Player Matchup

Apollo
Apollo
 
Apollo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Galaxys-san
King Arthur
Level 84
God Stats
7W - 5L
1,679 SR
Queue Stats
244W - 238L
1,564 Elo+
Party 1
Anubis
Anubis
xX-Karnathus-Xx
Anubis
Level 65
God Stats
10W - 9L
1,638 SR
Queue Stats
132W - 128L
1,626 Elo+
Party 1
Team Averages
Level 75
1,606 SR
1,563 Elo+

VS

Team Averages
Level 106
1,664 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrAxeblade
Fenrir
Level 49
God Stats
1W - 2L
1,745 SR
Queue Stats
3W - 16L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
trenchrunner421
Danzaburou
Level 116
God Stats
17W - 11L
1,745 SR
Queue Stats
68W - 61L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 1 / 12
9,634
741
6,269
7,247
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Galaxys-san
King Arthur
13
9 / 3 / 7
10,305
793
11,961
11,172
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 6 / 10
9,728
748
7,999
10,565
5,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 7 / 6
8,746
673
6,114
7,746
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DrAxeblade
Fenrir
11
3 / 5 / 3
8,667
667
3,934
10,636
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
trenchrunner421
Danzaburou
13
5 / 6 / 5
9,889
761
11,382
13,205
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
10
10
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
12
10
L
Discordia
 
Discordia
2
7
6
0.71
L
Fenrir
DrAxeblade
Fenrir
3
5
3
0.9
W
King Arthur
Galaxys-san
King Arthur
9
3
7
4.17
L
Danzaburou
trenchrunner421
Danzaburou
5
6
5
1.25
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
21,430
28,984
Taken
31,587
16,792
Mitigated
9,488
9,032
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,269
2,907
0
2,778
7,247
2,451
2,103
1,141
6,106
0
35,668
L
Discordia
 
Discordia
6,114
41
0
0
7,746
2,000
0
1,366
6,180
31,127
0
L
Fenrir
DrAxeblade
Fenrir
3,934
1,495
0
1,311
10,636
3,167
0
4,150
6,411
0
10,976
W
King Arthur
Galaxys-san
King Arthur
11,961
1,801
489
2,546
11,172
8,456
260
1,222
9,950
0
29,925
L
Danzaburou
trenchrunner421
Danzaburou
11,382
5,506
0
2,627
13,205
4,321
28
2,519
10,411
0
37,784
W
7,999
0
0
3,219
10,565
5,885
528
3,778
6,787
35,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
27,302
136
Minions Killed
132
0
Camps Cleared
0
677,428
Distance Traveled
622,166
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,634
741
66
5
0
252,847
4
L
Discordia
8,746
673
55
4
0
201,592
5
L
Fenrir
8,667
667
13
1
0
224,520
0
W
King Arthur
10,305
793
24
2
0
237,112
2
L
Danzaburou
9,889
761
64
5
0
196,054
0
W
Anubis
9,728
748
46
4
0
187,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role