Player Matchup

Thanatos
Thanatos
BANhammer600
Thanatos
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
132W - 138L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
DBear2715
Zhong Kui
Level 69
God Stats
181W - 157L
1,280 SR
Queue Stats
467W - 509L
1,666 Elo+
Solo
Janus
Janus
FENRIRS BLOOD
Janus
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
482W - 472L
1,568 Elo+
Solo
Terra
Terra
Tony Vermilion
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 40L
1,743 Elo+
Solo
Cupid
Cupid
krynnownsyou
Cupid
Level 109
God Stats
13W - 9L
1,499 SR
Queue Stats
184W - 198L
1,449 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,592 Elo+

VS

Team Averages
Level 59
1,567 SR
1,478 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DeadlyOstrich72
Arachne
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
353W - 298L
1,313 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Powerguido135
Ah Muzen Cab
Level 62
God Stats
7W - 7L
1,516 SR
Queue Stats
115W - 155L
1,311 Elo+
Party 1
Chang'e
Chang'e
b1llyh-
Chang'e
Level 16
God Stats
10W - 3L
1,821 SR
Queue Stats
12W - 5L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BANhammer600
Thanatos
9
1 / 4 / 0
5,514
501
2,963
8,045
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
DBear2715
Zhong Kui
9
0 / 4 / 0
5,328
484
4,861
8,175
6,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 0
5,048
459
2,873
4,993
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,002
455
2,934
7,549
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
4,686
426
2,868
4,963
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 3
5,879
534
3,000
5,013
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
 
Izanami
9
2 / 1 / 0
5,570
506
3,131
5,260
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 6
7,197
654
9,128
7,875
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Powerguido135
Ah Muzen Cab
12
4 / 0 / 1
6,805
619
4,694
5,961
2,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
b1llyh-
Chang'e
11
3 / 0 / 5
6,298
573
3,683
2,833
870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
Izanami
 
Izanami
2
1
0
2
L
Thanatos
BANhammer600
Thanatos
1
4
0
0.25
L
Zhong Kui
DBear2715
Zhong Kui
0
4
0
0
W
6
0
6
9
L
0
5
0
0
W
Ah Muzen Cab
Powerguido135
Ah Muzen Cab
4
0
1
4.5
L
0
1
1
0.5
W
Chang'e
b1llyh-
Chang'e
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
23,636
33,725
Taken
26,942
15,359
Mitigated
11,467
12,539
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,000
345
982
3,013
5,013
2,841
0
841
4,172
0
16,801
W
Izanami
 
Izanami
3,131
2,246
0
1,752
5,260
1,405
656
1,470
3,790
0
33,833
L
Thanatos
BANhammer600
Thanatos
2,963
682
0
5,112
8,045
2,526
0
1,210
6,835
0
23,533
L
Zhong Kui
DBear2715
Zhong Kui
4,861
799
0
3,031
8,175
6,917
0
615
7,560
29,774
0
W
9,128
5,840
0
2,790
7,875
4,320
0
2,666
5,165
7,464
37,218
L
2,873
230
74
320
4,993
1,269
595
1,359
3,634
20,541
0
W
Ah Muzen Cab
Powerguido135
Ah Muzen Cab
4,694
2,317
0
2,835
5,961
2,031
142
3,410
2,226
0
36,467
L
2,934
327
512
2,458
7,549
3,466
0
1,146
6,403
9,505
0
W
Chang'e
b1llyh-
Chang'e
3,683
374
1,121
1,158
2,833
870
661
1,912
921
23,001
0
L
2,868
1,480
110
922
4,963
1,181
0
283
4,680
0
24,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
31,749
217
Minions Killed
301
0
Camps Cleared
0
981,035
Distance Traveled
989,452
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,879
534
21
2
0
205,978
4
W
Izanami
5,570
506
75
7
0
184,291
0
L
Thanatos
5,514
501
59
5
0
213,248
2
L
Zhong Kui
5,328
484
65
6
0
157,220
2
W
Arachne
7,197
654
76
7
0
220,108
4
L
Janus
5,048
459
45
4
0
192,045
3
W
Ah Muzen Cab
6,805
619
81
7
0
164,028
0
L
Terra
5,002
455
12
1
0
218,885
0
W
Chang'e
6,298
573
48
4
0
215,047
0
L
Cupid
4,686
426
36
3
0
199,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role