
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,254 Elo+
Solo
Hun Batz
Hun Batz
HG-Matrix
Hun Batz
Level 56
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 92L
1,601 Elo+
Party 1
Izanami
Izanami
HG-Tumoso69
Izanami
Level 81
God Stats
9W - 3L
1,500 SR
Queue Stats
181W - 173L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
TetitoElPro
Guan Yu
Level 85
God Stats
18W - 5L
1,298 SR
Queue Stats
401W - 413L
1,314 Elo+
Solo
Ganesha
Ganesha
muhfa2
Ganesha
Level 107
God Stats
3W - 2L
1,720 SR
Queue Stats
53W - 46L
1,514 Elo+
Solo
Team Averages
Level 78
1,504 SR
1,465 Elo+

VS

Team Averages
Level 100
1,473 SR
1,479 Elo+
Cthulhu
Cthulhu
ChallOutt
Cthulhu
Level 72
God Stats
2W - 9L
1,298 SR
Queue Stats
305W - 345L
1,542 Elo+
Solo
Janus
Janus
WangrodNurtNurt
Janus
Level 160
God Stats
4W - 6L
1,759 SR
Queue Stats
97W - 116L
1,522 Elo+
Solo
Nike
Nike
blaiston123
Nike
Level 51
God Stats
1W - 3L
1,309 SR
Queue Stats
7W - 16L
1,333 Elo+
Solo
Pele
Pele
gbrusuelas
Pele
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
25W - 41L
1,500 Elo+
Solo
Cernunnos
Cernunnos
theconqueror8814
Cernunnos
Level 92
God Stats
2W - 8L
1,500 SR
Queue Stats
166W - 182L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Extraflame
Kukulkan
17
7 / 5 / 4
10,501
583
10,606
9,366
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
HG-Matrix
Hun Batz
17
6 / 2 / 7
10,206
567
10,265
11,101
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
HG-Tumoso69
Izanami
15
5 / 4 / 5
9,215
512
12,919
10,730
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
TetitoElPro
Guan Yu
16
3 / 0 / 4
9,987
555
5,932
11,072
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
muhfa2
Ganesha
13
0 / 4 / 8
8,593
477
4,582
16,726
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChallOutt
Cthulhu
13
0 / 4 / 7
8,317
462
11,627
14,722
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 6 / 1
9,093
505
6,859
13,208
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 0
8,545
475
4,564
8,669
5,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 4 / 2
8,063
448
5,316
15,305
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
15
6 / 5 / 2
9,124
507
10,329
15,674
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
21
Kills
15
15
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChallOutt
Cthulhu
0
4
7
0.88
W
Kukulkan
Extraflame
Kukulkan
7
5
4
1.8
W
Hun Batz
HG-Matrix
Hun Batz
6
2
7
4.75
W
Izanami
HG-Tumoso69
Izanami
5
4
5
1.88
W
Guan Yu
TetitoElPro
Guan Yu
3
0
4
5
L
6
6
1
1.08
L
0
2
0
0
L
3
4
2
1
W
Ganesha
muhfa2
Ganesha
0
4
8
1
L
Cernunnos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
38,695
58,995
Taken
67,578
36,524
Mitigated
29,041
17,460
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChallOutt
Cthulhu
11,627
209
613
924
14,722
9,170
0
1,797
12,843
42,390
0
W
Kukulkan
Extraflame
Kukulkan
10,606
1,249
555
1,473
9,366
3,444
1,564
3,804
5,562
50,056
0
W
Hun Batz
HG-Matrix
Hun Batz
10,265
2,187
0
3,194
11,101
4,649
927
2,297
8,804
0
62,171
W
Izanami
HG-Tumoso69
Izanami
12,919
9,886
0
3,115
10,730
3,808
922
4,411
6,319
0
62,910
W
Guan Yu
TetitoElPro
Guan Yu
5,932
1,296
1,122
4,975
11,072
10,833
405
1,710
9,362
0
54,829
L
6,859
901
0
2,869
13,208
4,194
0
5,278
7,560
51,447
0
L
4,564
1,027
0
960
8,669
5,087
980
1,150
7,174
0
49,014
L
5,316
1,515
747
5,541
15,305
5,364
710
3,469
11,630
0
46,456
W
Ganesha
muhfa2
Ganesha
4,582
331
927
2,099
16,726
13,790
168
6,264
10,462
25,691
0
L
Cernunnos
10,329
5,206
0
6,060
15,674
5,226
96
2,880
12,737
0
49,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,502
Gold Earned
43,142
483
Minions Killed
422
0
Camps Cleared
0
1,638,977
Distance Traveled
1,545,567
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,317
462
68
4
0
330,934
3
W
Kukulkan
10,501
583
109
6
0
324,871
4
W
Hun Batz
10,206
567
122
7
0
370,220
0
W
Izanami
9,215
512
132
7
0
315,802
2
W
Guan Yu
9,987
555
111
6
0
318,384
3
L
Janus
9,093
505
86
5
0
285,397
3
L
Nike
8,545
475
103
6
0
352,440
4
L
Pele
8,063
448
76
4
0
299,903
4
W
Ganesha
8,593
477
9
1
0
309,700
6
L
Cernunnos
9,124
507
89
5
0
276,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role