Player Matchup

Anubis
Anubis
AscendingGod840
Anubis
Level 60
God Stats
18W - 10L
1,500 SR
Queue Stats
378W - 373L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
DigBickLoli
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
FEARLESS SAMURI
King Arthur
Level 29
God Stats
27W - 27L
1,899 SR
Queue Stats
99W - 120L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
XKingNighthawkX
Danzaburou
Level 29
God Stats
3W - 5L
1,357 SR
Queue Stats
11W - 17L
1,263 Elo+
Solo
Ao Kuang
Ao Kuang
iDeaven9968
Ao Kuang
Level 40
God Stats
5W - 7L
1,567 SR
Queue Stats
123W - 122L
1,429 Elo+
Party 1
Team Averages
Level 32
1,565 SR
1,371 Elo+

VS

Team Averages
Level 10
1,471 SR
1,443 Elo+
Anubis
Anubis
CrookedTarot
Anubis
Level 26
God Stats
1W - 5L
1,357 SR
Queue Stats
66W - 91L
1,450 Elo+
Solo
Cthulhu
Cthulhu
FumblesTheBall
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Lexxorcist
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,263 Elo+
Solo
Thor
Thor
OFFS3T SILVA
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
og1rdoronurb
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,778
678
9,054
6,028
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
DigBickLoli
Cthulhu
9
3 / 1 / 2
5,697
570
2,533
4,572
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
FEARLESS SAMURI
King Arthur
11
3 / 0 / 3
6,169
617
1,958
5,142
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
XKingNighthawkX
Danzaburou
8
3 / 2 / 3
5,795
580
3,946
4,485
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
iDeaven9968
Ao Kuang
8
2 / 1 / 3
5,616
562
1,943
5,335
1,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
2 / 6 / 2
4,940
494
5,196
7,825
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 2
5,074
507
3,347
6,381
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Lexxorcist
Fenrir
5
0 / 3 / 0
4,035
404
890
5,206
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,389
439
1,229
5,596
1,291
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
5
0 / 2 / 0
4,076
408
322
4,250
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
4
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Anubis
2
6
2
0.5
W
Cthulhu
DigBickLoli
Cthulhu
3
1
2
4
W
King Arthur
FEARLESS SAMURI
King Arthur
3
0
3
4.5
L
2
3
2
1
L
Fenrir
Lexxorcist
Fenrir
0
3
0
0
L
0
6
0
0
W
Danzaburou
XKingNighthawkX
Danzaburou
3
2
3
2.25
W
Ao Kuang
iDeaven9968
Ao Kuang
2
1
3
3.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
10,984
25,562
Taken
29,258
9,795
Mitigated
9,189
8,225
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,054
552
0
3,591
6,028
2,300
871
2,302
3,726
37,619
0
L
Anubis
5,196
480
0
1,831
7,825
2,833
0
4,409
3,416
18,903
0
W
Cthulhu
DigBickLoli
Cthulhu
2,533
553
0
468
4,572
1,586
0
2,753
1,819
11,155
0
W
King Arthur
FEARLESS SAMURI
King Arthur
1,958
156
0
2,049
5,142
3,495
337
302
4,840
0
23,449
L
3,347
334
0
422
6,381
2,548
0
2,394
3,962
12,521
0
L
Fenrir
Lexxorcist
Fenrir
890
290
0
922
5,206
1,272
0
1,576
3,605
0
9,868
L
1,229
233
0
52
5,596
1,291
570
2,024
3,503
0
13,065
W
Danzaburou
XKingNighthawkX
Danzaburou
3,946
1,690
0
1,376
4,485
1,052
1,178
2,570
1,915
0
19,387
W
Ao Kuang
iDeaven9968
Ao Kuang
1,943
505
0
741
5,335
1,362
0
938
4,397
19,751
0
L
Yemoja
322
28
315
336
4,250
1,245
22
3,127
1,098
3,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
22,514
221
Minions Killed
100
0
Camps Cleared
0
926,928
Distance Traveled
819,031
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,778
678
63
6
0
152,631
1
L
Anubis
4,940
494
31
3
0
154,153
4
W
Cthulhu
5,697
570
26
3
0
204,832
0
W
King Arthur
6,169
617
60
6
0
190,124
1
L
Cthulhu
5,074
507
16
2
0
189,769
1
L
Fenrir
4,035
404
21
2
0
153,986
0
L
Thor
4,389
439
30
3
0
163,295
7
W
Danzaburou
5,795
580
34
3
0
177,520
0
W
Ao Kuang
5,616
562
38
4
0
201,821
1
L
Yemoja
4,076
408
2
0
0
157,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role