Player Matchup

Ganesha
Ganesha
Lill Agony
Ganesha
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 36L
1,810 Elo+
Solo
Cu Chulainn
Cu Chulainn
PeanutButterBoi2
Cu Chulainn
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
41W - 39L
1,311 Elo+
Solo
Nemesis
Nemesis
Tifa_shepard
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 106L
1,500 Elo+
Solo
Rama
Rama
Zemetia
Rama
Level 20
God Stats
6W - 3L
1,294 SR
Queue Stats
250W - 124L
1,667 Elo+
Solo
Ra
Ra
pibs_589
Ra
Level 13
God Stats
2W - 7L
1,344 SR
Queue Stats
109W - 84L
1,560 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,570 Elo+

VS

Team Averages
Level 34
1,607 SR
1,916 Elo+
Danzaburou
Danzaburou
DPSNAKO
Danzaburou
Level 18
God Stats
1W - 3L
1,540 SR
Queue Stats
6W - 6L
2,049 Elo+
Party 1
Thanatos
Thanatos
Fefito420
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
2,038 Elo+
Solo
King Arthur
King Arthur
Frostyyy G
King Arthur
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 81L
1,946 Elo+
Party 1
Ymir
Ymir
ZBCA Jester
Ymir
Level 16
God Stats
8W - 4L
1,997 SR
Queue Stats
10W - 12L
2,049 Elo+
Party 1
Chronos
Chronos
itzjailman
Chronos
Level 22
God Stats
30W - 23L
1,500 SR
Queue Stats
157W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lill Agony
Ganesha
17
0 / 2 / 23
12,921
538
9,732
22,479
23,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
PeanutButterBoi2
Cu Chulainn
20
14 / 4 / 7
15,263
636
16,138
17,910
17,124
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Tifa_shepard
Nemesis
18
2 / 7 / 7
12,701
529
5,422
20,010
11,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Zemetia
Rama
20
25 / 2 / 8
15,985
666
42,726
30,345
12,880
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 15
13,431
560
17,422
13,523
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DPSNAKO
Danzaburou
13
0 / 11 / 2
9,030
376
10,766
16,976
5,181
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Fefito420
Thanatos
18
4 / 7 / 4
12,142
506
12,516
17,589
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Frostyyy G
King Arthur
16
3 / 12 / 3
11,380
474
11,833
27,148
26,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 12 / 3
9,010
375
3,189
26,507
31,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
itzjailman
Chronos
20
8 / 3 / 3
12,916
538
24,755
28,318
12,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
45
Kills
16
17
Deaths
45
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DPSNAKO
Danzaburou
0
11
2
0.09
L
Thanatos
Fefito420
Thanatos
4
7
4
0.86
L
King Arthur
Frostyyy G
King Arthur
3
12
3
0.38
W
Ganesha
Lill Agony
Ganesha
0
2
23
5.75
W
Cu Chulainn
PeanutButterBoi2
Cu Chulainn
14
4
7
4.38
W
Nemesis
Tifa_shepard
Nemesis
2
7
7
0.79
L
1
12
3
0.21
W
Rama
Zemetia
Rama
25
2
8
14.5
L
Chronos
itzjailman
Chronos
8
3
3
3.17
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,440
Damage
63,059
104,267
Taken
116,538
72,022
Mitigated
86,518
49,957
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DPSNAKO
Danzaburou
10,766
5,467
0
424
16,976
5,181
726
4,594
12,382
0
51,505
L
Thanatos
Fefito420
Thanatos
12,516
2,179
0
10,680
17,589
11,153
0
2,869
14,720
6,318
71,618
L
King Arthur
Frostyyy G
King Arthur
11,833
935
0
20
27,148
26,181
525
6,862
20,286
0
50,669
W
Ganesha
Lill Agony
Ganesha
9,732
431
1,886
7,646
22,479
23,458
913
7,363
15,116
33,099
0
W
Cu Chulainn
PeanutButterBoi2
Cu Chulainn
16,138
3,114
0
3,965
17,910
17,124
3,191
4,228
13,448
12,221
76,932
W
Nemesis
Tifa_shepard
Nemesis
5,422
1,547
0
4,694
20,010
11,951
221
6,278
13,732
10,097
89,291
L
3,189
644
694
1,803
26,507
31,338
70
9,107
17,400
10,859
0
W
Rama
Zemetia
Rama
42,726
29,121
0
18,789
30,345
12,880
7,321
10,341
20,004
0
136,369
L
Chronos
itzjailman
Chronos
24,755
7,480
0
11,162
28,318
12,665
2,122
6,838
21,480
109,355
0
W
17,422
927
6,615
6,362
13,523
6,609
1,137
6,149
7,374
97,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,301
Gold Earned
54,478
647
Minions Killed
489
0
Camps Cleared
0
2,311,834
Distance Traveled
2,037,706
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,030
376
80
3
0
368,283
0
L
Thanatos
12,142
506
122
5
0
447,377
4
L
King Arthur
11,380
474
95
4
0
376,413
1
W
Ganesha
12,921
538
9
0
0
447,925
7
W
Cu Chulainn
15,263
636
153
6
0
452,746
2
W
Nemesis
12,701
529
114
5
0
501,230
11
L
Ymir
9,010
375
16
1
0
369,432
1
W
Rama
15,985
666
195
8
0
416,093
0
L
Chronos
12,916
538
176
7
0
476,201
8
W
Ra
13,431
560
176
7
0
493,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role