Player Matchup

Osiris
Osiris
COST7ERxKILLER7
Osiris
Level 66
God Stats
5W - 3L
1,204 SR
Queue Stats
282W - 192L
1,285 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Letinkywinky
Cu Chulainn
Level 60
God Stats
5W - 3L
1,746 SR
Queue Stats
110W - 61L
1,790 Elo+
Party 2
Scylla
Scylla
RoxasRex
Scylla
Level 27
God Stats
13W - 4L
1,739 SR
Queue Stats
25W - 10L
1,593 Elo+
Party 2
Team Averages
Level 51
1,563 SR
1,556 Elo+

VS

Team Averages
Level 30
1,594 SR
1,522 Elo+
Artemis
Artemis
CT Capricola
Artemis
Level 15
God Stats
7W - 7L
1,573 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
JC343XXX
Kukulkan
Level 7
God Stats
3W - 5L
1,708 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Los Arlo
Cthulhu
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,761
730
7,177
7,769
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Letinkywinky
Cu Chulainn
11
5 / 2 / 8
8,601
717
6,950
8,903
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
RoxasRex
Scylla
14
12 / 1 / 7
10,065
839
13,704
5,943
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CT Capricola
Artemis
9
1 / 7 / 0
7,229
602
4,752
9,906
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JC343XXX
Kukulkan
10
0 / 7 / 2
7,064
589
4,498
6,743
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Los Arlo
Cthulhu
10
3 / 7 / 1
8,195
683
5,658
14,826
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
4
5
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Artemis
CT Capricola
Artemis
1
7
0
0.14
L
Kukulkan
JC343XXX
Kukulkan
0
7
2
0.14
W
Cu Chulainn
Letinkywinky
Cu Chulainn
5
2
8
4.5
L
Cthulhu
Los Arlo
Cthulhu
3
7
1
0.5
W
Scylla
RoxasRex
Scylla
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
14,908
22,615
Taken
31,475
15,108
Mitigated
17,464
1,618
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,177
2,076
0
250
7,769
5,351
551
3,384
4,274
5,810
33,730
L
Artemis
CT Capricola
Artemis
4,752
2,132
0
1,710
9,906
3,561
53
4,430
5,177
0
24,174
L
Kukulkan
JC343XXX
Kukulkan
4,498
880
0
0
6,743
2,605
11
3,745
2,776
18,854
0
W
Cu Chulainn
Letinkywinky
Cu Chulainn
6,950
1,604
0
451
8,903
7,697
287
3,421
5,260
0
23,164
L
Cthulhu
Los Arlo
Cthulhu
5,658
799
410
1,234
14,826
11,298
0
5,599
8,593
16,929
0
W
Scylla
RoxasRex
Scylla
13,704
669
0
917
5,943
2,060
397
2,940
2,911
32,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
22,488
121
Minions Killed
96
0
Camps Cleared
0
630,191
Distance Traveled
524,218
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,761
730
50
4
0
226,153
2
L
Artemis
7,229
602
38
3
0
149,182
0
L
Kukulkan
7,064
589
30
3
0
174,056
0
W
Cu Chulainn
8,601
717
25
2
0
186,736
2
L
Cthulhu
8,195
683
28
2
0
200,980
0
W
Scylla
10,065
839
46
4
0
217,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role