Player Matchup

Ah Muzen Cab
Ah Muzen Cab
F3ARMO333
Ah Muzen Cab
Level 102
God Stats
2W - 1L
1,297 SR
Queue Stats
18W - 25L
1,286 Elo+
Party 1
Kali
Kali
LongShlongSilvuh
Kali
Level 80
God Stats
2W - 4L
1,295 SR
Queue Stats
6W - 16L
1,286 Elo+
Party 1
Cerberus
Cerberus
Uhlisuh
Cerberus
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 94L
1,286 Elo+
Party 1
Merlin
Merlin
XxHabitat_KingxX
Merlin
Level 122
God Stats
2W - 3L
1,285 SR
Queue Stats
63W - 100L
1,286 Elo+
Party 1
Achilles
Achilles
infintydemon
Achilles
Level 67
God Stats
10W - 16L
1,500 SR
Queue Stats
26W - 60L
1,286 Elo+
Party 1
Team Averages
Level 98
1,375 SR
1,286 Elo+

VS

Team Averages
Level 95
1,543 SR
1,553 Elo+
Erlang Shen
Erlang Shen
DRAGON MECH420
Erlang Shen
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Mulan
Mulan
Dragonboyy7
Mulan
Level 128
God Stats
5W - 9L
1,500 SR
Queue Stats
337W - 370L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ENCRYPTEDGREEN
Danzaburou
Level 55
God Stats
56W - 38L
1,500 SR
Queue Stats
293W - 360L
1,500 Elo+
Solo
Hel
Hel
FlamyFlame28
Hel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 121L
1,611 Elo+
Party 2
Cabrakan
Cabrakan
S-Jay-V
Cabrakan
Level 67
God Stats
7W - 14L
1,715 SR
Queue Stats
358W - 349L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
F3ARMO333
Ah Muzen Cab
20
6 / 4 / 18
14,351
495
28,571
24,628
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 4 / 7
13,628
470
13,882
23,879
12,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Uhlisuh
Cerberus
19
5 / 4 / 20
14,910
514
15,589
32,921
56,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 6 / 11
15,590
538
38,114
20,138
10,364
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
infintydemon
Achilles
20
5 / 7 / 10
14,394
496
26,370
32,002
46,435
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DRAGON MECH420
Erlang Shen
20
12 / 7 / 5
14,983
517
21,913
28,884
17,509
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 6
13,011
449
19,292
40,210
33,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ENCRYPTEDGREEN
Danzaburou
20
3 / 6 / 5
13,535
467
21,633
29,525
14,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 10
14,130
487
25,355
29,786
18,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
S-Jay-V
Cabrakan
19
2 / 9 / 11
13,955
481
12,181
30,957
43,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
62
34
Kills
25
25
Deaths
35
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DRAGON MECH420
Erlang Shen
12
7
5
2.07
L
4
5
6
1.4
L
Danzaburou
ENCRYPTEDGREEN
Danzaburou
3
6
5
0.92
W
Ah Muzen Cab
F3ARMO333
Ah Muzen Cab
6
4
18
3.75
L
4
8
10
1.13
W
6
4
7
2.38
L
Cabrakan
S-Jay-V
Cabrakan
2
9
11
0.83
W
Cerberus
Uhlisuh
Cerberus
5
4
20
3.75
W
12
6
11
2.92
W
Achilles
infintydemon
Achilles
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,526
Damage
100,374
133,568
Taken
159,362
136,936
Mitigated
126,997
54,826
Healing
59,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DRAGON MECH420
Erlang Shen
21,913
11,736
0
4,978
28,884
17,509
0
10,226
18,274
0
87,860
L
19,292
3,609
0
15,231
40,210
33,873
0
9,736
29,277
1,643
82,281
L
Danzaburou
ENCRYPTEDGREEN
Danzaburou
21,633
12,479
715
13,225
29,525
14,502
1,185
8,078
21,372
0
112,737
W
Ah Muzen Cab
F3ARMO333
Ah Muzen Cab
28,571
11,076
2,053
11,117
24,628
11,485
6,982
6,624
17,878
0
103,294
L
25,355
3,356
10,344
13,618
29,786
18,112
35
14,217
15,445
115,115
0
W
13,882
5,549
842
10,299
23,879
12,296
2,311
5,003
18,573
0
65,308
L
Cabrakan
S-Jay-V
Cabrakan
12,181
749
0
1,452
30,957
43,001
0
11,603
18,831
44,503
0
W
Cerberus
Uhlisuh
Cerberus
15,589
1,551
1,963
12,052
32,921
56,356
1,439
8,775
23,754
46,355
0
W
38,114
1,268
2,675
5,191
20,138
10,364
2,110
9,226
10,535
106,285
0
W
Achilles
infintydemon
Achilles
26,370
11,351
953
7,681
32,002
46,435
2,258
8,605
22,513
0
84,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,873
Gold Earned
69,614
611
Minions Killed
660
0
Camps Cleared
0
2,524,790
Distance Traveled
2,500,924
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,983
517
109
4
0
485,438
0
L
Mulan
13,011
449
127
4
0
497,552
1
L
Danzaburou
13,535
467
161
6
0
510,004
1
W
Ah Muzen Cab
14,351
495
151
5
0
535,170
0
L
Hel
14,130
487
192
7
0
494,882
2
W
Kali
13,628
470
90
3
0
550,131
0
L
Cabrakan
13,955
481
71
2
0
513,048
5
W
Cerberus
14,910
514
92
3
0
442,904
1
W
Merlin
15,590
538
149
5
0
473,137
0
W
Achilles
14,394
496
129
4
0
523,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role