Player Matchup

Arachne
Arachne
Holyra
Arachne
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
254W - 265L
2,004 Elo+
Party 1
Neith
Neith
KreamCheese
Neith
Level 27
God Stats
38W - 51L
1,437 SR
Queue Stats
106W - 182L
1,730 Elo+
Party 1
Sylvanus
Sylvanus
damianthekiller
Sylvanus
Level 37
God Stats
7W - 11L
1,470 SR
Queue Stats
362W - 365L
1,730 Elo+
Party 1
Team Averages
Level 52
1,469 SR
1,821 Elo+

VS

Team Averages
Level 54
1,527 SR
1,452 Elo+
Chaac
Chaac
SymphicMal
Chaac
Level 57
God Stats
6W - 9L
1,384 SR
Queue Stats
13W - 23L
1,439 Elo+
Party 2
Bakasura
Bakasura
SymphicPulse_YT
Bakasura
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,439 Elo+
Party 2
Cerberus
Cerberus
cumminsboy498
Cerberus
Level 21
God Stats
8W - 2L
1,696 SR
Queue Stats
17W - 16L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Holyra
Arachne
14
11 / 4 / 6
10,269
856
14,565
13,194
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 3 / 11
8,913
743
9,711
7,831
2,653
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
12
3 / 0 / 15
9,556
796
7,395
9,962
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 5 / 4
7,629
636
6,649
11,431
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
11
4 / 5 / 2
7,978
665
11,408
13,429
5,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
cumminsboy498
Cerberus
10
1 / 8 / 3
7,480
623
2,126
13,946
10,112
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Holyra
Arachne
11
4
6
3.5
W
4
3
11
3.17
L
Chaac
2
5
4
0.8
L
Bakasura
4
5
2
1
L
Cerberus
cumminsboy498
Cerberus
1
8
3
0.31
W
Sylvanus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
20,183
30,987
Taken
38,806
18,411
Mitigated
26,025
15,119
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Holyra
Arachne
14,565
8,925
0
4,116
13,194
8,431
1,323
1,356
11,311
3,949
34,977
W
9,711
5,281
0
1,663
7,831
2,653
397
322
7,079
0
34,938
L
Chaac
6,649
786
294
2,604
11,431
10,544
80
2,979
8,452
0
23,830
L
Bakasura
11,408
7,686
135
3,921
13,429
5,369
594
2,752
10,677
0
27,334
L
Cerberus
cumminsboy498
Cerberus
2,126
281
0
1,913
13,946
10,112
0
3,061
10,885
8,042
0
W
Sylvanus
7,395
3,525
3,566
5,774
9,962
7,327
705
458
8,997
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
23,087
115
Minions Killed
119
0
Camps Cleared
0
589,744
Distance Traveled
550,318
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,269
856
51
4
0
211,331
1
W
Neith
8,913
743
47
4
0
180,606
2
L
Chaac
7,629
636
39
3
0
190,649
0
L
Bakasura
7,978
665
61
5
0
207,515
2
L
Cerberus
7,480
623
19
2
0
152,154
0
W
Sylvanus
9,556
796
17
1
0
197,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role