Player Matchup

Nemesis
Nemesis
Gold II
DonutDoug
Nemesis
Gold II
Level 160
God Stats
11W - 6L
1,924 SR
Queue Stats
737W - 627L
1,816 MMR
Party 4
Geb
Geb
Gold III
Koopa
Geb
Gold III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 74L
1,641 MMR
Party 4
Apollo
Apollo
Gold IV
Magmamesh
Apollo
Gold IV
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 64L
1,742 MMR
Party 1
Aphrodite
Aphrodite
Gold II
epîk
Aphrodite
Gold II
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
598W - 601L
1,739 MMR
Solo
Chang'e
Chang'e
Gold IV
maybeAres
Chang'e
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,585 SR
1,688 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,500 SR
1,725 MMR
Izanami
Izanami
Gold III
Arakhnic
Izanami
Gold III
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
310W - 268L
1,832 MMR
Party 3
Hades
Hades
Gold II
Cybrido
Hades
Gold II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,832 MMR
Party 3
Sobek
Sobek
Gold III
ImStyle
Sobek
Gold III
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 141L
1,733 MMR
Solo
Kali
Kali
Gold IV
L3gentary
Kali
Gold IV
Level 153
God Stats
5W - 1L
1,500 SR
Queue Stats
421W - 392L
1,728 MMR
Party 2
Janus
Janus
Gold IV
Teepers
Janus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonutDoug
Nemesis
9
1 / 1 / 0
5,189
519
4,411
4,516
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
Koopa
Geb
7
1 / 2 / 1
4,855
486
1,634
6,127
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Magmamesh
Apollo
9
0 / 2 / 0
5,187
519
1,788
4,465
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
epîk
Aphrodite
9
0 / 5 / 1
4,990
499
1,440
6,033
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
maybeAres
Chang'e
9
1 / 3 / 0
5,330
533
2,691
6,219
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetNu WaCu ChulainnRaTsukuyomi

VS

Bans
PersephoneGuan YuGaneshaTyrKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arakhnic
Izanami
12
2 / 0 / 2
6,827
683
2,632
3,694
983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Cybrido
Hades
12
1 / 1 / 3
6,565
657
4,856
7,674
4,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ImStyle
Sobek
9
2 / 2 / 6
5,793
579
2,100
7,428
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
4 / 0 / 5
6,218
622
2,681
6,329
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Teepers
Janus
12
4 / 0 / 6
6,828
683
5,681
2,343
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
13
13
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arakhnic
Izanami
2
0
2
3
W
Hades
Cybrido
Hades
1
1
3
2.5
L
Nemesis
DonutDoug
Nemesis
1
1
0
1
W
Sobek
ImStyle
Sobek
2
2
6
2.5
L
Geb
Koopa
Geb
1
2
1
0.75
W
Kali
4
0
5
6.5
L
Apollo
Magmamesh
Apollo
0
2
0
0
W
Janus
Teepers
Janus
4
0
6
7
L
Aphrodite
epîk
Aphrodite
0
5
1
0.1
L
Chang'e
maybeAres
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,964
Damage
17,950
27,360
Taken
27,468
10,385
Mitigated
11,891
9,135
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arakhnic
Izanami
2,632
1,833
0
1,818
3,694
983
0
231
3,463
0
56,388
W
Hades
Cybrido
Hades
4,856
1,340
27
4,994
7,674
4,439
505
3,012
4,419
43,352
0
L
Nemesis
DonutDoug
Nemesis
4,411
2,206
0
336
4,516
2,632
0
1,344
3,111
5,229
26,706
W
Sobek
ImStyle
Sobek
2,100
69
0
3,052
7,428
3,780
198
1,407
5,963
12,632
0
L
Geb
Koopa
Geb
1,634
401
0
1,804
6,127
2,420
0
2,625
3,418
7,119
0
W
Kali
2,681
1,352
0
4,458
6,329
2,011
0
817
5,432
0
22,206
L
Apollo
Magmamesh
Apollo
1,788
1,383
0
1,296
4,465
914
0
689
3,776
0
31,280
W
Janus
Teepers
Janus
5,681
572
0
486
2,343
678
172
523
1,776
48,027
0
L
Aphrodite
epîk
Aphrodite
1,440
330
1,286
1,681
6,033
2,381
0
3,792
2,135
23,833
0
L
Chang'e
maybeAres
Chang'e
2,691
352
48
2,684
6,219
2,038
0
3,936
2,283
26,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
32,231
284
Minions Killed
408
0
Camps Cleared
0
973,447
Distance Traveled
1,013,449
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,827
683
123
12
0
178,803
4
W
Hades
6,565
657
104
10
0
173,877
3
L
Nemesis
5,189
519
60
6
0
230,571
3
W
Sobek
5,793
579
20
2
0
214,473
2
L
Geb
4,855
486
9
1
0
216,261
3
W
Kali
6,218
622
61
6
0
223,661
0
L
Apollo
5,187
519
77
8
0
177,667
2
W
Janus
6,828
683
100
10
0
222,635
2
L
Aphrodite
4,990
499
68
7
0
175,497
2
L
Chang'e
5,330
533
70
7
0
173,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role