Player Matchup

Cthulhu
Cthulhu
Jermy2003
Cthulhu
Level 60
God Stats
5W - 5L
1,466 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 3
Xbalanque
Xbalanque
Macandcheese983
Xbalanque
Level 26
God Stats
14W - 10L
1,547 SR
Queue Stats
65W - 86L
1,608 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UncleCarre
Tsukuyomi
Level 36
God Stats
5W - 5L
1,271 SR
Queue Stats
105W - 111L
1,671 Elo+
Party 3
Nu Wa
Nu Wa
kide09
Nu Wa
Level 67
God Stats
3W - 0L
1,819 SR
Queue Stats
216W - 228L
1,408 Elo+
Party 1
Bellona
Bellona
nesti26
Bellona
Level 28
God Stats
14W - 10L
1,803 SR
Queue Stats
158W - 181L
1,503 Elo+
Party 3
Team Averages
Level 43
1,581 SR
1,534 Elo+

VS

Team Averages
Level 43
1,405 SR
1,222 Elo+
Sobek
Sobek
FairestOne617
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,118 Elo+
Party 2
Janus
Janus
PKSlush
Janus
Level 47
God Stats
2W - 8L
1,191 SR
Queue Stats
33W - 52L
1,137 Elo+
Solo
Heimdallr
Heimdallr
SteeredScarab75
Heimdallr
Level 49
God Stats
5W - 7L
1,504 SR
Queue Stats
392W - 422L
1,374 Elo+
Party 2
Ratatoskr
Ratatoskr
TSASpinal
Ratatoskr
Level 46
God Stats
10W - 9L
1,329 SR
Queue Stats
47W - 44L
1,041 Elo+
Party 2
Achilles
Achilles
xWxke
Achilles
Level 66
God Stats
13W - 16L
1,503 SR
Queue Stats
881W - 903L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jermy2003
Cthulhu
18
8 / 1 / 8
12,171
529
14,085
16,982
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Macandcheese983
Xbalanque
18
6 / 0 / 11
11,180
486
9,711
10,739
3,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
UncleCarre
Tsukuyomi
19
12 / 4 / 3
12,282
534
14,454
13,394
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
kide09
Nu Wa
16
1 / 4 / 9
9,969
433
14,556
14,631
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
nesti26
Bellona
17
4 / 4 / 6
11,480
499
20,954
22,070
28,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,508
326
4,814
17,186
13,952
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
PKSlush
Janus
19
4 / 4 / 1
12,011
522
9,590
14,681
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SteeredScarab75
Heimdallr
15
0 / 5 / 0
9,375
408
13,098
14,957
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TSASpinal
Ratatoskr
18
8 / 5 / 1
12,108
526
9,673
21,046
8,239
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
xWxke
Achilles
17
1 / 8 / 4
11,005
478
15,031
28,818
39,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
31
Kills
13
13
Deaths
31
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Cthulhu
Jermy2003
Cthulhu
8
1
8
12
W
Xbalanque
Macandcheese983
Xbalanque
6
0
11
11.5
L
Janus
PKSlush
Janus
4
4
1
1.13
L
Heimdallr
SteeredScarab75
Heimdallr
0
5
0
0
L
Ratatoskr
TSASpinal
Ratatoskr
8
5
1
1.7
W
Tsukuyomi
UncleCarre
Tsukuyomi
12
4
3
3.38
W
Nu Wa
kide09
Nu Wa
1
4
9
1.38
W
Bellona
nesti26
Bellona
4
4
6
1.75
L
Achilles
xWxke
Achilles
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,760
Damage
52,206
77,816
Taken
96,688
61,992
Mitigated
73,261
22,898
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,814
80
0
2,196
17,186
13,952
0
7,386
9,578
11,376
0
W
Cthulhu
Jermy2003
Cthulhu
14,085
263
810
5,327
16,982
16,199
340
3,115
13,837
54,100
0
W
Xbalanque
Macandcheese983
Xbalanque
9,711
7,693
1,452
3,398
10,739
3,845
28
2,720
7,987
0
52,039
L
Janus
PKSlush
Janus
9,590
504
0
2,557
14,681
5,268
1,302
4,516
9,787
83,954
0
L
Heimdallr
SteeredScarab75
Heimdallr
13,098
6,732
0
2,129
14,957
6,592
0
9,811
4,915
9,900
76,405
L
Ratatoskr
TSASpinal
Ratatoskr
9,673
4,464
0
7,610
21,046
8,239
0
4,568
16,302
0
85,560
W
Tsukuyomi
UncleCarre
Tsukuyomi
14,454
4,342
0
2,677
13,394
8,552
0
2,041
11,265
8,154
67,063
W
Nu Wa
kide09
Nu Wa
14,556
2,470
156
2,960
14,631
4,821
510
6,010
8,188
58,827
0
W
Bellona
nesti26
Bellona
20,954
6,324
0
6,118
22,070
28,575
596
1,942
19,259
22,396
49,192
L
Achilles
xWxke
Achilles
15,031
5,395
0
8,009
28,818
39,210
478
7,536
21,082
1,037
65,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,082
Gold Earned
52,007
457
Minions Killed
580
0
Camps Cleared
0
2,276,031
Distance Traveled
2,112,260
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,508
326
10
0
0
387,034
0
W
Cthulhu
12,171
529
77
3
0
506,180
4
W
Xbalanque
11,180
486
86
4
0
448,418
0
L
Janus
12,011
522
162
7
0
431,107
1
L
Heimdallr
9,375
408
162
7
0
379,216
2
L
Ratatoskr
12,108
526
126
5
0
511,294
6
W
Tsukuyomi
12,282
534
97
4
0
504,508
6
W
Nu Wa
9,969
433
84
4
0
413,299
6
W
Bellona
11,480
499
113
5
0
403,626
0
L
Achilles
11,005
478
120
5
0
403,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role