Player Matchup

Bakasura
Bakasura
Bronze III
AscendedDirt
Bakasura
Bronze III
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 185L
1,543 MMR
Party 1
Scylla
Scylla
Bronze III
AydenBTV
Scylla
Bronze III
Level 140
God Stats
10W - 7L
1,379 SR
Queue Stats
141W - 128L
1,543 MMR
Party 1
Nike
Nike
Bronze III
BearsInHeat
Nike
Bronze III
Level 104
God Stats
1W - 1L
1,492 SR
Queue Stats
3W - 2L
1,543 MMR
Solo
Ymir
Ymir
Bronze III
Chronosphere666
Ymir
Bronze III
Level 157
God Stats
13W - 10L
1,500 SR
Queue Stats
565W - 573L
1,543 MMR
Solo
Medusa
Medusa
Gold V
CrashDavis22
Medusa
Gold V
Level 149
God Stats
3W - 1L
1,314 SR
Queue Stats
43W - 44L
1,544 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,437 SR
1,543 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,412 SR
1,543 MMR
Ratatoskr
Ratatoskr
Bronze III
DGfrozen
Ratatoskr
Bronze III
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,543 MMR
Party 2
Ares
Ares
Bronze III
Elementoal
Ares
Bronze III
Level 102
God Stats
0W - 2L
1,285 SR
Queue Stats
146W - 136L
1,543 MMR
Party 2
Cerberus
Cerberus
Bronze III
RlbIet
Cerberus
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,543 MMR
Solo
Thoth
Thoth
Gold V
Zepkra
Thoth
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,543 MMR
Solo
Rama
Rama
Bronze III
iiHufus
Rama
Bronze III
Level 84
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 1L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AscendedDirt
Bakasura
16
10 / 3 / 6
10,308
644
13,822
12,346
7,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
AydenBTV
Scylla
15
3 / 1 / 8
9,326
583
8,687
6,774
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 3
9,583
599
7,573
9,168
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 2 / 8
8,872
555
4,449
10,944
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
4 / 3 / 1
8,728
546
7,358
9,582
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
DanzaburouKing ArthurSetYemojaJanus

VS

Bans
NemesisPersephoneGuan YuPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DGfrozen
Ratatoskr
12
1 / 3 / 2
6,956
435
3,225
10,620
3,521
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 5
7,827
489
6,490
12,160
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
RlbIet
Cerberus
14
0 / 3 / 4
8,123
508
3,481
12,768
8,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Zepkra
Thoth
14
5 / 7 / 0
8,749
547
6,338
9,386
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
iiHufus
Rama
12
2 / 7 / 0
7,227
452
5,183
12,312
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
23
Kills
10
10
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AscendedDirt
Bakasura
10
3
6
4.33
W
Scylla
AydenBTV
Scylla
3
1
8
7
W
3
1
3
4.5
W
3
2
8
3.5
W
Medusa
4
3
1
1.5
L
Ratatoskr
DGfrozen
Ratatoskr
1
3
2
0.67
L
2
3
5
1.5
L
Cerberus
RlbIet
Cerberus
0
3
4
0.67
L
Thoth
Zepkra
Thoth
5
7
0
0.71
L
Rama
iiHufus
Rama
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
24,717
48,814
Taken
57,246
28,467
Mitigated
25,091
11,941
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AscendedDirt
Bakasura
13,822
8,781
0
3,166
12,346
7,472
1,036
4,051
8,295
8,703
58,301
W
Scylla
AydenBTV
Scylla
8,687
1,795
0
1,285
6,774
2,316
642
2,679
4,095
65,820
0
W
7,573
1,403
0
3,236
9,168
6,895
845
2,598
6,570
0
59,006
W
4,449
909
0
1,414
10,944
8,601
0
5,618
5,326
27,923
0
W
Medusa
7,358
3,158
0
2,840
9,582
3,183
0
1,363
8,219
0
49,371
L
Ratatoskr
DGfrozen
Ratatoskr
3,225
738
0
2,846
10,620
3,521
0
1,616
8,177
0
37,236
L
6,490
152
0
1,620
12,160
6,673
0
5,237
6,287
22,637
0
L
Cerberus
RlbIet
Cerberus
3,481
318
0
4,760
12,768
8,552
0
3,625
8,501
50,412
0
L
Thoth
Zepkra
Thoth
6,338
76
0
564
9,386
2,934
0
2,769
5,772
45,991
0
L
Rama
iiHufus
Rama
5,183
4,227
0
2,232
12,312
3,411
488
813
11,009
0
35,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
38,882
481
Minions Killed
404
0
Camps Cleared
0
1,516,152
Distance Traveled
1,418,733
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,308
644
123
8
0
368,783
1
W
Scylla
9,326
583
126
8
0
304,763
6
W
Nike
9,583
599
126
8
0
308,505
5
W
Ymir
8,872
555
35
2
0
287,623
3
W
Medusa
8,728
546
71
4
0
246,478
0
L
Ratatoskr
6,956
435
88
6
0
335,070
2
L
Ares
7,827
489
22
1
0
284,177
4
L
Cerberus
8,123
508
131
8
0
288,286
2
L
Thoth
8,749
547
92
6
0
266,332
5
L
Rama
7,227
452
71
4
0
244,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role