Player Matchup

Awilix
Awilix
Brendan-Fraserr
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Geb
Geb
SavageList
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
WinterMagnolia
Ra
Level 7
God Stats
4W - 5L
1,446 SR
Queue Stats
15W - 19L
1,484 Elo+
Solo
Ullr
Ullr
desaiboy97
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ztnapamapaj
Anubis
Level 12
God Stats
4W - 1L
1,722 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 8
1,534 SR
1,497 Elo+

VS

Team Averages
Level 24
1,501 SR
1,557 Elo+
Hel
Hel
HI_IM_WOLF_JL
Hel
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 33L
1,706 Elo+
Party 2
Medusa
Medusa
LordValdomero199
Medusa
Level 18
God Stats
3W - 2L
1,478 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Bakasura
Bakasura
Nargakouga
Bakasura
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
40W - 65L
1,916 Elo+
Party 2
Horus
Horus
foldedcrane55
Horus
Level 26
God Stats
2W - 7L
1,327 SR
Queue Stats
4W - 7L
1,350 Elo+
Solo
Pele
Pele
killua1410
Pele
Level 24
God Stats
8W - 1L
1,478 SR
Queue Stats
37W - 20L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,573
506
5,083
7,654
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 2
5,311
409
1,573
8,665
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 0
4,751
365
671
5,479
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
4 / 3 / 1
7,517
578
8,453
9,419
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
7
0 / 8 / 0
4,751
365
1,918
7,798
2,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 2
8,421
648
7,777
5,627
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 3
6,631
510
5,159
5,192
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Nargakouga
Bakasura
12
5 / 2 / 1
7,660
589
4,975
7,009
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 4
6,935
533
3,503
10,161
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 1 / 5
8,181
629
5,784
8,887
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
22
22
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
9
1
2
10
W
3
0
3
4.5
W
Bakasura
Nargakouga
Bakasura
5
2
1
2.75
L
0
3
2
0.33
L
0
6
0
0
L
4
3
1
1.5
W
1
2
4
1.5
W
4
1
5
6.5
L
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
27,198
39,015
Taken
36,876
15,462
Mitigated
15,127
5,283
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,083
2,437
0
250
7,654
4,946
0
621
6,893
6,526
33,088
W
7,777
467
1,773
2,916
5,627
2,175
1,264
762
4,865
48,792
0
W
5,159
1,643
0
2,827
5,192
1,569
1,095
567
4,625
0
37,471
W
Bakasura
Nargakouga
Bakasura
4,975
3,533
0
2,497
7,009
3,956
698
1,623
5,386
0
24,928
L
1,573
100
0
722
8,665
2,879
0
246
8,419
9,122
0
L
671
135
0
0
5,479
1,712
234
3,543
1,936
16,298
0
L
8,453
4,194
0
3,424
9,419
2,942
0
2,365
7,054
0
42,584
W
3,503
1,752
384
4,014
10,161
4,573
539
1,221
8,940
0
19,660
W
5,784
1,440
0
3,351
8,887
2,854
186
309
8,578
0
57,013
L
Anubis
1,918
348
0
887
7,798
2,983
0
1,002
6,090
12,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
37,828
195
Minions Killed
389
0
Camps Cleared
0
1,001,683
Distance Traveled
1,216,294
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,573
506
65
5
0
261,131
1
W
Hel
8,421
648
85
7
0
225,467
6
W
Medusa
6,631
510
67
5
0
235,267
0
W
Bakasura
7,660
589
82
6
0
278,560
0
L
Geb
5,311
409
7
1
0
235,263
4
L
Ra
4,751
365
24
2
0
140,365
1
L
Ullr
7,517
578
81
6
0
187,244
3
W
Horus
6,935
533
40
3
0
233,274
4
W
Pele
8,181
629
115
9
0
243,726
1
L
Anubis
4,751
365
18
1
0
177,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role